Fix entities traveling sideways. Addresses BUKKIT-3443

Original: Update mappings to correct 1.4.6 version.
This commit is contained in:
bloodmc 2013-01-14 14:02:10 -05:00 committed by feildmaster
parent ccbd3d84e8
commit b581068464

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@ -123,8 +123,8 @@ public abstract class EntityCreature extends EntityLiving {
this.yaw = (float) (Math.atan2(d5, d4) * 180.0D / 3.1415927410125732D) - 90.0F;
f3 = (f4 - this.yaw + 90.0F) * 3.1415927F / 180.0F;
this.bC = -MathHelper.sin(f3) * this.bC * 1.0F;
this.bD = MathHelper.cos(f3) * this.bC * 1.0F;
this.bC = -MathHelper.sin(f3) * this.bD * 1.0F;
this.bD = MathHelper.cos(f3) * this.bD * 1.0F;
}
if (d3 > 0.0D) {