#1499: Make Fluid an interface and add missing entry

By: DerFrZocker <derrieple@gmail.com>
This commit is contained in:
CraftBukkit/Spigot 2024-10-29 06:43:20 +11:00
parent 08c83835f3
commit af6f2c9b41
5 changed files with 91 additions and 16 deletions

View file

@ -1,30 +1,94 @@
package org.bukkit.craftbukkit;
import com.google.common.base.Preconditions;
import net.minecraft.core.IRegistry;
import java.util.Locale;
import net.minecraft.core.registries.Registries;
import net.minecraft.world.level.material.FluidType;
import org.bukkit.Fluid;
import org.bukkit.NamespacedKey;
import org.bukkit.Registry;
import org.bukkit.craftbukkit.util.CraftNamespacedKey;
import org.bukkit.craftbukkit.util.Handleable;
import org.jetbrains.annotations.NotNull;
public class CraftFluid {
public class CraftFluid implements Fluid, Handleable<FluidType> {
private static int count = 0;
public static Fluid minecraftToBukkit(FluidType minecraft) {
Preconditions.checkArgument(minecraft != null);
IRegistry<FluidType> registry = CraftRegistry.getMinecraftRegistry(Registries.FLUID);
Fluid bukkit = Registry.FLUID.get(CraftNamespacedKey.fromMinecraft(registry.getResourceKey(minecraft).orElseThrow().location()));
Preconditions.checkArgument(bukkit != null);
return bukkit;
return CraftRegistry.minecraftToBukkit(minecraft, Registries.FLUID, Registry.FLUID);
}
public static FluidType bukkitToMinecraft(Fluid bukkit) {
Preconditions.checkArgument(bukkit != null);
return CraftRegistry.bukkitToMinecraft(bukkit);
}
return CraftRegistry.getMinecraftRegistry(Registries.FLUID)
.getOptional(CraftNamespacedKey.toMinecraft(bukkit.getKey())).orElseThrow();
private final NamespacedKey key;
private final FluidType fluidType;
private final String name;
private final int ordinal;
public CraftFluid(NamespacedKey key, FluidType fluidType) {
this.key = key;
this.fluidType = fluidType;
// For backwards compatibility, minecraft values will stile return the uppercase name without the namespace,
// in case plugins use for example the name as key in a config file to receive fluid specific values.
// Custom fluids will return the key with namespace. For a plugin this should look than like a new fluid
// (which can always be added in new minecraft versions and the plugin should therefore handle it accordingly).
if (NamespacedKey.MINECRAFT.equals(key.getNamespace())) {
this.name = key.getKey().toUpperCase(Locale.ROOT);
} else {
this.name = key.toString();
}
this.ordinal = count++;
}
@Override
public FluidType getHandle() {
return fluidType;
}
@NotNull
@Override
public NamespacedKey getKey() {
return key;
}
@Override
public int compareTo(@NotNull Fluid fluid) {
return ordinal - fluid.ordinal();
}
@NotNull
@Override
public String name() {
return name;
}
@Override
public int ordinal() {
return ordinal;
}
@Override
public String toString() {
// For backwards compatibility
return name();
}
@Override
public boolean equals(Object other) {
if (this == other) {
return true;
}
if (!(other instanceof CraftFluid otherFluid)) {
return false;
}
return getKey().equals(otherFluid.getKey());
}
@Override
public int hashCode() {
return getKey().hashCode();
}
}

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@ -11,6 +11,7 @@ import net.minecraft.core.IRegistry;
import net.minecraft.core.IRegistryCustom;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.ResourceKey;
import org.bukkit.Fluid;
import org.bukkit.GameEvent;
import org.bukkit.JukeboxSong;
import org.bukkit.Keyed;
@ -138,6 +139,9 @@ public class CraftRegistry<B extends Keyed, M> implements Registry<B> {
if (bukkitClass == Enchantment.class) {
return new CraftRegistry<>(Enchantment.class, registryHolder.lookupOrThrow(Registries.ENCHANTMENT), CraftEnchantment::new, FieldRename.ENCHANTMENT_RENAME);
}
if (bukkitClass == Fluid.class) {
return new CraftRegistry<>(Fluid.class, registryHolder.lookupOrThrow(Registries.FLUID), CraftFluid::new, FieldRename.NONE);
}
if (bukkitClass == GameEvent.class) {
return new CraftRegistry<>(GameEvent.class, registryHolder.lookupOrThrow(Registries.GAME_EVENT), CraftGameEvent::new, FieldRename.NONE);
}

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@ -15,6 +15,7 @@ import java.util.Optional;
import java.util.function.Function;
import java.util.stream.Collector;
import java.util.stream.Collectors;
import org.bukkit.Fluid;
import org.bukkit.NamespacedKey;
import org.bukkit.Registry;
import org.bukkit.attribute.Attribute;
@ -46,6 +47,7 @@ public class EnumEvil {
static {
// Add Classes which got changed here
REGISTRIES.put(Attribute.class, new LegacyRegistryData(Registry.ATTRIBUTE, Attribute::valueOf));
REGISTRIES.put(Fluid.class, new LegacyRegistryData(Registry.FLUID, Fluid::valueOf));
REGISTRIES.put(Villager.Type.class, new LegacyRegistryData(Registry.VILLAGER_TYPE, Villager.Type::valueOf));
REGISTRIES.put(Villager.Profession.class, new LegacyRegistryData(Registry.VILLAGER_PROFESSION, Villager.Profession::valueOf));
REGISTRIES.put(Frog.Variant.class, new LegacyRegistryData(Registry.FROG_VARIANT, Frog.Variant::valueOf));

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@ -88,7 +88,8 @@ public class Commodore {
"org/bukkit/entity/Cat$Type", "NOP",
"org/bukkit/map/MapCursor$Type", "NOP",
"org/bukkit/block/banner/PatternType", "NOP",
"org/bukkit/attribute/Attribute", "NOP"
"org/bukkit/attribute/Attribute", "NOP",
"org/bukkit/Fluid", "NOP"
);
private final List<Reroute> reroutes = new ArrayList<>(); // only for testing

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@ -15,13 +15,16 @@ import net.minecraft.world.entity.npc.VillagerType;
import net.minecraft.world.inventory.Containers;
import net.minecraft.world.item.Instrument;
import net.minecraft.world.level.block.entity.EnumBannerPatternType;
import net.minecraft.world.level.material.FluidType;
import net.minecraft.world.level.saveddata.maps.MapDecorationType;
import org.bukkit.Fluid;
import org.bukkit.GameEvent;
import org.bukkit.JukeboxSong;
import org.bukkit.MusicInstrument;
import org.bukkit.attribute.Attribute;
import org.bukkit.block.BlockType;
import org.bukkit.block.banner.PatternType;
import org.bukkit.craftbukkit.CraftFluid;
import org.bukkit.craftbukkit.CraftGameEvent;
import org.bukkit.craftbukkit.CraftJukeboxSong;
import org.bukkit.craftbukkit.CraftMusicInstrument;
@ -68,6 +71,7 @@ public class RegistriesArgumentProvider implements ArgumentsProvider {
// Order: Bukkit class, Minecraft Registry key, CraftBukkit class, Minecraft class
register(Attribute.class, Registries.ATTRIBUTE, CraftAttribute.class, AttributeBase.class);
register(Enchantment.class, Registries.ENCHANTMENT, CraftEnchantment.class, net.minecraft.world.item.enchantment.Enchantment.class);
register(Fluid.class, Registries.FLUID, CraftFluid.class, FluidType.class);
register(GameEvent.class, Registries.GAME_EVENT, CraftGameEvent.class, net.minecraft.world.level.gameevent.GameEvent.class);
register(MusicInstrument.class, Registries.INSTRUMENT, CraftMusicInstrument.class, Instrument.class);
register(MenuType.class, Registries.MENU, CraftMenuType.class, Containers.class);