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Correctly launch WindCharges (#11418)
The launch API on LivingEntity only respected the WindCharge type, not its near-clone BreezeWindCharge. This commit correctly accounts for BreezeWindCharge in CraftLivingEntity.
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1 changed files with 21 additions and 0 deletions
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@ -527,6 +527,27 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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} else if (ThrownPotion.class.isAssignableFrom(projectile)) {
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if (LingeringPotion.class.isAssignableFrom(projectile)) {
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launch = new net.minecraft.world.entity.projectile.ThrownPotion(world, this.getHandle());
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@@ -0,0 +0,0 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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launch = new net.minecraft.world.entity.projectile.WitherSkull(world, this.getHandle(), vec);
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} else if (DragonFireball.class.isAssignableFrom(projectile)) {
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launch = new net.minecraft.world.entity.projectile.DragonFireball(world, this.getHandle(), vec);
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- } else if (WindCharge.class.isAssignableFrom(projectile)) {
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- launch = EntityType.WIND_CHARGE.create(world);
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- ((net.minecraft.world.entity.projectile.windcharge.WindCharge) launch).setOwner(this.getHandle());
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- ((net.minecraft.world.entity.projectile.windcharge.WindCharge) launch).assignDirectionalMovement(vec, 0.1D);
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+ // Paper start - more projectile API - correctly launch wind charges
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+ } else if (org.bukkit.entity.AbstractWindCharge.class.isAssignableFrom(projectile)) {
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+ if (org.bukkit.entity.BreezeWindCharge.class.isAssignableFrom(projectile)) {
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+ launch = EntityType.BREEZE_WIND_CHARGE.create(world);
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+ } else {
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+ launch = EntityType.WIND_CHARGE.create(world);
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+ }
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+ ((net.minecraft.world.entity.projectile.windcharge.AbstractWindCharge) launch).setOwner(this.getHandle());
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+ ((net.minecraft.world.entity.projectile.windcharge.AbstractWindCharge) launch).shootFromRotation(this.getHandle(), this.getHandle().getXRot(), this.getHandle().getYRot(), 0.0F, 1.5F, 1.0F); // Paper - copied from net.minecraft.world.item.WindChargeItem.use
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+ // Paper end - more projectile API - correctly launch wind charges
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} else {
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launch = new LargeFireball(world, this.getHandle(), vec, 1);
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}
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@@ -0,0 +0,0 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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} else if (Firework.class.isAssignableFrom(projectile)) {
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Location location = this.getEyeLocation();
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