Add isDeeplySleeping to HumanEntity (#5470)

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Jake Potrebic 2021-04-22 09:32:40 -07:00 committed by GitHub
parent 711b7a80bf
commit a6d78caae6
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2 changed files with 50 additions and 0 deletions

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@ -0,0 +1,26 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 8 Apr 2021 17:36:15 -0700
Subject: [PATCH] add isDeeplySleeping to HumanEntity
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index f0e0710fef5a3e0b722ece7ccf89c3d0f88f8f0f..2ce774c81a93260a1464183d435b4c418ed61648 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -319,6 +319,15 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
*/
public void setCooldown(@NotNull Material material, int ticks);
+ // Paper start
+ /**
+ * If the player has slept enough to count towards passing the night.
+ *
+ * @return true if the player has slept enough
+ */
+ public boolean isDeeplySleeping();
+ // Paper end
+
/**
* Get the sleep ticks of the player. This value may be capped.
*

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@ -0,0 +1,24 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 8 Apr 2021 17:36:10 -0700
Subject: [PATCH] add isDeeplySleeping to HumanEntity
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index b99423b3b413fc6364c6530a99e3c74dd406e1b4..f2b2db663198037ba4b7942815bfcd5ddd0e2a8d 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -123,6 +123,13 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
}
}
+ // Paper start
+ @Override
+ public boolean isDeeplySleeping() {
+ return getHandle().isDeeplySleeping();
+ }
+ // Paper end
+
@Override
public int getSleepTicks() {
return getHandle().sleepTicks;