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SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent
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1 changed files with 4 additions and 3 deletions
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@ -940,12 +940,13 @@ public class CraftEventFactory {
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public static ProjectileHitEvent callProjectileHitEvent(Entity entity, MovingObjectPosition position) {
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Block hitBlock = null;
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BlockFace hitFace = null;
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if (position.type == MovingObjectPosition.EnumMovingObjectType.BLOCK) {
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BlockPosition blockposition = position.getBlockPosition();
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hitBlock = entity.getBukkitEntity().getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
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hitBlock = CraftBlock.at(entity.world, position.getBlockPosition());
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hitFace = CraftBlock.notchToBlockFace(position.direction);
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}
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ProjectileHitEvent event = new ProjectileHitEvent((Projectile) entity.getBukkitEntity(), position.entity == null ? null : position.entity.getBukkitEntity(), hitBlock);
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ProjectileHitEvent event = new ProjectileHitEvent((Projectile) entity.getBukkitEntity(), position.entity == null ? null : position.entity.getBukkitEntity(), hitBlock, hitFace);
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entity.world.getServer().getPluginManager().callEvent(event);
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return event;
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}
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