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Fixes for loot tables (#9818)
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2 changed files with 35 additions and 0 deletions
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@ -67,6 +67,22 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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this.storageAccess = chunkIoWorker;
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this.registryAccess = registryManager;
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this.structureTemplateManager = structureTemplateManager;
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftLootTable.java b/src/main/java/org/bukkit/craftbukkit/CraftLootTable.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftLootTable.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftLootTable.java
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@@ -0,0 +0,0 @@ public class CraftLootTable implements org.bukkit.loot.LootTable {
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org.bukkit.loot.LootTable table = (org.bukkit.loot.LootTable) obj;
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return table.getKey().equals(this.getKey());
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}
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+
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+ // Paper start - satisfy equals/hashCode contract
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+ @Override
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+ public int hashCode() {
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+ return java.util.Objects.hash(key);
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@ -0,0 +1,19 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 10 Oct 2023 10:17:43 -0700
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Subject: [PATCH] Use correct variable for initializing CraftLootTable
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diff --git a/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java b/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java
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+++ b/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java
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@@ -0,0 +0,0 @@ public class LootDataManager implements PreparableReloadListener, LootDataResolv
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});
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// CraftBukkit start
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map1.forEach((key, lootTable) -> {
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- if (object instanceof LootTable table) {
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+ if (lootTable instanceof LootTable table) { // Paper - use correct variable
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table.craftLootTable = new CraftLootTable(CraftNamespacedKey.fromMinecraft(key.location()), table);
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}
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});
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