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Allow delegation to vanilla chunk gen
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1 changed files with 3 additions and 3 deletions
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@ -27,7 +27,7 @@ index b51613040e4583ff056060b47b1f97a86ebcde51..5366314e5f889b5b8d7740bbd0f024d9
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for (int l = 0; l < k; ++l) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 56bf840e3d514153ed249093761ddcc04b282403..0d044ed6d7dd77e1dcc6c69a94afb74cb8b9971c 100644
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index 56bf840e3d514153ed249093761ddcc04b282403..d8103ab0d542ced4f30b88ceb4fc4c3eedd5d9a0 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1972,6 +1972,29 @@ public final class CraftServer implements Server {
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@ -46,9 +46,9 @@ index 56bf840e3d514153ed249093761ddcc04b282403..0d044ed6d7dd77e1dcc6c69a94afb74c
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+ list.add(protoChunk);
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+ net.minecraft.server.RegionLimitedWorldAccess genRegion = new net.minecraft.server.RegionLimitedWorldAccess(nmsWorld, list);
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+ // call vanilla generator, one feature after another. Order here is important!
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+ net.minecraft.server.ChunkGenerator<?> chunkGenerator = ((CraftWorld) world).getHandle().worldProvider.getChunkGenerator();
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+ net.minecraft.server.ChunkGenerator chunkGenerator = nmsWorld.getChunkProvider().chunkGenerator;
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+ chunkGenerator.createBiomes(protoChunk);
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+ chunkGenerator.buildNoise(genRegion, protoChunk);
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+ chunkGenerator.buildNoise(genRegion, nmsWorld.getStructureManager(), protoChunk);
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+ chunkGenerator.buildBase(genRegion, protoChunk);
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+ // copy over generated sections
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+ data.setRawChunkData(protoChunk.getSections());
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