Added a playSound method to World which accepts a String parameter.

Similar to the respective method in Player.

By: Lukas Hennig <lukas@wirsindwir.de>
This commit is contained in:
Bukkit/Spigot 2016-03-02 14:02:18 +01:00
parent 30b43035e7
commit b45872f434

View file

@ -1120,6 +1120,20 @@ public interface World extends PluginMessageRecipient, Metadatable {
*/
void playSound(Location location, Sound sound, float volume, float pitch);
/**
* Play a Sound at the provided Location in the World.
* <p>
* This function will fail silently if Location or Sound are null. No
* sound will be heard by the players if their clients do not have the
* respective sound for the value passed.
*
* @param location the location to play the sound
* @param sound the internal sound name to play
* @param volume the volume of the sound
* @param pitch the pitch of the sound
*/
void playSound(Location location, String sound, float volume, float pitch);
/**
* Get existing rules
*