Add openSign method to HumanEntity

This commit is contained in:
Mark Vainomaa 2018-04-01 02:28:43 +03:00
parent 16b17bdc68
commit a97f03a018
2 changed files with 23 additions and 1 deletions

View file

@ -538,6 +538,26 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
*/
@Deprecated(since = "1.12")
public void setShoulderEntityRight(@Nullable Entity entity);
// Paper start - Add method to open already placed sign
/**
* Opens an editor window for the specified sign
*
* @param sign The sign to open
* @deprecated use {@link #openSign(org.bukkit.block.Sign, org.bukkit.block.sign.Side)}
*/
@Deprecated
default void openSign(@NotNull org.bukkit.block.Sign sign) {
this.openSign(sign, org.bukkit.block.sign.Side.FRONT);
}
/**
* Opens an editor window for the specified sign
*
* @param sign The sign to open
* @param side The side of the sign to open
*/
void openSign(org.bukkit.block.@NotNull Sign sign, org.bukkit.block.sign.@NotNull Side side);
// Paper end
/**
* Make the entity drop the item in their hand.

View file

@ -3115,10 +3115,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Open a Sign for editing by the Player.
*
* The Sign must be placed in the same world as the player.
* The Sign must be in the same world as the player.
*
* @param sign The sign to edit
* @deprecated use {@link #openSign(Sign, Side)}
*/
@Deprecated
public void openSign(@NotNull Sign sign);
/**