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Add Player Warden Warning API (#8470)
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70
patches/api/Add-Player-Warden-Warning-API.patch
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70
patches/api/Add-Player-Warden-Warning-API.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: dawon <dawon@dawon.eu>
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Date: Sat, 15 Oct 2022 00:46:32 +0200
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Subject: [PATCH] Add Player Warden Warning API
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* @param silent whether sound should be silenced
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*/
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void showElderGuardian(boolean silent);
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+
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+ /**
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+ * Returns the player's cooldown in ticks until the next Warden warning can occur.
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+ *
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+ * @return ticks until next Warden warning can occur. 0 means there is no cooldown left.
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+ */
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+ int getWardenWarningCooldown();
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+
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+ /**
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+ * Sets the player's cooldown in ticks until next Warden warning can occur.
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+ *
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+ * @param cooldown ticks until next Warden warning can occur. 0 means there is no cooldown left. Values less than 0 are set to 0.
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+ */
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+ void setWardenWarningCooldown(int cooldown);
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+
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+ /**
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+ * Returns time since last Warden warning in ticks.
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+ *
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+ * @return ticks since last Warden warning
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+ */
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+ int getWardenTimeSinceLastWarning();
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+
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+ /**
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+ * Sets time since last Warden warning in ticks.
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+ *
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+ * @param time ticks since last Warden warning
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+ */
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+ void setWardenTimeSinceLastWarning(int time);
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+
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+ /**
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+ * Returns the player's current Warden warning level.
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+ *
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+ * @return current Warden warning level
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+ */
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+ int getWardenWarningLevel();
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+
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+ /**
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+ * Sets the player's Warden warning level.
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+ * <p>
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+ * <b>Note:</b> This will not actually spawn the Warden.
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+ * Even if the warning level is over threshold, the player still needs to activate a Shrieker in order to summon the Warden.
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+ *
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+ * @param warningLevel player's Warden warning level. The warning level is internally limited to valid values.
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+ */
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+ void setWardenWarningLevel(int warningLevel);
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+
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+ /**
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+ * Increases the player's Warden warning level if possible and not on cooldown.
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+ * <p>
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+ * <b>Note:</b> This will not actually spawn the Warden.
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+ * Even if the warning level is over threshold, the player still needs to activate a Shrieker in order to summon the Warden.
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+ */
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+ void increaseWardenWarningLevel();
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// Paper end
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@NotNull
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57
patches/server/Add-Player-Warden-Warning-API.patch
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57
patches/server/Add-Player-Warden-Warning-API.patch
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@ -0,0 +1,57 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: dawon <dawon@dawon.eu>
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Date: Sat, 15 Oct 2022 00:46:57 +0200
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Subject: [PATCH] Add Player Warden Warning API
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== AT ==
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public net.minecraft.world.entity.player.Player wardenSpawnTracker
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public net.minecraft.world.entity.monster.warden.WardenSpawnTracker ticksSinceLastWarning
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public net.minecraft.world.entity.monster.warden.WardenSpawnTracker cooldownTicks
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public net.minecraft.world.entity.monster.warden.WardenSpawnTracker increaseWarningLevel()V
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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public void showElderGuardian(boolean silent) {
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if (getHandle().connection != null) getHandle().connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.GUARDIAN_ELDER_EFFECT, silent ? 0F : 1F));
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}
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+
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+ @Override
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+ public int getWardenWarningCooldown() {
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+ return this.getHandle().wardenSpawnTracker.cooldownTicks;
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+ }
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+
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+ @Override
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+ public void setWardenWarningCooldown(int cooldown) {
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+ this.getHandle().wardenSpawnTracker.cooldownTicks = Math.max(cooldown, 0);
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+ }
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+
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+ @Override
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+ public int getWardenTimeSinceLastWarning() {
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+ return this.getHandle().wardenSpawnTracker.ticksSinceLastWarning;
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+ }
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+
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+ @Override
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+ public void setWardenTimeSinceLastWarning(int time) {
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+ this.getHandle().wardenSpawnTracker.ticksSinceLastWarning = time;
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+ }
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+
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+ @Override
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+ public int getWardenWarningLevel() {
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+ return this.getHandle().wardenSpawnTracker.getWarningLevel();
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+ }
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+
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+ @Override
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+ public void setWardenWarningLevel(int warningLevel) {
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+ this.getHandle().wardenSpawnTracker.setWarningLevel(warningLevel);
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+ }
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+
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+ @Override
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+ public void increaseWardenWarningLevel() {
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+ this.getHandle().wardenSpawnTracker.increaseWarningLevel();
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+ }
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// Paper end
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public Player.Spigot spigot()
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