Delay initial ping sent to the client

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Shane Freeder 2018-03-31 15:27:41 +01:00
parent fad15a6acc
commit ad2cf784b0
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@ -1,4 +1,4 @@
From c0932b4bd2689009449872c10b1ef7e8689b5f3f Mon Sep 17 00:00:00 2001 From 5bd9a97eae668ba2c26a59782e9164182671a19b Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com> From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 15 Oct 2017 00:29:07 +0100 Date: Sun, 15 Oct 2017 00:29:07 +0100
Subject: [PATCH] revert serverside behavior of keepalives Subject: [PATCH] revert serverside behavior of keepalives
@ -17,9 +17,18 @@ from networking or during connections flood of chunk packets on slower clients,
at the cost of dead connections being kept open for longer. at the cost of dead connections being kept open for longer.
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 869a2b402..167e386c8 100644 index 869a2b402..284db9b9e 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java --- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java +++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -68,7 +68,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
private final MinecraftServer minecraftServer;
public EntityPlayer player;
private int e;
- private long f; private void setLastPing(long lastPing) { this.f = lastPing;}; private long getLastPing() { return this.f;}; // Paper - OBFHELPER
+ private long f = getCurrentMillis(); private void setLastPing(long lastPing) { this.f = lastPing;}; private long getLastPing() { return this.f;}; // Paper - OBFHELPER - set ping to delay initial
private boolean g; private void setPendingPing(boolean isPending) { this.g = isPending;}; private boolean isPendingPing() { return this.g;}; // Paper - OBFHELPER
private long h; private void setKeepAliveID(long keepAliveID) { this.h = keepAliveID;}; private long getKeepAliveID() {return this.h; }; // Paper - OBFHELPER
// CraftBukkit start - multithreaded fields
@@ -100,6 +100,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable { @@ -100,6 +100,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
private int receivedMovePackets; private int receivedMovePackets;
private int processedMovePackets; private int processedMovePackets;
@ -65,5 +74,5 @@ index 869a2b402..167e386c8 100644
this.minecraftServer.methodProfiler.b(); this.minecraftServer.methodProfiler.b();
// CraftBukkit start // CraftBukkit start
-- --
2.16.2 2.16.3