mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-26 22:40:21 +01:00
Optimize getTileEntities
Avoid traversing tile entities for every loaded chunk
This commit is contained in:
parent
f64b42a456
commit
afba75b6cb
1 changed files with 47 additions and 0 deletions
|
@ -0,0 +1,47 @@
|
|||
From 57cb706d68fe541313ce19b05256d6530fe2c0ec Mon Sep 17 00:00:00 2001
|
||||
From: Mike Primm <mike@primmhome.com>
|
||||
Date: Wed, 20 Feb 2013 23:07:53 -0500
|
||||
Subject: [PATCH] Optimize getTileEntities performance
|
||||
|
||||
Avoid traversing tile entities for every loaded chunk
|
||||
---
|
||||
.../java/net/minecraft/server/WorldServer.java | 21 +++++++++++---------
|
||||
1 file changed, 12 insertions(+), 9 deletions(-)
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
|
||||
index 6cb3e24..8f0050a 100644
|
||||
--- a/src/main/java/net/minecraft/server/WorldServer.java
|
||||
+++ b/src/main/java/net/minecraft/server/WorldServer.java
|
||||
@@ -616,17 +616,20 @@ public class WorldServer extends World implements org.bukkit.BlockChangeDelegate
|
||||
|
||||
public List getTileEntities(int i, int j, int k, int l, int i1, int j1) {
|
||||
ArrayList arraylist = new ArrayList();
|
||||
- // CraftBukkit start - use iterator
|
||||
- Iterator iterator = this.tileEntityList.iterator();
|
||||
-
|
||||
- while (iterator.hasNext()) {
|
||||
- TileEntity tileentity = (TileEntity) iterator.next();
|
||||
- // CraftBukkit end
|
||||
-
|
||||
- if (tileentity.x >= i && tileentity.y >= j && tileentity.z >= k && tileentity.x < l && tileentity.y < i1 && tileentity.z < j1) {
|
||||
- arraylist.add(tileentity);
|
||||
+ // Spigot start - check in chunks: usually just from one
|
||||
+ for (int cx = (i >> 4); cx <= ((l - 1) >> 4); cx++) {
|
||||
+ for (int cz = (k >> 4); cz <= ((j1 - 1) >> 4); cz++) {
|
||||
+ Chunk c = getChunkAt(cx, cz);
|
||||
+ if (c == null) continue;
|
||||
+ for (Object te : c.tileEntities.values()) {
|
||||
+ TileEntity tileentity = (TileEntity) te;
|
||||
+ if ((tileentity.x >= i) && (tileentity.y >= j) && (tileentity.z >= k) && (tileentity.x < l) && (tileentity.y < i1) && (tileentity.z < j1)) {
|
||||
+ arraylist.add(tileentity);
|
||||
+ }
|
||||
+ }
|
||||
}
|
||||
}
|
||||
+ // Spigot end
|
||||
|
||||
return arraylist;
|
||||
}
|
||||
--
|
||||
1.7.10.1
|
||||
|
Loading…
Reference in a new issue