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: Expand riptiding API

By: ShreyasAyyengar <shreyas.ayyengar@gmail.com>
This commit is contained in:
Bukkit/Spigot 2024-09-07 18:06:52 +10:00
parent cc919bf976
commit aae72268cb
2 changed files with 20 additions and 1 deletions
paper-api/src/main/java/org/bukkit/entity

View file

@ -286,6 +286,15 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
*/
public void wakeup(boolean setSpawnLocation);
/**
* Make the player start a riptide spin attack.
*
* @param duration spin attack duration in ticks.
* @param attackStrength damage value inflicted upon entities hit by spin attack.
* @param attackItem item used to attack.
*/
public void startRiptideAttack(int duration, float attackStrength, @Nullable ItemStack attackItem);
/**
* Gets the location of the bed the player is currently sleeping in
*

View file

@ -510,12 +510,22 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
public void setSwimming(boolean swimming);
/**
* Checks to see if an entity is currently using the Riptide enchantment.
* Checks to see if an entity is currently riptiding.
*
* @return True if this entity is currently riptiding.
*/
public boolean isRiptiding();
/**
* Makes entity start or stop riptiding.
* <p>
* Note: This does not damage attackable entities.
*
* @param riptiding whether the entity should start riptiding.
* @see HumanEntity#startRiptideAttack(int, float, ItemStack)
*/
public void setRiptiding(boolean riptiding);
/**
* Returns whether this entity is slumbering.
*