Added Enchantment API

By: Nathan Adams <dinnerbone@dinnerbone.com>
This commit is contained in:
Bukkit/Spigot 2011-11-27 00:26:31 +00:00
parent 409c447cbd
commit aa5b203974
4 changed files with 437 additions and 9 deletions

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@ -0,0 +1,229 @@
package org.bukkit.enchantments;
import java.util.HashMap;
import java.util.Map;
import org.bukkit.inventory.ItemStack;
/**
* The various type of enchantments that may be added to armour or weapons
*/
public abstract class Enchantment {
/**
* Provides protection against environmental damage
*/
public static final Enchantment PROTECTION_ENVIRONMENTAL = new EnchantmentWrapper(0);
/**
* Provides protection against fire damage
*/
public static final Enchantment PROTECTION_FIRE = new EnchantmentWrapper(1);
/**
* Provides protection against fall damage
*/
public static final Enchantment PROTECTION_FALL = new EnchantmentWrapper(2);
/**
* Provides protection against explosive damage
*/
public static final Enchantment PROTECTION_EXPLOSIONS = new EnchantmentWrapper(3);
/**
* Provides protection against projectile damage
*/
public static final Enchantment PROTECTION_PROJECTILE = new EnchantmentWrapper(4);
/**
* Decreases the rate of air loss whilst underwater
*/
public static final Enchantment OXYGEN = new EnchantmentWrapper(5);
/**
* Increases the speed at which a player may mine underwater
*/
public static final Enchantment WATER_WORKER = new EnchantmentWrapper(6);
/**
* Increases damage against all targets
*/
public static final Enchantment DAMAGE_ALL = new EnchantmentWrapper(16);
/**
* Increases damage against undead targets
*/
public static final Enchantment DAMAGE_UNDEAD = new EnchantmentWrapper(17);
/**
* Increases damage against arthropod targets
*/
public static final Enchantment DAMAGE_ARTHROPODS = new EnchantmentWrapper(18);
/**
* All damage to other targets will knock them back when hit
*/
public static final Enchantment KNOCKBACK = new EnchantmentWrapper(19);
/**
* When attacking a target, has a chance to set them on fire
*/
public static final Enchantment FIRE_ASPECT = new EnchantmentWrapper(20);
/**
* Provides a chance of gaining extra loot when killing monsters
*/
public static final Enchantment LOOT_BONUS_MOBS = new EnchantmentWrapper(21);
/**
* Increases the rate at which you mine/dig
*/
public static final Enchantment DIG_SPEED = new EnchantmentWrapper(32);
/**
* Allows blocks to drop themselves instead of fragments (for example, stone instead of cobblestone)
*/
public static final Enchantment SILK_TOUCH = new EnchantmentWrapper(33);
/**
* Decreases the rate at which a tool looses durability
*/
public static final Enchantment DURABILITY = new EnchantmentWrapper(34);
/**
* Provides a chance of gaining extra loot when destroying blocks
*/
public static final Enchantment LOOT_BONUS_BLOCKS = new EnchantmentWrapper(35);
private static final Map<Integer, Enchantment> byId = new HashMap<Integer, Enchantment>();
private static final Map<String, Enchantment> byName = new HashMap<String, Enchantment>();
private static boolean acceptingNew = true;
private final int id;
public Enchantment(int id) {
this.id = id;
}
/**
* Gets the unique ID of this enchantment
*
* @return Unique ID
*/
public int getId() {
return id;
}
/**
* Gets the unique name of this enchantment
*
* @return Unique name
*/
public abstract String getName();
/**
* Gets the maximum level that this Enchantment may become.
*
* @return Maximum level of the Enchantment
*/
public abstract int getMaxLevel();
/**
* Gets the level that this Enchantment should start at
*
* @return Starting level of the Enchantment
*/
public abstract int getStartLevel();
/**
* Gets the type of {@link ItemStack} that may fit this Enchantment.
*
* @return Target type of the Enchantment
*/
public abstract EnchantmentTarget getItemTarget();
/**
* Checks if this Enchantment may be applied to the given {@link ItemStack}
*
* @param item Item to test
* @return True if the enchantment may be applied, otherwise False
*/
public abstract boolean canEnchantItem(ItemStack item);
@Override
public boolean equals(Object obj) {
if (obj == null) {
return false;
}
if (!(obj instanceof Enchantment)) {
return false;
}
final Enchantment other = (Enchantment) obj;
if (this.id != other.id) {
return false;
}
return true;
}
@Override
public int hashCode() {
return id;
}
@Override
public String toString() {
return "Enchantment[" + id + ", " + getName() + "]";
}
/**
* Registers an enchantment with the given ID and object.
* <p>
* Generally not to be used from within a plugin.
*
* @param id ID of the enchantment
* @param enchantment Enchantment to register
*/
public static void registerEnchantment(Enchantment enchantment) {
if (byId.containsKey(enchantment.id) || byName.containsKey(enchantment.getName())) {
throw new IllegalArgumentException("Cannot set already-set enchantment");
} else if (!isAcceptingRegistrations()) {
throw new IllegalStateException("No longer accepting new enchantments (can only be done by the server implementation)");
}
byId.put(enchantment.id, enchantment);
byName.put(enchantment.getName(), enchantment);
}
/**
* Checks if this is accepting Enchantment registrations.
*
* @return True if the server Implementation may add enchantments
*/
public static boolean isAcceptingRegistrations() {
return acceptingNew;
}
/**
* Stops accepting any enchantment registrations
*/
public static void stopAcceptingRegistrations() {
acceptingNew = false;
}
/**
* Gets the Enchantment at the specified ID
*
* @param id ID to fetch
* @return Resulting Enchantment, or null if not found
*/
public static Enchantment getById(int id) {
return byId.get(id);
}
/**
* Gets the Enchantment at the specified name
*
* @param name Name to fetch
* @return Resulting Enchantment, or null if not found
*/
public static Enchantment getByName(String name) {
return byName.get(name);
}
}

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@ -0,0 +1,46 @@
package org.bukkit.enchantments;
/**
* Represents the applicable target for a {@link Enchantment}
*/
public enum EnchantmentTarget {
/**
* Allows the Enchantment to be placed on all items
*/
ALL,
/**
* Allows the Enchantment to be placed on armor
*/
ARMOR,
/**
* Allows the Enchantment to be placed on feet slot armor
*/
ARMOR_FEET,
/**
* Allows the Enchantment to be placed on leg slot armor
*/
ARMOR_LEGS,
/**
* Allows the Enchantment to be placed on torso slot armor
*/
ARMOR_TORSO,
/**
* Allows the Enchantment to be placed on head slot armor
*/
ARMOR_HEAD,
/**
* Allows the Enchantment to be placed on weapons (swords)
*/
WEAPON,
/**
* Allows the Enchantment to be placed on tools (spades, pickaxe, hoes, axes)
*/
TOOL;
}

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@ -0,0 +1,46 @@
package org.bukkit.enchantments;
import org.bukkit.inventory.ItemStack;
/**
* A simple wrapper for ease of selecting {@link Enchantment}s
*/
public class EnchantmentWrapper extends Enchantment {
public EnchantmentWrapper(int id) {
super(id);
}
/**
* Gets the enchantment bound to this wrapper
*
* @return Enchantment
*/
public Enchantment getEnchantment() {
return Enchantment.getById(getId());
}
@Override
public int getMaxLevel() {
return getEnchantment().getMaxLevel();
}
@Override
public int getStartLevel() {
return getEnchantment().getStartLevel();
}
@Override
public EnchantmentTarget getItemTarget() {
return getEnchantment().getItemTarget();
}
@Override
public boolean canEnchantItem(ItemStack item) {
return getEnchantment().canEnchantItem(item);
}
@Override
public String getName() {
return getEnchantment().getName();
}
}

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@ -1,10 +1,13 @@
package org.bukkit.inventory;
import com.google.common.collect.ImmutableMap;
import java.io.Serializable;
import java.util.HashMap;
import java.util.LinkedHashMap;
import java.util.Map;
import org.bukkit.Material;
import org.bukkit.configuration.serialization.ConfigurationSerializable;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.material.MaterialData;
/**
@ -15,6 +18,7 @@ public class ItemStack implements Serializable, ConfigurationSerializable {
private int amount = 0;
private MaterialData data = null;
private short durability = 0;
private Map<Enchantment, Integer> enchantments = new HashMap<Enchantment, Integer>();
public ItemStack(final int type) {
this(type, 0);
@ -213,6 +217,79 @@ public class ItemStack implements Serializable, ConfigurationSerializable {
return hash;
}
/**
* Checks if this ItemStack contains the given {@link Enchantment}
*
* @param ench Enchantment to test
* @return True if this has the given enchantment
*/
public boolean containsEnchantment(Enchantment ench) {
return enchantments.containsKey(ench);
}
/**
* Gets the level of the specified enchantment on this item stack
*
* @param ench Enchantment to check
* @return Level of the enchantment, or 0
*/
public int getEnchantmentLevel(Enchantment ench) {
return enchantments.get(ench);
}
/**
* Gets a map containing all enchantments and their levels on this item.
*
* @return Map of enchantments.
*/
public Map<Enchantment, Integer> getEnchantments() {
return ImmutableMap.copyOf(enchantments);
}
/**
* Adds the specified {@link Enchantment} to this item stack.
* <p>
* If this item stack already contained the given enchantment (at any level), it will be replaced.
*
* @param ench Enchantment to add
* @param level Level of the enchantment
*/
public void addEnchantment(Enchantment ench, int level) {
if ((level < ench.getStartLevel()) || (level > ench.getMaxLevel())) {
throw new IllegalArgumentException("Enchantment level is either too low or too high (given " + level + ", bounds are " + ench.getStartLevel() + " to " + ench.getMaxLevel());
} else if (!ench.canEnchantItem(this)) {
throw new IllegalArgumentException("Specified enchantment cannot be applied to this itemstack");
}
addUnsafeEnchantment(ench, level);
}
/**
* Adds the specified {@link Enchantment} to this item stack.
* <p>
* If this item stack already contained the given enchantment (at any level), it will be replaced.
* <p>
* This method is unsafe and will ignore level restrictions or item type. Use at your own
* discretion.
*
* @param ench Enchantment to add
* @param level Level of the enchantment
*/
public void addUnsafeEnchantment(Enchantment ench, int level) {
enchantments.put(ench, level);
}
/**
* Removes the specified {@link Enchantment} if it exists on this item stack
*
* @param ench Enchantment to remove
* @return Previous level, or 0
*/
public int removeEnchantment(Enchantment ench) {
Integer previous = enchantments.remove(ench);
return (previous == null) ? 0 : previous;
}
public Map<String, Object> serialize() {
Map<String, Object> result = new LinkedHashMap<String, Object>();
@ -226,6 +303,18 @@ public class ItemStack implements Serializable, ConfigurationSerializable {
result.put("amount", amount);
}
Map<Enchantment, Integer> enchants = getEnchantments();
if (enchants.size() > 0) {
Map<String, Integer> safeEnchants = new HashMap<String, Integer>();
for (Map.Entry<Enchantment, Integer> entry : enchants.entrySet()) {
safeEnchants.put(entry.getKey().getName(), entry.getValue());
}
result.put("enchantments", safeEnchants);
}
return result;
}
@ -242,6 +331,24 @@ public class ItemStack implements Serializable, ConfigurationSerializable {
amount = (Integer)args.get("amount");
}
return new ItemStack(type, amount, damage);
ItemStack result = new ItemStack(type, amount, damage);
if (args.containsKey("enchantments")) {
Object raw = args.get("enchantments");
if (raw instanceof Map) {
Map<Object, Object> map = (Map<Object, Object>)raw;
for (Map.Entry<Object, Object> entry : map.entrySet()) {
Enchantment enchantment = Enchantment.getByName(entry.getKey().toString());
if ((enchantment != null) && (entry.getValue() instanceof Integer)) {
result.addEnchantment(enchantment, (Integer)entry.getValue());
}
}
}
}
return result;
}
}