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Add openSign method to HumanEntity
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2 changed files with 23 additions and 1 deletions
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@ -538,6 +538,26 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
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*/
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*/
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@Deprecated(since = "1.12")
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@Deprecated(since = "1.12")
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public void setShoulderEntityRight(@Nullable Entity entity);
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public void setShoulderEntityRight(@Nullable Entity entity);
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// Paper start - Add method to open already placed sign
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/**
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* Opens an editor window for the specified sign
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*
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* @param sign The sign to open
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* @deprecated use {@link #openSign(org.bukkit.block.Sign, org.bukkit.block.sign.Side)}
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*/
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@Deprecated
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default void openSign(@NotNull org.bukkit.block.Sign sign) {
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this.openSign(sign, org.bukkit.block.sign.Side.FRONT);
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}
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/**
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* Opens an editor window for the specified sign
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*
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* @param sign The sign to open
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* @param side The side of the sign to open
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*/
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void openSign(org.bukkit.block.@NotNull Sign sign, org.bukkit.block.sign.@NotNull Side side);
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// Paper end
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/**
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/**
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* Make the entity drop the item in their hand.
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* Make the entity drop the item in their hand.
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@ -3115,10 +3115,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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/**
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/**
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* Open a Sign for editing by the Player.
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* Open a Sign for editing by the Player.
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*
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*
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* The Sign must be placed in the same world as the player.
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* The Sign must be in the same world as the player.
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*
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*
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* @param sign The sign to edit
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* @param sign The sign to edit
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* @deprecated use {@link #openSign(Sign, Side)}
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*/
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*/
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@Deprecated
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public void openSign(@NotNull Sign sign);
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public void openSign(@NotNull Sign sign);
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/**
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/**
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