Add Player Warden Warning API (#8470)

This commit is contained in:
Jakub Žáček 2022-11-20 19:53:58 +01:00
parent b46e2030d6
commit b36d2af7d5
2 changed files with 127 additions and 0 deletions

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@ -0,0 +1,70 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: dawon <dawon@dawon.eu>
Date: Sat, 15 Oct 2022 00:46:32 +0200
Subject: [PATCH] Add Player Warden Warning API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* @param silent whether sound should be silenced
*/
void showElderGuardian(boolean silent);
+
+ /**
+ * Returns the player's cooldown in ticks until the next Warden warning can occur.
+ *
+ * @return ticks until next Warden warning can occur. 0 means there is no cooldown left.
+ */
+ int getWardenWarningCooldown();
+
+ /**
+ * Sets the player's cooldown in ticks until next Warden warning can occur.
+ *
+ * @param cooldown ticks until next Warden warning can occur. 0 means there is no cooldown left. Values less than 0 are set to 0.
+ */
+ void setWardenWarningCooldown(int cooldown);
+
+ /**
+ * Returns time since last Warden warning in ticks.
+ *
+ * @return ticks since last Warden warning
+ */
+ int getWardenTimeSinceLastWarning();
+
+ /**
+ * Sets time since last Warden warning in ticks.
+ *
+ * @param time ticks since last Warden warning
+ */
+ void setWardenTimeSinceLastWarning(int time);
+
+ /**
+ * Returns the player's current Warden warning level.
+ *
+ * @return current Warden warning level
+ */
+ int getWardenWarningLevel();
+
+ /**
+ * Sets the player's Warden warning level.
+ * <p>
+ * <b>Note:</b> This will not actually spawn the Warden.
+ * Even if the warning level is over threshold, the player still needs to activate a Shrieker in order to summon the Warden.
+ *
+ * @param warningLevel player's Warden warning level. The warning level is internally limited to valid values.
+ */
+ void setWardenWarningLevel(int warningLevel);
+
+ /**
+ * Increases the player's Warden warning level if possible and not on cooldown.
+ * <p>
+ * <b>Note:</b> This will not actually spawn the Warden.
+ * Even if the warning level is over threshold, the player still needs to activate a Shrieker in order to summon the Warden.
+ */
+ void increaseWardenWarningLevel();
// Paper end
@NotNull

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@ -0,0 +1,57 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: dawon <dawon@dawon.eu>
Date: Sat, 15 Oct 2022 00:46:57 +0200
Subject: [PATCH] Add Player Warden Warning API
== AT ==
public net.minecraft.world.entity.player.Player wardenSpawnTracker
public net.minecraft.world.entity.monster.warden.WardenSpawnTracker ticksSinceLastWarning
public net.minecraft.world.entity.monster.warden.WardenSpawnTracker cooldownTicks
public net.minecraft.world.entity.monster.warden.WardenSpawnTracker increaseWarningLevel()V
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
public void showElderGuardian(boolean silent) {
if (getHandle().connection != null) getHandle().connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.GUARDIAN_ELDER_EFFECT, silent ? 0F : 1F));
}
+
+ @Override
+ public int getWardenWarningCooldown() {
+ return this.getHandle().wardenSpawnTracker.cooldownTicks;
+ }
+
+ @Override
+ public void setWardenWarningCooldown(int cooldown) {
+ this.getHandle().wardenSpawnTracker.cooldownTicks = Math.max(cooldown, 0);
+ }
+
+ @Override
+ public int getWardenTimeSinceLastWarning() {
+ return this.getHandle().wardenSpawnTracker.ticksSinceLastWarning;
+ }
+
+ @Override
+ public void setWardenTimeSinceLastWarning(int time) {
+ this.getHandle().wardenSpawnTracker.ticksSinceLastWarning = time;
+ }
+
+ @Override
+ public int getWardenWarningLevel() {
+ return this.getHandle().wardenSpawnTracker.getWarningLevel();
+ }
+
+ @Override
+ public void setWardenWarningLevel(int warningLevel) {
+ this.getHandle().wardenSpawnTracker.setWarningLevel(warningLevel);
+ }
+
+ @Override
+ public void increaseWardenWarningLevel() {
+ this.getHandle().wardenSpawnTracker.increaseWarningLevel();
+ }
// Paper end
public Player.Spigot spigot()