mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-30 12:11:47 +01:00
[Bleeding] Moved projectile EntityDamageByEntityEvent's to event factory. Addresses BUKKIT-775
This commit is contained in:
parent
5316c43a82
commit
b06719dd03
7 changed files with 41 additions and 154 deletions
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@ -6,8 +6,6 @@ import java.util.List;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Projectile;
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import org.bukkit.event.entity.EntityCombustByEntityEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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import org.bukkit.event.player.PlayerPickupItemEvent;
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// CraftBukkit end
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@ -169,7 +167,8 @@ public class EntityArrow extends Entity {
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if (movingobjectposition != null) {
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// CraftBukkit start
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ProjectileHitEvent phe = new ProjectileHitEvent((Projectile) this.getBukkitEntity());
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Projectile projectile = (Projectile) this.getBukkitEntity();
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ProjectileHitEvent phe = new ProjectileHitEvent(projectile);
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this.world.getServer().getPluginManager().callEvent(phe);
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// CraftBukkit end
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if (movingobjectposition.entity != null) {
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@ -198,28 +197,8 @@ public class EntityArrow extends Entity {
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}
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// CraftBukkit end
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}
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// CraftBukkit start
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boolean stick;
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if (entity instanceof EntityLiving || entity instanceof EntityComplexPart) {
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org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
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Projectile projectile = (Projectile) this.getBukkitEntity();
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, l);
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Bukkit.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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stick = !projectile.doesBounce();
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} else {
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// this function returns if the arrow should stick in or not, i.e. !bounce
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stick = movingobjectposition.entity.damageEntity(damagesource, event.getDamage());
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}
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} else {
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stick = movingobjectposition.entity.damageEntity(damagesource, l);
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}
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if (stick) {
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// CraftBukkit end
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// CraftBukkit - entity.damageEntity -> event function
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if (org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent(projectile, entity, damagesource, l)) {
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if (movingobjectposition.entity instanceof EntityLiving) {
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++((EntityLiving) movingobjectposition.entity).aJ;
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if (this.n > 0) {
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@ -1,14 +1,12 @@
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package net.minecraft.server;
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import org.bukkit.Bukkit;
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// CraftBukkit start
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import org.bukkit.Location;
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import org.bukkit.entity.Animals;
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import org.bukkit.entity.CreatureType;
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import org.bukkit.entity.Projectile;
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import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.player.PlayerEggThrowEvent;
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// CraftBukkit end
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public class EntityEgg extends EntityProjectile {
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@ -27,25 +25,7 @@ public class EntityEgg extends EntityProjectile {
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protected void a(MovingObjectPosition movingobjectposition) {
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// CraftBukkit start
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if (movingobjectposition.entity != null) {
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boolean stick;
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if (movingobjectposition.entity instanceof EntityLiving || movingobjectposition.entity instanceof EntityComplexPart) {
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org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
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Projectile projectile = (Projectile) this.getBukkitEntity();
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0);
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Bukkit.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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stick = !projectile.doesBounce();
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} else {
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// this function returns if the egg should stick in or not, i.e. !bounce
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stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.shooter), event.getDamage());
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}
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} else {
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stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.shooter), 0);
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}
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if (stick) {
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if (org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent((org.bukkit.entity.Projectile) this.getBukkitEntity(), movingobjectposition.entity, DamageSource.projectile(this, this.shooter), 0)) {
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; // Original code does nothing *yet*
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}
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}
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@ -3,12 +3,9 @@ package net.minecraft.server;
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import java.util.List;
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// CraftBukkit start
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import org.bukkit.Bukkit;
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import org.bukkit.craftbukkit.entity.CraftEntity;
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import org.bukkit.entity.Explosive;
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import org.bukkit.entity.Projectile;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.ExplosionPrimeEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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// CraftBukkit end
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@ -181,30 +178,14 @@ public class EntityFireball extends Entity {
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protected void a(MovingObjectPosition movingobjectposition) {
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if (!this.world.isStatic) {
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// CraftBukkit start
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ProjectileHitEvent phe = new ProjectileHitEvent((Projectile) this.getBukkitEntity());
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Projectile projectile = (Projectile) this.getBukkitEntity();
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ProjectileHitEvent phe = new ProjectileHitEvent(projectile);
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this.world.getServer().getPluginManager().callEvent(phe);
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// CraftBukkit end
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if (!this.world.isStatic) {
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// CraftBukkit start
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if (movingobjectposition.entity != null) {
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boolean stick;
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if (movingobjectposition.entity instanceof EntityLiving || movingobjectposition.entity instanceof EntityComplexPart) {
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org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
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Projectile projectile = (Projectile) this.getBukkitEntity();
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0);
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Bukkit.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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stick = !projectile.doesBounce();
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} else {
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// this function returns if the fireball should stick in or not, i.e. !bounce
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stick = movingobjectposition.entity.damageEntity(DamageSource.fireball(this, this.shooter), event.getDamage());
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}
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} else {
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stick = movingobjectposition.entity.damageEntity(DamageSource.fireball(this, this.shooter), 0);
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}
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if (stick) {
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if (org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent(projectile, movingobjectposition.entity, DamageSource.projectile(this, this.shooter), 0)) {
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;
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}
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}
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@ -2,13 +2,7 @@ package net.minecraft.server;
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import java.util.List;
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// CraftBukkit start
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Projectile;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.player.PlayerFishEvent;
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// CraftBukkit end
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import org.bukkit.event.player.PlayerFishEvent; // CraftBukkit
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public class EntityFishingHook extends Entity {
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@ -190,26 +184,8 @@ public class EntityFishingHook extends Entity {
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if (movingobjectposition != null) {
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if (movingobjectposition.entity != null) {
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// CraftBukkit start
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boolean stick;
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if (movingobjectposition.entity instanceof EntityLiving || movingobjectposition.entity instanceof EntityComplexPart) {
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org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
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Projectile projectile = (Projectile) this.getBukkitEntity();
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0);
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Bukkit.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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stick = !projectile.doesBounce();
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} else {
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// this function returns if the fish should stick in or not, i.e. !bounce
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stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.owner), event.getDamage());
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}
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} else {
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stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.owner), 0);
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}
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if (!stick) {
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// CraftBukkit end
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// CraftBukkit - entity.damageEntity -> event function
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if (!org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent((org.bukkit.entity.Projectile) this.getBukkitEntity(), entity, DamageSource.projectile(this, this.owner), 0)) {
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this.hooked = movingobjectposition.entity;
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}
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} else {
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@ -4,8 +4,6 @@ package net.minecraft.server;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Projectile;
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import org.bukkit.event.entity.EntityCombustByEntityEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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import org.bukkit.plugin.PluginManager;
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// CraftBukkit end
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@ -25,7 +23,8 @@ public class EntitySmallFireball extends EntityFireball {
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protected void a(MovingObjectPosition movingobjectposition) {
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if (!this.world.isStatic) {
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// CraftBukkit start - projectile hit event
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ProjectileHitEvent phe = new ProjectileHitEvent((Projectile) this.getBukkitEntity());
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Projectile projectile = (Projectile) this.getBukkitEntity();
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ProjectileHitEvent phe = new ProjectileHitEvent(projectile);
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final PluginManager pluginManager = Bukkit.getPluginManager();
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pluginManager.callEvent(phe);
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// CraftBukkit end
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@ -33,25 +32,9 @@ public class EntitySmallFireball extends EntityFireball {
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if (movingEntity != null) {
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// CraftBukkit start - entity damage by entity event + combust event
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if (!movingEntity.isFireproof()) { // check if not fireproof
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boolean stick;
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org.bukkit.entity.Entity damagee = movingEntity.getBukkitEntity();
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Projectile projectile = (Projectile) this.getBukkitEntity();
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if (movingEntity instanceof EntityLiving || movingEntity instanceof EntityComplexPart) {
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 5);
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pluginManager.callEvent(event);
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if (event.isCancelled()) {
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stick = !projectile.doesBounce();
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} else {
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// this function returns if the fireball should stick in or not, i.e. !bounce
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stick = movingEntity.damageEntity(DamageSource.fireball(this, this.shooter), event.getDamage());
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}
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} else {
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stick = movingEntity.damageEntity(DamageSource.fireball(this, this.shooter), 5);
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}
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if (stick) {
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if (org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent(projectile, movingobjectposition.entity, DamageSource.projectile(this, this.shooter), 0)) {
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// if the fireball 'sticks', ignite the target
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EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(projectile, damagee, 5);
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pluginManager.callEvent(combustEvent);
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@ -1,13 +1,5 @@
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package net.minecraft.server;
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// CraftBukkit start
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import org.bukkit.Bukkit;
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import org.bukkit.craftbukkit.entity.CraftLivingEntity;
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import org.bukkit.entity.Projectile;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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// CraftBukkit end
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public class EntitySnowball extends EntityProjectile {
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public EntitySnowball(World world) {
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@ -29,33 +21,8 @@ public class EntitySnowball extends EntityProjectile {
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if (movingobjectposition.entity instanceof EntityBlaze) {
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b0 = 3;
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}
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// CraftBukkit start
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final Entity movingEntity = movingobjectposition.entity;
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boolean stick = false;
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if (movingEntity != null) {
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if (movingEntity instanceof EntityLiving || movingEntity instanceof EntityComplexPart) {
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org.bukkit.entity.Entity damagee = movingEntity.getBukkitEntity();
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Projectile projectile = (Projectile) this.getBukkitEntity();
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, b0);
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Bukkit.getPluginManager().callEvent(event);
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this.shooter = (projectile.getShooter() == null) ? null : ((CraftLivingEntity) projectile.getShooter()).getHandle();
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b0 = event.getDamage();
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if (event.isCancelled()) {
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stick = !projectile.doesBounce();
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} else {
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// this function returns if the snowball should stick in or not, i.e. !bounce
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stick = movingEntity.damageEntity(DamageSource.projectile(this, this.shooter), b0);
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}
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} else {
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stick = movingEntity.damageEntity(DamageSource.projectile(this, this.shooter), b0);
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}
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}
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if (stick) {
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// CraftBukkit end
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// CraftBukkit - entity.damageEntity -> event function
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if (org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent((org.bukkit.entity.Projectile) this.getBukkitEntity(), movingobjectposition.entity, DamageSource.projectile(this, this.shooter), b0)) {
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;
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}
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}
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@ -5,13 +5,16 @@ import java.util.List;
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import java.util.Map;
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import net.minecraft.server.ChunkCoordinates;
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import net.minecraft.server.DamageSource;
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import net.minecraft.server.Entity;
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import net.minecraft.server.EntityArrow;
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import net.minecraft.server.EntityBlaze;
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import net.minecraft.server.EntityCaveSpider;
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import net.minecraft.server.EntityChicken;
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import net.minecraft.server.EntityComplexPart;
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import net.minecraft.server.EntityCow;
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import net.minecraft.server.EntityCreeper;
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import net.minecraft.server.EntityEnderCrystal;
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import net.minecraft.server.EntityEnderDragon;
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import net.minecraft.server.EntityEnderman;
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import net.minecraft.server.EntityGhast;
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@ -20,7 +23,6 @@ import net.minecraft.server.EntityHuman;
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import net.minecraft.server.EntityItem;
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import net.minecraft.server.EntityMagmaCube;
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import net.minecraft.server.EntityLiving;
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import net.minecraft.server.EntityMonster;
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import net.minecraft.server.EntityMushroomCow;
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import net.minecraft.server.EntityPig;
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import net.minecraft.server.EntityPigZombie;
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@ -40,9 +42,9 @@ import net.minecraft.server.Item;
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import net.minecraft.server.ItemStack;
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import net.minecraft.server.World;
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import net.minecraft.server.WorldServer;
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import org.bukkit.Bukkit;
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import org.bukkit.Server;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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@ -58,6 +60,7 @@ import org.bukkit.entity.Arrow;
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import org.bukkit.entity.CreatureType;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Projectile;
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import org.bukkit.entity.ThrownPotion;
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import org.bukkit.event.block.*;
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import org.bukkit.event.entity.*;
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@ -417,4 +420,22 @@ public class CraftEventFactory {
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Bukkit.getPluginManager().callEvent(event);
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return event;
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}
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public static boolean handleProjectileEvent(Projectile projectile, Entity target, DamageSource damagesource, int damage) {
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if (target instanceof EntityLiving || target instanceof EntityComplexPart) {
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org.bukkit.entity.Entity damagee = target.getBukkitEntity();
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, damage);
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Bukkit.getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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return target.damageEntity(damagesource, damage);
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}
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} else {
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// Other entities have their events (if any) handled in damageEntity
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return target.damageEntity(damagesource, damage);
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}
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return !projectile.doesBounce();
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}
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}
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