From afb3511a4a5a63007217f2dbbbbc753f3bee0aed Mon Sep 17 00:00:00 2001 From: Travis Watkins Date: Tue, 11 Feb 2014 20:48:50 -0600 Subject: [PATCH] Remove chunks from queue if we don't need them anymore. --- .../net/minecraft/server/PlayerChunk.java | 50 +++++++++++++++---- .../craftbukkit/chunkio/ChunkIOExecutor.java | 5 ++ 2 files changed, 45 insertions(+), 10 deletions(-) diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java index 93153028a3..db688eca43 100644 --- a/src/main/java/net/minecraft/server/PlayerChunk.java +++ b/src/main/java/net/minecraft/server/PlayerChunk.java @@ -3,6 +3,11 @@ package net.minecraft.server; import java.util.ArrayList; import java.util.List; +// CraftBukkit start +import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor; +import java.util.HashMap; +// CraftBukkit end + class PlayerChunk { private final List b; @@ -12,20 +17,22 @@ class PlayerChunk { private int f; private long g; final PlayerChunkMap playerChunkMap; - private boolean loaded = false; // CraftBukkit + // CraftBukkit start + private final HashMap players = new HashMap(); + private boolean loaded = false; + private Runnable loadedRunnable = new Runnable() { + public void run() { + PlayerChunk.this.loaded = true; + } + }; + // CraftBukkit end public PlayerChunk(PlayerChunkMap playerchunkmap, int i, int j) { this.playerChunkMap = playerchunkmap; this.b = new ArrayList(); this.dirtyBlocks = new short[64]; this.location = new ChunkCoordIntPair(i, j); - // CraftBukkit start - playerchunkmap.a().chunkProviderServer.getChunkAt(i, j, new Runnable() { - public void run() { - PlayerChunk.this.loaded = true; - } - }); - // CraftBukkit end + playerchunkmap.a().chunkProviderServer.getChunkAt(i, j, this.loadedRunnable); // CraftBukkit } public void a(final EntityPlayer entityplayer) { // CraftBukkit - added final to argument @@ -38,27 +45,50 @@ class PlayerChunk { this.b.add(entityplayer); // CraftBukkit start + Runnable playerRunnable; if (this.loaded) { + playerRunnable = null; entityplayer.chunkCoordIntPairQueue.add(this.location); } else { - this.playerChunkMap.a().chunkProviderServer.getChunkAt(this.location.x, this.location.z, new Runnable() { + playerRunnable = new Runnable() { public void run() { entityplayer.chunkCoordIntPairQueue.add(PlayerChunk.this.location); } - }); + }; + this.playerChunkMap.a().chunkProviderServer.getChunkAt(this.location.x, this.location.z, playerRunnable); } + + this.players.put(entityplayer, playerRunnable); // CraftBukkit end } } public void b(EntityPlayer entityplayer) { if (this.b.contains(entityplayer)) { + // CraftBukkit start - If we haven't loaded yet don't load the chunk just so we can clean it up + if (!this.loaded) { + ChunkIOExecutor.dropQueuedChunkLoad(this.playerChunkMap.a(), this.location.x, this.location.z, this.players.get(entityplayer)); + this.b.remove(entityplayer); + this.players.remove(entityplayer); + + if (this.b.isEmpty()) { + ChunkIOExecutor.dropQueuedChunkLoad(this.playerChunkMap.a(), this.location.x, this.location.z, this.loadedRunnable); + long i = (long) this.location.x + 2147483647L | (long) this.location.z + 2147483647L << 32; + PlayerChunkMap.b(this.playerChunkMap).remove(i); + PlayerChunkMap.c(this.playerChunkMap).remove(this); + } + + return; + } + // CraftBukkit end + Chunk chunk = PlayerChunkMap.a(this.playerChunkMap).getChunkAt(this.location.x, this.location.z); if (chunk.k()) { entityplayer.playerConnection.sendPacket(new PacketPlayOutMapChunk(chunk, true, 0)); } + this.players.remove(entityplayer); // CraftBukkit this.b.remove(entityplayer); entityplayer.chunkCoordIntPairQueue.remove(this.location); if (this.b.isEmpty()) { diff --git a/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java b/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java index afcf764b63..e4fd9bc604 100644 --- a/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java +++ b/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java @@ -20,6 +20,11 @@ public class ChunkIOExecutor { instance.add(new QueuedChunk(x, z, loader, world, provider), runnable); } + // Abuses the fact that hashCode and equals for QueuedChunk only use world and coords + public static void dropQueuedChunkLoad(World world, int x, int z, Runnable runnable) { + instance.drop(new QueuedChunk(x, z, null, world, null), runnable); + } + public static void adjustPoolSize(int players) { int size = Math.max(BASE_THREADS, (int) Math.ceil(players / PLAYERS_PER_THREAD)); instance.setActiveThreads(size);