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Implement APIs for per world view and simulation distances
By: md_5 <git@md-5.net>
This commit is contained in:
parent
6a6ddbcb6d
commit
a9fb0c70f8
3 changed files with 38 additions and 19 deletions
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@ -1,5 +1,14 @@
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--- a/net/minecraft/server/level/ChunkMapDistance.java
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+++ b/net/minecraft/server/level/ChunkMapDistance.java
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@@ -55,7 +55,7 @@
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final LongSet ticketsToRelease = new LongOpenHashSet();
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final Executor mainThreadExecutor;
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private long ticketTickCounter;
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- private int simulationDistance = 10;
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+ public int simulationDistance = 10;
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protected ChunkMapDistance(Executor executor, Executor executor1) {
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Objects.requireNonNull(executor1);
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@@ -122,10 +122,25 @@
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}
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@ -1,22 +1,23 @@
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--- a/net/minecraft/server/level/PlayerChunkMap.java
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+++ b/net/minecraft/server/level/PlayerChunkMap.java
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@@ -101,6 +101,12 @@
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@@ -101,6 +101,10 @@
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import org.apache.commons.lang3.mutable.MutableBoolean;
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import org.slf4j.Logger;
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+// CraftBukkit start
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+import net.minecraft.world.level.levelgen.GeneratorSettings;
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+import org.bukkit.craftbukkit.generator.CustomChunkGenerator;
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+import org.bukkit.entity.Player;
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+// CraftBukkit end
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+
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public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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private static final byte CHUNK_TYPE_REPLACEABLE = -1;
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@@ -143,6 +149,27 @@
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@@ -141,7 +145,28 @@
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private final Long2ByteMap chunkTypeCache;
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private final Long2LongMap chunkSaveCooldowns;
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private final Queue<Runnable> unloadQueue;
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private int serverViewDistance;
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- private int serverViewDistance;
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+ public int serverViewDistance;
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+
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+ // CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
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+ public final CallbackExecutor callbackExecutor = new CallbackExecutor();
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+ public static final class CallbackExecutor implements java.util.concurrent.Executor, Runnable {
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@ -37,11 +38,10 @@
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+ }
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+ };
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+ // CraftBukkit end
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+
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public PlayerChunkMap(WorldServer worldserver, Convertable.ConversionSession convertable_conversionsession, DataFixer datafixer, StructureTemplateManager structuretemplatemanager, Executor executor, IAsyncTaskHandler<Runnable> iasynctaskhandler, ILightAccess ilightaccess, ChunkGenerator chunkgenerator, WorldLoadListener worldloadlistener, ChunkStatusUpdateListener chunkstatusupdatelistener, Supplier<WorldPersistentData> supplier, int i, boolean flag) {
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super(convertable_conversionsession.getDimensionPath(worldserver.dimension()).resolve("region"), datafixer, flag);
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this.visibleChunkMap = this.updatingChunkMap.clone();
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@@ -161,6 +188,11 @@
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@@ -161,6 +186,11 @@
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this.storageName = path.getFileName().toString();
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this.level = worldserver;
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this.generator = chunkgenerator;
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@ -53,7 +53,7 @@
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IRegistryCustom iregistrycustom = worldserver.registryAccess();
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long j = worldserver.getSeed();
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@@ -332,9 +364,12 @@
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@@ -332,9 +362,12 @@
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CompletableFuture<List<Either<IChunkAccess, PlayerChunk.Failure>>> completablefuture1 = SystemUtils.sequence(list);
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CompletableFuture<Either<List<IChunkAccess>, PlayerChunk.Failure>> completablefuture2 = completablefuture1.thenApply((list2) -> {
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List<IChunkAccess> list3 = Lists.newArrayList();
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@ -68,7 +68,7 @@
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final Either<IChunkAccess, PlayerChunk.Failure> either = (Either) iterator.next();
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if (either == null) {
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@@ -540,7 +575,7 @@
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@@ -540,7 +573,7 @@
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private void scheduleUnload(long i, PlayerChunk playerchunk) {
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CompletableFuture<IChunkAccess> completablefuture = playerchunk.getChunkToSave();
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@ -77,7 +77,7 @@
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CompletableFuture<IChunkAccess> completablefuture1 = playerchunk.getChunkToSave();
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if (completablefuture1 != completablefuture) {
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@@ -631,9 +666,9 @@
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@@ -631,9 +664,9 @@
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ProtoChunk protochunk = ChunkRegionLoader.read(this.level, this.poiManager, chunkcoordintpair, (NBTTagCompound) optional.get());
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this.markPosition(chunkcoordintpair, protochunk.getStatus().getChunkType());
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@ -89,7 +89,7 @@
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}
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}, this.mainThreadExecutor).exceptionallyAsync((throwable) -> {
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return this.handleChunkLoadFailure(throwable, chunkcoordintpair);
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@@ -748,7 +783,21 @@
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@@ -748,7 +781,21 @@
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private static void postLoadProtoChunk(WorldServer worldserver, List<NBTTagCompound> list) {
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if (!list.isEmpty()) {
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@ -112,7 +112,7 @@
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}
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}
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@@ -860,7 +909,7 @@
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@@ -860,7 +907,7 @@
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if (!playerchunk.wasAccessibleSinceLastSave()) {
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return false;
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} else {
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@ -121,7 +121,7 @@
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if (!(ichunkaccess instanceof ProtoChunkExtension) && !(ichunkaccess instanceof Chunk)) {
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return false;
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@@ -1017,7 +1066,8 @@
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@@ -1017,7 +1064,8 @@
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return ichunkaccess instanceof Chunk ? Optional.of((Chunk) ichunkaccess) : Optional.empty();
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});
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@ -131,7 +131,7 @@
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return chunk.getBlockEntities().size();
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}).orElse(0), tickingtracker.getTicketDebugString(i), tickingtracker.getLevel(i), optional1.map((chunk) -> {
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return chunk.getBlockTicks().count();
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@@ -1030,7 +1080,7 @@
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@@ -1030,7 +1078,7 @@
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private static String printFuture(CompletableFuture<Either<Chunk, PlayerChunk.Failure>> completablefuture) {
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try {
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@ -140,7 +140,7 @@
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return either != null ? (String) either.map((chunk) -> {
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return "done";
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@@ -1046,12 +1096,14 @@
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@@ -1046,12 +1094,14 @@
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private CompletableFuture<Optional<NBTTagCompound>> readChunk(ChunkCoordIntPair chunkcoordintpair) {
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return this.read(chunkcoordintpair).thenApplyAsync((optional) -> {
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@ -158,7 +158,7 @@
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}
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boolean anyPlayerCloseEnoughForSpawning(ChunkCoordIntPair chunkcoordintpair) {
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@@ -1460,7 +1512,7 @@
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@@ -1460,7 +1510,7 @@
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public final Set<ServerPlayerConnection> seenBy = Sets.newIdentityHashSet();
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public EntityTracker(Entity entity, int i, int j, boolean flag) {
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@ -167,7 +167,7 @@
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this.entity = entity;
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this.range = i;
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this.lastSectionPos = SectionPosition.of((EntityAccess) entity);
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@@ -1520,6 +1572,11 @@
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@@ -1520,6 +1570,11 @@
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double d2 = d0 * d0;
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boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(entityplayer) && PlayerChunkMap.this.isChunkTracked(entityplayer, this.entity.chunkPosition().x, this.entity.chunkPosition().z);
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@ -1032,6 +1032,16 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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return Difficulty.getByValue(this.getHandle().getDifficulty().ordinal());
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}
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@Override
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public int getViewDistance() {
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return world.getChunkSource().chunkMap.serverViewDistance;
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}
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@Override
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public int getSimulationDistance() {
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return world.getChunkSource().chunkMap.getDistanceManager().simulationDistance;
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}
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public BlockMetadataStore getBlockMetadata() {
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return blockMetadata;
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}
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