Pulling all pending Bukkit-JavaDoc changes

By: Wesley Wolfe <weswolf@aol.com>
This commit is contained in:
Bukkit/Spigot 2014-03-24 13:20:52 -05:00
parent 8ea6ca64d1
commit a742349b87
12 changed files with 311 additions and 260 deletions

View file

@ -3,95 +3,125 @@ package org.bukkit;
import java.util.Date;
/**
* A single entry from the ban list. This may represent either a player ban or an
* IP ban.<br />
* A single entry from a ban list. This may represent either a player ban or
* an IP ban.
* <p>
* Ban entries include the following properties:
* <ul>
* <li><b>Target Name/IP Address</b> - The target name or IP address
* <li><b>Creation Date</b> - The creation date of the ban
* <li><b>Source</b> - The source of the ban, such as a player, console, plugin, etc
* <li><b>Expiration Date</b> - The expiration date of the ban
* <li><b>Reason</b> - The reason for the ban
* </ul>
* Unsaved information is not automatically written to the implementation's ban list, instead,
* the {@link #save()} method must be called to write the changes to the ban list. If this ban
* entry has expired (such as from an unban) and is no longer found in the list, the {@link #save()}
* call will re-add it to the list, therefore banning the victim specified.
* <table border=1>
* <tr>
* <th>Property</th>
* <th>Description</th>
* </tr><tr>
* <td>Target Name / IP Address</td>
* <td>The target name or IP address</td>
* </tr><tr>
* <td>Creation Date</td>
* <td>The creation date of the ban</td>
* </tr><tr>
* <td>Source</td>
* <td>The source of the ban, such as a player, console, plugin, etc</td>
* </tr><tr>
* <td>Expiration Date</td>
* <td>The expiration date of the ban</td>
* </tr><tr>
* <td>Reason</td>
* <td>The reason for the ban</td>
* </tr>
* </table>
* <p>
* Unsaved information is not automatically written to the implementation's
* ban list, instead, the {@link #save()} method must be called to write the
* changes to the ban list. If this ban entry has expired (such as from an
* unban) and is no longer found in the list, the {@link #save()} call will
* re-add it to the list, therefore banning the victim specified.
* <p>
* Likewise, changes to the associated {@link BanList} or other entries may or
* may not be reflected in this entry.
*/
public interface BanEntry {
/**
* Gets the target involved. This may be in the form of an IP or a player name.
* Gets the target involved. This may be in the form of an IP or a player
* name.
*
* @return The target name or IP address
* @return the target name or IP address
*/
public String getTarget();
/**
* Gets the date this ban entry was created.
*
* @return The creation date
* @return the creation date
*/
public Date getCreated();
/**
* Sets the date this ban entry was created.<br />
* Use {@link #save()} to save the changes.
* Sets the date this ban entry was created.
*
* @param created The new created date, cannot be null
* @param created the new created date, cannot be null
* @see #save() saving changes
*/
public void setCreated(Date created);
/**
* Gets the source of this ban.<br />
* A source is considered any String, although this is generally a player name.
* Gets the source of this ban.
* <p>
* Note: A source is considered any String, although this is generally a
* player name.
*
* @return The source of the ban
* @return the source of the ban
*/
public String getSource();
/**
* Sets the source of this ban.<br />
* A source is considered any String, although this is generally a player name.<br />
* Use {@link #save()} to save the changes.
* Sets the source of this ban.
* <p>
* Note: A source is considered any String, although this is generally a
* player name.
*
* @param source The new source where null values become empty strings
* @param source the new source where null values become empty strings
* @see #save() saving changes
*/
public void setSource(String source);
/**
* Gets the date this ban expires on, or null for no defined end date.
*
* @return The expiration date
* @return the expiration date
*/
public Date getExpiration();
/**
* Sets the date this ban expires on. Null values are considered "infinite" bans.<br />
* Use {@link #save()} to save the changes.
* Sets the date this ban expires on. Null values are considered
* "infinite" bans.
*
* @param expiry The new expiration date, or null to indicate an eternity
* @param expiration the new expiration date, or null to indicate an
* eternity
* @see #save() saving changes
*/
public void setExpiration(Date expiration);
/**
* Gets the reason for this ban.
*
* @return The ban reason or null if not set
* @return the ban reason, or null if not set
*/
public String getReason();
/**
* Sets the reason for this ban. Reasons must not be null.<br />
* Use {@link #save()} to save the changes.
* Sets the reason for this ban. Reasons must not be null.
*
* @param reason The new reason, null values assume the implementation default
* @param reason the new reason, null values assume the implementation
* default
* @see #save() saving changes
*/
public void setReason(String reason);
/**
* Saves the ban entry, overwriting any previous data in the ban list.<br />
* Saving the ban entry of an unbanned player will cause the player to be banned once again.
* Saves the ban entry, overwriting any previous data in the ban list.
* <p>
* Saving the ban entry of an unbanned player will cause the player to be
* banned once again.
*/
public void save();
}

View file

@ -4,53 +4,12 @@ import java.util.Date;
import java.util.Set;
/**
* A ban list, containing bans of type {@link org.bukkit.BanList.Type}
* A ban list, containing bans of some {@link Type}.
*/
public interface BanList {
/**
* Gets a {@link BanEntry} by target.
*
* @param target Entry parameter to search for
* @return BanEntry for the submitted query, or null if none found
*/
public BanEntry getBanEntry(String target);
/**
* Adds a ban to the ban list. If a previous ban exists, this will overwrite the previous
* entry.
*
* @param target The target of the ban
* @param reason Reason for the ban. If null, the implementation default is assumed
* @param expires Expiration Date of the ban. If null, "infinity" is assumed
* @param source Source of the ban. If null, the implementation default is assumed
* @return The BanEntry of the added ban
*/
public BanEntry addBan(String target, String reason, Date expires, String source);
/**
* Gets a set containing every {@link BanEntry} in the BanList.
*
* @return an immutable set containing every BanEntry tracked by the BanList
*/
public Set<BanEntry> getBanEntries();
/**
* Gets if a {@link BanEntry} exists for the target, indicating ban status
*
* @param target Entry target to lookup
* @return true if a {@link BanEntry} exists for the name, indicating ban status
*/
public boolean isBanned(String target);
/**
* Removes the specified target from the list, therefore indicating a "not banned" status.
*
* @param target The target to remove from the list
*/
public void pardon(String target);
/**
* Represents the various types a {@link BanList} may track.
* Represents a ban-type that a {@link BanList} may track.
*/
public enum Type {
/**
@ -60,7 +19,54 @@ public interface BanList {
/**
* Banned player IP addresses
*/
IP;
IP,
;
}
/**
* Gets a {@link BanEntry} by target.
*
* @param target entry parameter to search for
* @return the corresponding entry, or null if none found
*/
public BanEntry getBanEntry(String target);
/**
* Adds a ban to the this list. If a previous ban exists, this will
* update the previous entry.
*
* @param target the target of the ban
* @param reason reason for the ban, null indicates implementation default
* @param expires date for the ban's expiration (unban), or null to imply
* forever
* @param source source of the ban, null indicates implementation default
* @return the entry for the newly created ban, or the entry for the
* (updated) previous ban
*/
public BanEntry addBan(String target, String reason, Date expires, String source);
/**
* Gets a set containing every {@link BanEntry} in this list.
*
* @return an immutable set containing every entry tracked by this list
*/
public Set<BanEntry> getBanEntries();
/**
* Gets if a {@link BanEntry} exists for the target, indicating an active
* ban status.
*
* @param target the target to find
* @return true if a {@link BanEntry} exists for the name, indicating an
* active ban status, false otherwise
*/
public boolean isBanned(String target);
/**
* Removes the specified target from this list, therefore indicating a
* "not banned" status.
*
* @param target the target to remove from this list
*/
public void pardon(String target);
}

View file

@ -451,7 +451,7 @@ public final class Bukkit {
* @see Server#getBanList(BanList.Type)
*/
public static BanList getBanList(BanList.Type type){
return server.getBanList(type);
return server.getBanList(type);
}
/**

View file

@ -59,7 +59,7 @@ import org.bukkit.util.Java15Compat;
import com.google.common.collect.Maps;
/**
* An enum of all material ids accepted by the official server + client
* An enum of all material IDs accepted by the official server and client
*/
public enum Material {
AIR(0, 0),

View file

@ -1,5 +1,7 @@
package org.bukkit;
import java.util.Date;
import org.bukkit.configuration.serialization.ConfigurationSerializable;
import org.bukkit.entity.AnimalTamer;
import org.bukkit.entity.Player;
@ -32,7 +34,9 @@ public interface OfflinePlayer extends ServerOperator, AnimalTamer, Configuratio
* Bans or unbans this player
*
* @param banned true if banned
* @deprecated Use {@link org.bukkit.BanList#addBan(String, String, java.util.Date, String)} or {@link org.bukkit.BanList#unban(String)} to enhance functionality
* @deprecated Use {@link org.bukkit.BanList#addBan(String, String, Date,
* String)} or {@link org.bukkit.BanList#pardon(String)} to enhance
* functionality
*/
@Deprecated
public void setBanned(boolean banned);

View file

@ -23,6 +23,7 @@ import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.Recipe;
import org.bukkit.map.MapView;
import org.bukkit.permissions.Permissible;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.ServicesManager;
import org.bukkit.plugin.messaging.Messenger;
@ -32,11 +33,12 @@ import org.bukkit.scoreboard.ScoreboardManager;
import org.bukkit.util.CachedServerIcon;
import com.avaje.ebean.config.ServerConfig;
import org.bukkit.inventory.ItemFactory;
import org.bukkit.inventory.meta.ItemMeta;
/**
* Represents a server implementation
* Represents a server implementation.
*/
public interface Server extends PluginMessageRecipient {
@ -44,7 +46,7 @@ public interface Server extends PluginMessageRecipient {
* Used for all administrative messages, such as an operator using a
* command.
* <p>
* For use in {@link #broadcast(java.lang.String, java.lang.String)}
* For use in {@link #broadcast(java.lang.String, java.lang.String)}.
*/
public static final String BROADCAST_CHANNEL_ADMINISTRATIVE = "bukkit.broadcast.admin";
@ -52,12 +54,12 @@ public interface Server extends PluginMessageRecipient {
* Used for all announcement messages, such as informing users that a
* player has joined.
* <p>
* For use in {@link #broadcast(java.lang.String, java.lang.String)}
* For use in {@link #broadcast(java.lang.String, java.lang.String)}.
*/
public static final String BROADCAST_CHANNEL_USERS = "bukkit.broadcast.user";
/**
* Gets the name of this server implementation
* Gets the name of this server implementation.
*
* @return name of this server implementation
*/
@ -73,51 +75,51 @@ public interface Server extends PluginMessageRecipient {
/**
* Gets the Bukkit version that this server is running.
*
* @return Version of Bukkit
* @return version of Bukkit
*/
public String getBukkitVersion();
/**
* Gets a list of all currently logged in players
* Gets a list of all currently logged in players.
*
* @return An array of Players that are currently online
* @return an array of Players that are currently online
*/
public Player[] getOnlinePlayers();
/**
* Get the maximum amount of players which can login to this server
* Get the maximum amount of players which can login to this server.
*
* @return The amount of players this server allows
* @return the amount of players this server allows
*/
public int getMaxPlayers();
/**
* Get the game port that the server runs on
* Get the game port that the server runs on.
*
* @return The port number of this server
* @return the port number of this server
*/
public int getPort();
/**
* Get the view distance from this server.
*
* @return The view distance from this server.
* @return the view distance from this server.
*/
public int getViewDistance();
/**
* Get the IP that this server is bound to or empty string if not
* specified
* Get the IP that this server is bound to, or empty string if not
* specified.
*
* @return The IP string that this server is bound to, otherwise empty
* @return the IP string that this server is bound to, otherwise empty
* string
*/
public String getIp();
/**
* Get the name of this server
* Get the name of this server.
*
* @return The name of this server
* @return the name of this server
*/
public String getServerName();
@ -125,61 +127,61 @@ public interface Server extends PluginMessageRecipient {
* Get an ID of this server. The ID is a simple generally alphanumeric ID
* that can be used for uniquely identifying this server.
*
* @return The ID of this server
* @return the ID of this server
*/
public String getServerId();
/**
* Get world type (level-type setting) for default world
* Get world type (level-type setting) for default world.
*
* @return The value of level-type (e.g. DEFAULT, FLAT, DEFAULT_1_1)
* @return the value of level-type (e.g. DEFAULT, FLAT, DEFAULT_1_1)
*/
public String getWorldType();
/**
* Get generate-structures setting
* Get generate-structures setting.
*
* @return true if structure generation is enabled, false if not
* @return true if structure generation is enabled, false otherwise
*/
public boolean getGenerateStructures();
/**
* Gets whether this server allows the End or not.
*
* @return Whether this server allows the End or not.
* @return whether this server allows the End or not
*/
public boolean getAllowEnd();
/**
* Gets whether this server allows the Nether or not.
*
* @return Whether this server allows the Nether or not.
* @return whether this server allows the Nether or not
*/
public boolean getAllowNether();
/**
* Gets whether this server has a whitelist or not.
*
* @return Whether this server has a whitelist or not.
* @return whether this server has a whitelist or not
*/
public boolean hasWhitelist();
/**
* Sets the whitelist on or off
* Sets if the server is whitelisted.
*
* @param value true if whitelist is on, otherwise false
* @param value true for whitelist on, false for off
*/
public void setWhitelist(boolean value);
/**
* Gets a list of whitelisted players
* Gets a list of whitelisted players.
*
* @return Set containing all whitelisted players
* @return a set containing all whitelisted players
*/
public Set<OfflinePlayer> getWhitelistedPlayers();
/**
* Reloads the whitelist from disk
* Reloads the whitelist from disk.
*/
public void reloadWhitelist();
@ -200,7 +202,7 @@ public interface Server extends PluginMessageRecipient {
* <p>
* The update folder name is relative to the plugins folder.
*
* @return The name of the update folder
* @return the name of the update folder
*/
public String getUpdateFolder();
@ -208,19 +210,19 @@ public interface Server extends PluginMessageRecipient {
* Gets the update folder. The update folder is used to safely update
* plugins at the right moment on a plugin load.
*
* @return The name of the update folder
* @return the update folder
*/
public File getUpdateFolderFile();
/**
* Gets the value of the connection throttle setting
* Gets the value of the connection throttle setting.
*
* @return the value of the connection throttle setting
*/
public long getConnectionThrottle();
/**
* Gets default ticks per animal spawns value
* Gets default ticks per animal spawns value.
* <p>
* <b>Example Usage:</b>
* <ul>
@ -236,12 +238,12 @@ public interface Server extends PluginMessageRecipient {
* <p>
* Minecraft default: 400.
*
* @return The default ticks per animal spawns value
* @return the default ticks per animal spawns value
*/
public int getTicksPerAnimalSpawns();
/**
* Gets the default ticks per monster spawns value
* Gets the default ticks per monster spawns value.
* <p>
* <b>Example Usage:</b>
* <ul>
@ -257,65 +259,65 @@ public interface Server extends PluginMessageRecipient {
* <p>
* Minecraft default: 1.
*
* @return The default ticks per monsters spawn value
* @return the default ticks per monsters spawn value
*/
public int getTicksPerMonsterSpawns();
/**
* Gets a player object by the given username
* Gets a player object by the given username.
* <p>
* This method may not return objects for offline players
* This method may not return objects for offline players.
*
* @param name Name to look up
* @return Player if it was found, otherwise null
* @param name the name to look up
* @return a player if one was found, null otherwise
*/
public Player getPlayer(String name);
/**
* Gets the player with the exact given name, case insensitive
* Gets the player with the exact given name, case insensitive.
*
* @param name Exact name of the player to retrieve
* @return Player object or null if not found
* @return a player object if one was found, null otherwise
*/
public Player getPlayerExact(String name);
/**
* Attempts to match any players with the given name, and returns a list
* of all possibly matches
* of all possibly matches.
* <p>
* This list is not sorted in any particular order. If an exact match is
* found, the returned list will only contain a single result.
*
* @param name Name to match
* @return List of all possible players
* @param name the (partial) name to match
* @return list of all possible players
*/
public List<Player> matchPlayer(String name);
/**
* Gets the PluginManager for interfacing with plugins
* Gets the plugin manager for interfacing with plugins.
*
* @return PluginManager for this Server instance
* @return a plugin manager for this Server instance
*/
public PluginManager getPluginManager();
/**
* Gets the Scheduler for managing scheduled events
* Gets the scheduler for managing scheduled events.
*
* @return Scheduler for this Server instance
* @return a scheduling service for this server
*/
public BukkitScheduler getScheduler();
/**
* Gets a services manager
* Gets a services manager.
*
* @return Services manager
* @return s services manager
*/
public ServicesManager getServicesManager();
/**
* Gets a list of all worlds on this server
* Gets a list of all worlds on this server.
*
* @return A list of worlds
* @return a list of worlds
*/
public List<World> getWorlds();
@ -326,8 +328,8 @@ public interface Server extends PluginMessageRecipient {
* If the world is already loaded, it will just return the equivalent of
* getWorld(creator.name()).
*
* @param creator The options to use when creating the world.
* @return Newly created or loaded world
* @param creator the options to use when creating the world
* @return newly created or loaded world
*/
public World createWorld(WorldCreator creator);
@ -335,41 +337,41 @@ public interface Server extends PluginMessageRecipient {
* Unloads a world with the given name.
*
* @param name Name of the world to unload
* @param save Whether to save the chunks before unloading.
* @return Whether the action was Successful
* @param save whether to save the chunks before unloading
* @return true if successful, false otherwise
*/
public boolean unloadWorld(String name, boolean save);
/**
* Unloads the given world.
*
* @param world The world to unload
* @param save Whether to save the chunks before unloading.
* @return Whether the action was Successful
* @param world the world to unload
* @param save whether to save the chunks before unloading
* @return true if successful, false otherwise
*/
public boolean unloadWorld(World world, boolean save);
/**
* Gets the world with the given name
* Gets the world with the given name.
*
* @param name Name of the world to retrieve
* @return World with the given name, or null if none exists
* @param name the name of the world to retrieve
* @return a world with the given name, or null if none exists
*/
public World getWorld(String name);
/**
* Gets the world from the given Unique ID
* Gets the world from the given Unique ID.
*
* @param uid Unique ID of the world to retrieve.
* @return World with the given Unique ID, or null if none exists.
* @param uid a unique-id of the world to retrieve
* @return a world with the given Unique ID, or null if none exists
*/
public World getWorld(UUID uid);
/**
* Gets the map from the given item ID.
*
* @param id ID of the map to get.
* @return The MapView if it exists, or null otherwise.
* @param id the id of the map to get
* @return a map view if it exists, or null otherwise
* @deprecated Magic value
*/
@Deprecated
@ -378,61 +380,62 @@ public interface Server extends PluginMessageRecipient {
/**
* Create a new map with an automatically assigned ID.
*
* @param world The world the map will belong to.
* @return The MapView just created.
* @param world the world the map will belong to
* @return a newly created map view
*/
public MapView createMap(World world);
/**
* Reloads the server, refreshing settings and plugin information
* Reloads the server, refreshing settings and plugin information.
*/
public void reload();
/**
* Returns the primary logger associated with this server instance
* Returns the primary logger associated with this server instance.
*
* @return Logger associated with this server
*/
public Logger getLogger();
/**
* Gets a {@link PluginCommand} with the given name or alias
* Gets a {@link PluginCommand} with the given name or alias.
*
* @param name Name of the command to retrieve
* @return PluginCommand if found, otherwise null
* @param name the name of the command to retrieve
* @return a plugin command if found, null otherwise
*/
public PluginCommand getPluginCommand(String name);
/**
* Writes loaded players to disk
* Writes loaded players to disk.
*/
public void savePlayers();
/**
* Dispatches a command on the server, and executes it if found.
* Dispatches a command on this server, and executes it if found.
*
* @param sender The apparent sender of the command
* @param commandLine command + arguments. Example: "test abc 123"
* @return returns false if no target is found.
* @throws CommandException Thrown when the executor for the given command
* @param sender the apparent sender of the command
* @param commandLine the command + arguments. Example: <code>test abc
* 123</code>
* @return returns false if no target is found
* @throws CommandException thrown when the executor for the given command
* fails with an unhandled exception
*/
public boolean dispatchCommand(CommandSender sender, String commandLine) throws CommandException;
/**
* Populates a given {@link ServerConfig} with values attributes to this
* server
* server.
*
* @param config ServerConfig to populate
* @param config the server config to populate
*/
public void configureDbConfig(ServerConfig config);
/**
* Adds a recipe to the crafting manager.
*
* @param recipe The recipe to add.
* @return True if the recipe was added, false if it wasn't for some
* reason.
* @param recipe the recipe to add
* @return true if the recipe was added, false if it wasn't for some
* reason
*/
public boolean addRecipe(Recipe recipe);
@ -440,15 +443,15 @@ public interface Server extends PluginMessageRecipient {
* Get a list of all recipes for a given item. The stack size is ignored
* in comparisons. If the durability is -1, it will match any data value.
*
* @param result The item whose recipes you want
* @return The list of recipes
* @param result the item to match against recipe results
* @return a list of recipes with the given result
*/
public List<Recipe> getRecipesFor(ItemStack result);
/**
* Get an iterator through the list of crafting recipes.
*
* @return The iterator.
* @return an iterator
*/
public Iterator<Recipe> recipeIterator();
@ -465,42 +468,42 @@ public interface Server extends PluginMessageRecipient {
/**
* Gets a list of command aliases defined in the server properties.
*
* @return Map of aliases to command names
* @return a map of aliases to command names
*/
public Map<String, String[]> getCommandAliases();
/**
* Gets the radius, in blocks, around each worlds spawn point to protect
* Gets the radius, in blocks, around each worlds spawn point to protect.
*
* @return Spawn radius, or 0 if none
* @return spawn radius, or 0 if none
*/
public int getSpawnRadius();
/**
* Sets the radius, in blocks, around each worlds spawn point to protect
* Sets the radius, in blocks, around each worlds spawn point to protect.
*
* @param value New spawn radius, or 0 if none
* @param value new spawn radius, or 0 if none
*/
public void setSpawnRadius(int value);
/**
* Gets whether the Server is in online mode or not.
*
* @return Whether the server is in online mode.
* @return true if the server authenticates clients, false otherwise
*/
public boolean getOnlineMode();
/**
* Gets whether this server allows flying or not.
*
* @return Whether this server allows flying or not.
* @return true if the server allows flight, false otherwise
*/
public boolean getAllowFlight();
/**
* Gets whether the server is in hardcore mode or not.
*
* @return Whether this server is in hardcore mode or not.
* @return true if the server mode is hardcore, false otherwise
*/
public boolean isHardcore();
@ -513,7 +516,8 @@ public interface Server extends PluginMessageRecipient {
* <li>Exact behaviour: spawn players exactly where they should be.
* </ul>
*
* @return Whether to use vanilla (false) or exact behaviour (true).
* @return true if exact location locations are used for spawning, false
* for vanilla collision detection or otherwise
*/
public boolean useExactLoginLocation();
@ -524,11 +528,12 @@ public interface Server extends PluginMessageRecipient {
/**
* Broadcasts the specified message to every user with the given
* permission
* permission name.
*
* @param message Message to broadcast
* @param permission Permission the users must have to receive the broadcast
* @return Amount of users who received the message
* @param message message to broadcast
* @param permission the required permission {@link Permissible
* permissibles} must have to receive the broadcast
* @return number of message recipients
*/
public int broadcast(String message, String permission);
@ -539,101 +544,101 @@ public interface Server extends PluginMessageRecipient {
* This will return an object even if the player does not exist. To this
* method, all players will exist.
*
* @param name Name of the player to retrieve
* @return OfflinePlayer object
* @param name the name the player to retrieve
* @return an offline player
*/
public OfflinePlayer getOfflinePlayer(String name);
/**
* Gets a set containing all current IPs that are banned
* Gets a set containing all current IPs that are banned.
*
* @return Set containing banned IP addresses
* @return a set containing banned IP addresses
*/
public Set<String> getIPBans();
/**
* Bans the specified address from the server
* Bans the specified address from the server.
*
* @param address IP address to ban
* @param address the IP address to ban
*/
public void banIP(String address);
/**
* Unbans the specified address from the server
* Unbans the specified address from the server.
*
* @param address IP address to unban
* @param address the IP address to unban
*/
public void unbanIP(String address);
/**
* Gets a set containing all banned players
* Gets a set containing all banned players.
*
* @return Set containing banned players
* @return a set containing banned players
*/
public Set<OfflinePlayer> getBannedPlayers();
/**
* Gets a BanList for the supplied BanList Type
* Gets a ban list for the supplied type.
*
* @param type The BanList Type to fetch, cannot be null
* @return the BanList of the specified type
* @param type the type of list to fetch, cannot be null
* @return a ban list of the specified type
*/
public BanList getBanList(BanList.Type type);
/**
* Gets a set containing all player operators
* Gets a set containing all player operators.
*
* @return Set containing player operators
* @return a set containing player operators
*/
public Set<OfflinePlayer> getOperators();
/**
* Gets the default {@link GameMode} for new players
* Gets the default {@link GameMode} for new players.
*
* @return Default game mode
* @return the default game mode
*/
public GameMode getDefaultGameMode();
/**
* Sets the default {@link GameMode} for new players
* Sets the default {@link GameMode} for new players.
*
* @param mode New game mode
* @param mode the new game mode
*/
public void setDefaultGameMode(GameMode mode);
/**
* Gets the {@link ConsoleCommandSender} that may be used as an input
* source for this server.
* Gets a {@link ConsoleCommandSender} that may be used as an input source
* for this server.
*
* @return The Console CommandSender
* @return a console command sender
*/
public ConsoleCommandSender getConsoleSender();
/**
* Gets the folder that contains all of the various {@link World}s.
*
* @return World container folder
* @return folder that contains all worlds
*/
public File getWorldContainer();
/**
* Gets every player that has ever played on this server.
*
* @return Array containing all players
* @return an array containing all previous players
*/
public OfflinePlayer[] getOfflinePlayers();
/**
* Gets the {@link Messenger} responsible for this server.
*
* @return Messenger responsible for this server.
* @return messenger responsible for this server
*/
public Messenger getMessenger();
/**
* Gets the {@link HelpMap} providing help topics for this server.
*
* @return The server's HelpMap.
* @return a help map for this server
*/
public HelpMap getHelpMap();
@ -642,10 +647,9 @@ public interface Server extends PluginMessageRecipient {
* InventoryType#CHEST}, the new inventory has a size of 27; otherwise the
* new inventory has the normal size for its type.
*
* @param owner The holder of the inventory; can be null if there's no
* holder.
* @param type The type of inventory to create.
* @return The new inventory.
* @param owner the holder of the inventory, or null to indicate no holder
* @param type the type of inventory to create
* @return a new inventory
*/
Inventory createInventory(InventoryHolder owner, InventoryType type);
@ -653,84 +657,90 @@ public interface Server extends PluginMessageRecipient {
* Creates an empty inventory of type {@link InventoryType#CHEST} with the
* specified size.
*
* @param owner The holder of the inventory; can be null if there's no
* holder.
* @param size The size of inventory to create; must be a multiple of 9.
* @return The new inventory.
* @throws IllegalArgumentException If the size is not a multiple of 9.
* @param owner the holder of the inventory, or null to indicate no holder
* @param size a multiple of 9 as the size of inventory to create
* @return a new inventory
* @throws IllegalArgumentException if the size is not a multiple of 9
*/
Inventory createInventory(InventoryHolder owner, int size);
Inventory createInventory(InventoryHolder owner, int size) throws IllegalArgumentException;
/**
* Creates an empty inventory of type {@link InventoryType#CHEST} with the
* specified size and title.
*
* @param owner The holder of the inventory; can be null if there's no
* holder.
* @param size The size of inventory to create; must be a multiple of 9.
* @param title The title of the inventory, to be displayed when it is
* viewed.
* @return The new inventory.
* @throws IllegalArgumentException If the size is not a multiple of 9.
* @param owner the holder of the inventory, or null to indicate no holder
* @param size a multiple of 9 as the size of inventory to create
* @param title the title of the inventory, displayed when inventory is
* viewed
* @return a new inventory
* @throws IllegalArgumentException if the size is not a multiple of 9
*/
Inventory createInventory(InventoryHolder owner, int size, String title);
Inventory createInventory(InventoryHolder owner, int size, String title) throws IllegalArgumentException;
/**
* Gets user-specified limit for number of monsters that can spawn in a
* chunk
* chunk.
*
* @return The monster spawn limit
* @return the monster spawn limit
*/
int getMonsterSpawnLimit();
/**
* Gets user-specified limit for number of animals that can spawn in a
* chunk
* chunk.
*
* @return The animal spawn limit
* @return the animal spawn limit
*/
int getAnimalSpawnLimit();
/**
* Gets user-specified limit for number of water animals that can spawn in
* a chunk
* a chunk.
*
* @return The water animal spawn limit
* @return the water animal spawn limit
*/
int getWaterAnimalSpawnLimit();
/**
* Gets user-specified limit for number of ambient mobs that can spawn in
* a chunk
* a chunk.
*
* @return The ambient spawn limit
* @return the ambient spawn limit
*/
int getAmbientSpawnLimit();
/**
* Returns true if the current {@link Thread} is the server's primary
* thread
* Checks the current thread against the expected primary thread for the
* server.
* <p>
* <b>Note:</b> this method should not be used to indicate the current
* synchronized state of the runtime. A current thread matching the main
* thread indicates that it is synchronized, but a mismatch <b>does not
* preclude</b> the same assumption.
*
* @return true if the current thread matches the expected primary thread,
* false otherwise
*/
boolean isPrimaryThread();
/**
* Gets the message that is displayed on the server list
* Gets the message that is displayed on the server list.
*
* @return the servers MOTD
*/
String getMotd();
/**
* Gets the default message that is displayed when the server is stopped
* Gets the default message that is displayed when the server is stopped.
*
* @return the shutdown message
*/
String getShutdownMessage();
/**
* Gets the current warning state for the server
* Gets the current warning state for the server.
*
* @return The configured WarningState
* @return the configured warning state
*/
public WarningState getWarningState();

View file

@ -484,7 +484,7 @@ public interface World extends PluginMessageRecipient, Metadatable {
* <p>
* Note that setting the relative time below the current relative time
* will actually move the clock forward a day. If you require to rewind
* time, please see {@link #setFullTime()}
* time, please see {@link #setFullTime(long)}
*
* @param time The new relative time to set the in-game time to (in
* hours*1000)

View file

@ -33,7 +33,7 @@ public interface Projectile extends Entity {
/**
* Set the shooter of this projectile.
*
* @param shooter the {@link ProjectileSource} that shot this projectile
* @param source the {@link ProjectileSource} that shot this projectile
*/
public void setShooter(ProjectileSource source);

View file

@ -15,7 +15,8 @@ public enum EventPriority {
*/
LOW(1),
/**
* Event call is neither important or unimportant, and may be ran normally
* Event call is neither important nor unimportant, and may be ran
* normally
*/
NORMAL(2),
/**

View file

@ -13,10 +13,10 @@ import org.bukkit.event.HandlerList;
* <p>
* The constructor provides a boolean to indicate if the event was fired
* synchronously or asynchronously. When asynchronous, this event can be
* called from any thread, but the main thread, and has limited access to the
* called from any thread, sans the main thread, and has limited access to the
* API.
* <p>
* If a player is the direct cause of this event by incoming packet, this
* If a player is the direct cause of this event by an incoming packet, this
* event will be asynchronous. If a plugin triggers this event by compelling a
* player to chat, this event will be synchronous.
* <p>

View file

@ -10,8 +10,8 @@ import org.bukkit.event.HandlerList;
/**
* Called when a player statistic is incremented.
* <p>
* This event is not called for {@link org.bukkit.Statistic#PLAY_ONE_MINUTE}
* or movement based statistics.
* This event is not called for {@link org.bukkit.Statistic#PLAY_ONE_TICK} or
* movement based statistics.
*
*/
public class PlayerStatisticIncrementEvent extends PlayerEvent implements Cancellable {
@ -52,7 +52,7 @@ public class PlayerStatisticIncrementEvent extends PlayerEvent implements Cancel
/**
* Gets the statistic that is being incremented.
*
*
* @return the incremented statistic
*/
public Statistic getStatistic() {
@ -61,7 +61,7 @@ public class PlayerStatisticIncrementEvent extends PlayerEvent implements Cancel
/**
* Gets the previous value of the statistic.
*
*
* @return the previous value of the statistic
*/
public int getPreviousValue() {
@ -70,7 +70,7 @@ public class PlayerStatisticIncrementEvent extends PlayerEvent implements Cancel
/**
* Gets the new value of the statistic.
*
*
* @return the new value of the statistic
*/
public int getNewValue() {
@ -80,7 +80,7 @@ public class PlayerStatisticIncrementEvent extends PlayerEvent implements Cancel
/**
* Gets the EntityType if {@link #getStatistic() getStatistic()} is an
* entity statistic otherwise returns null.
*
*
* @return the EntityType of the statistic
*/
public EntityType getEntityType() {
@ -90,7 +90,7 @@ public class PlayerStatisticIncrementEvent extends PlayerEvent implements Cancel
/**
* Gets the Material if {@link #getStatistic() getStatistic()} is a block
* or item statistic otherwise returns null.
*
*
* @return the Material of the statistic
*/
public Material getMaterial() {

View file

@ -39,7 +39,7 @@ public interface Team {
void setDisplayName(String displayName) throws IllegalStateException, IllegalArgumentException;
/**
* Sets the prefix prepended to the display of players on this team.
* Gets the prefix prepended to the display of players on this team.
*
* @return Team prefix
* @throws IllegalStateException if this team has been unregistered
@ -102,8 +102,8 @@ public interface Team {
boolean canSeeFriendlyInvisibles() throws IllegalStateException;
/**
* Sets the team's ability to see invisible {@link
* PotionEffectType#INVISIBILITY invisible} teammates.
* Sets the team's ability to see {@link PotionEffectType#INVISIBILITY
* invisible} teammates.
*
* @param enabled true if invisible teammates are to be visible
* @throws IllegalStateException if this team has been unregistered