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#1499: Make Fluid an interface and add missing entry
By: DerFrZocker <derrieple@gmail.com>
This commit is contained in:
parent
08c83835f3
commit
af6f2c9b41
5 changed files with 91 additions and 16 deletions
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@ -1,30 +1,94 @@
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package org.bukkit.craftbukkit;
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import com.google.common.base.Preconditions;
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import net.minecraft.core.IRegistry;
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import java.util.Locale;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.world.level.material.FluidType;
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import org.bukkit.Fluid;
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import org.bukkit.NamespacedKey;
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import org.bukkit.Registry;
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import org.bukkit.craftbukkit.util.CraftNamespacedKey;
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import org.bukkit.craftbukkit.util.Handleable;
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import org.jetbrains.annotations.NotNull;
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public class CraftFluid {
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public class CraftFluid implements Fluid, Handleable<FluidType> {
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private static int count = 0;
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public static Fluid minecraftToBukkit(FluidType minecraft) {
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Preconditions.checkArgument(minecraft != null);
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IRegistry<FluidType> registry = CraftRegistry.getMinecraftRegistry(Registries.FLUID);
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Fluid bukkit = Registry.FLUID.get(CraftNamespacedKey.fromMinecraft(registry.getResourceKey(minecraft).orElseThrow().location()));
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Preconditions.checkArgument(bukkit != null);
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return bukkit;
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return CraftRegistry.minecraftToBukkit(minecraft, Registries.FLUID, Registry.FLUID);
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}
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public static FluidType bukkitToMinecraft(Fluid bukkit) {
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Preconditions.checkArgument(bukkit != null);
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return CraftRegistry.bukkitToMinecraft(bukkit);
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}
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return CraftRegistry.getMinecraftRegistry(Registries.FLUID)
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.getOptional(CraftNamespacedKey.toMinecraft(bukkit.getKey())).orElseThrow();
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private final NamespacedKey key;
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private final FluidType fluidType;
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private final String name;
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private final int ordinal;
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public CraftFluid(NamespacedKey key, FluidType fluidType) {
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this.key = key;
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this.fluidType = fluidType;
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// For backwards compatibility, minecraft values will stile return the uppercase name without the namespace,
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// in case plugins use for example the name as key in a config file to receive fluid specific values.
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// Custom fluids will return the key with namespace. For a plugin this should look than like a new fluid
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// (which can always be added in new minecraft versions and the plugin should therefore handle it accordingly).
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if (NamespacedKey.MINECRAFT.equals(key.getNamespace())) {
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this.name = key.getKey().toUpperCase(Locale.ROOT);
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} else {
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this.name = key.toString();
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}
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this.ordinal = count++;
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}
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@Override
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public FluidType getHandle() {
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return fluidType;
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}
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@NotNull
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@Override
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public NamespacedKey getKey() {
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return key;
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}
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@Override
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public int compareTo(@NotNull Fluid fluid) {
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return ordinal - fluid.ordinal();
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}
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@NotNull
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@Override
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public String name() {
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return name;
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}
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@Override
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public int ordinal() {
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return ordinal;
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}
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@Override
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public String toString() {
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// For backwards compatibility
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return name();
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}
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@Override
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public boolean equals(Object other) {
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if (this == other) {
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return true;
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}
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if (!(other instanceof CraftFluid otherFluid)) {
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return false;
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}
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return getKey().equals(otherFluid.getKey());
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}
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@Override
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public int hashCode() {
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return getKey().hashCode();
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}
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}
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@ -11,6 +11,7 @@ import net.minecraft.core.IRegistry;
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import net.minecraft.core.IRegistryCustom;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.resources.ResourceKey;
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import org.bukkit.Fluid;
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import org.bukkit.GameEvent;
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import org.bukkit.JukeboxSong;
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import org.bukkit.Keyed;
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@ -138,6 +139,9 @@ public class CraftRegistry<B extends Keyed, M> implements Registry<B> {
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if (bukkitClass == Enchantment.class) {
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return new CraftRegistry<>(Enchantment.class, registryHolder.lookupOrThrow(Registries.ENCHANTMENT), CraftEnchantment::new, FieldRename.ENCHANTMENT_RENAME);
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}
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if (bukkitClass == Fluid.class) {
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return new CraftRegistry<>(Fluid.class, registryHolder.lookupOrThrow(Registries.FLUID), CraftFluid::new, FieldRename.NONE);
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}
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if (bukkitClass == GameEvent.class) {
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return new CraftRegistry<>(GameEvent.class, registryHolder.lookupOrThrow(Registries.GAME_EVENT), CraftGameEvent::new, FieldRename.NONE);
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}
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@ -15,6 +15,7 @@ import java.util.Optional;
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import java.util.function.Function;
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import java.util.stream.Collector;
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import java.util.stream.Collectors;
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import org.bukkit.Fluid;
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import org.bukkit.NamespacedKey;
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import org.bukkit.Registry;
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import org.bukkit.attribute.Attribute;
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@ -46,6 +47,7 @@ public class EnumEvil {
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static {
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// Add Classes which got changed here
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REGISTRIES.put(Attribute.class, new LegacyRegistryData(Registry.ATTRIBUTE, Attribute::valueOf));
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REGISTRIES.put(Fluid.class, new LegacyRegistryData(Registry.FLUID, Fluid::valueOf));
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REGISTRIES.put(Villager.Type.class, new LegacyRegistryData(Registry.VILLAGER_TYPE, Villager.Type::valueOf));
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REGISTRIES.put(Villager.Profession.class, new LegacyRegistryData(Registry.VILLAGER_PROFESSION, Villager.Profession::valueOf));
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REGISTRIES.put(Frog.Variant.class, new LegacyRegistryData(Registry.FROG_VARIANT, Frog.Variant::valueOf));
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@ -88,7 +88,8 @@ public class Commodore {
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"org/bukkit/entity/Cat$Type", "NOP",
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"org/bukkit/map/MapCursor$Type", "NOP",
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"org/bukkit/block/banner/PatternType", "NOP",
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"org/bukkit/attribute/Attribute", "NOP"
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"org/bukkit/attribute/Attribute", "NOP",
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"org/bukkit/Fluid", "NOP"
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);
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private final List<Reroute> reroutes = new ArrayList<>(); // only for testing
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@ -15,13 +15,16 @@ import net.minecraft.world.entity.npc.VillagerType;
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import net.minecraft.world.inventory.Containers;
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import net.minecraft.world.item.Instrument;
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import net.minecraft.world.level.block.entity.EnumBannerPatternType;
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import net.minecraft.world.level.material.FluidType;
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import net.minecraft.world.level.saveddata.maps.MapDecorationType;
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import org.bukkit.Fluid;
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import org.bukkit.GameEvent;
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import org.bukkit.JukeboxSong;
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import org.bukkit.MusicInstrument;
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import org.bukkit.attribute.Attribute;
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import org.bukkit.block.BlockType;
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import org.bukkit.block.banner.PatternType;
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import org.bukkit.craftbukkit.CraftFluid;
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import org.bukkit.craftbukkit.CraftGameEvent;
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import org.bukkit.craftbukkit.CraftJukeboxSong;
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import org.bukkit.craftbukkit.CraftMusicInstrument;
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@ -68,6 +71,7 @@ public class RegistriesArgumentProvider implements ArgumentsProvider {
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// Order: Bukkit class, Minecraft Registry key, CraftBukkit class, Minecraft class
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register(Attribute.class, Registries.ATTRIBUTE, CraftAttribute.class, AttributeBase.class);
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register(Enchantment.class, Registries.ENCHANTMENT, CraftEnchantment.class, net.minecraft.world.item.enchantment.Enchantment.class);
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register(Fluid.class, Registries.FLUID, CraftFluid.class, FluidType.class);
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register(GameEvent.class, Registries.GAME_EVENT, CraftGameEvent.class, net.minecraft.world.level.gameevent.GameEvent.class);
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register(MusicInstrument.class, Registries.INSTRUMENT, CraftMusicInstrument.class, Instrument.class);
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register(MenuType.class, Registries.MENU, CraftMenuType.class, Containers.class);
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