Fix turtle lag (#1502)

Fix #1501

I just added a condition check to not start a new pathfinder goal if the turtle already has one set.

Needs more testing.

![Timings Comparison](https://i.imgur.com/p9eJQSo.png)
This commit is contained in:
BillyGalbreath 2018-09-28 12:58:06 -05:00 committed by Daniel Ennis
parent 515f2e7beb
commit afeb77bc88

View file

@ -0,0 +1,30 @@
From 91dc08eca1f9c64aa2f8f712a314e2b8d57faf0f Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Fri, 28 Sep 2018 12:27:54 -0500
Subject: [PATCH] Fix turtle lag
diff --git a/src/main/java/net/minecraft/server/EntityTurtle.java b/src/main/java/net/minecraft/server/EntityTurtle.java
index 1b09f577e..b515eeb23 100644
--- a/src/main/java/net/minecraft/server/EntityTurtle.java
+++ b/src/main/java/net/minecraft/server/EntityTurtle.java
@@ -68,6 +68,7 @@ public class EntityTurtle extends EntityAnimal {
this.datawatcher.set(EntityTurtle.bI, Boolean.valueOf(flag));
}
+ private boolean isTravelling() { return dI(); } // Paper - OBFHELPER
private boolean dI() {
return ((Boolean) this.datawatcher.get(EntityTurtle.bJ)).booleanValue();
}
@@ -633,7 +634,7 @@ public class EntityTurtle extends EntityAnimal {
}
public boolean a() {
- return !this.a.dH() && !this.a.dy() && this.a.isInWater();
+ return !this.a.isTravelling() && !this.a.dH() && !this.a.dy() && this.a.isInWater(); // Paper
}
public void c() {
--
2.19.0