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Fix title swapping fadeIn and stay
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parent
2fffeb4a36
commit
b154b7f941
2 changed files with 3 additions and 3 deletions
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@ -1445,7 +1445,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- server.getPlayerList().sendAll(new PacketPlayOutChat(line, ChatMessageType.SYSTEM, SystemUtils.b));
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- }
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+ if (jm != null && !jm.equals(net.kyori.adventure.text.Component.empty())) { // Paper - Adventure
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+ joinMessage = PaperAdventure.asVanilla(playerJoinEvent.joinMessage()); // Paper - Adventure
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+ joinMessage = PaperAdventure.asVanilla(jm); // Paper - Adventure
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+ server.getPlayerList().sendAll(new PacketPlayOutChat(joinMessage, ChatMessageType.SYSTEM, SystemUtils.b)); // Paper - Adventure
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}
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// CraftBukkit end
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@ -2225,7 +2225,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ final PlayerConnection connection = this.getHandle().playerConnection;
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+ final net.kyori.adventure.title.Title.Times times = title.times();
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+ if (times != null) {
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+ connection.sendPacket(new PacketPlayOutTitle(ticks(times.fadeIn()), ticks(times.fadeOut()), ticks(times.stay())));
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+ connection.sendPacket(new PacketPlayOutTitle(ticks(times.fadeIn()), ticks(times.stay()), ticks(times.fadeOut())));
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+ }
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+ final PacketPlayOutTitle sp = new PacketPlayOutTitle(PacketPlayOutTitle.EnumTitleAction.SUBTITLE, null);
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+ sp.adventure$text = title.subtitle();
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@ -11,7 +11,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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if (jm != null && !jm.equals(net.kyori.adventure.text.Component.empty())) { // Paper - Adventure
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joinMessage = PaperAdventure.asVanilla(playerJoinEvent.joinMessage()); // Paper - Adventure
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joinMessage = PaperAdventure.asVanilla(jm); // Paper - Adventure
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- server.getPlayerList().sendAll(new PacketPlayOutChat(joinMessage, ChatMessageType.SYSTEM, SystemUtils.b)); // Paper - Adventure
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+ // Paper start - Removed sendAll for loop and broadcasted to console also
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+ server.getPlayerList().sendMessage(joinMessage); // Paper - Adventure
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