Fix PickupStatus getting reset (#11154)

This commit is contained in:
Tamion 2024-07-27 16:37:51 +02:00
parent fff73fa4c4
commit b624a6526d
2 changed files with 90 additions and 0 deletions

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@ -0,0 +1,25 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Tamion <70228790+notTamion@users.noreply.github.com>
Date: Tue, 23 Jul 2024 18:37:12 +0200
Subject: [PATCH] Fix PickupStatus getting reset
diff --git a/src/main/java/org/bukkit/entity/AbstractArrow.java b/src/main/java/org/bukkit/entity/AbstractArrow.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/AbstractArrow.java
+++ b/src/main/java/org/bukkit/entity/AbstractArrow.java
@@ -0,0 +0,0 @@ public interface AbstractArrow extends Projectile {
*/
void setHitSound(@NotNull org.bukkit.Sound sound);
// Paper end - more projectile API
+
+ // Paper start - Fix PickupStatus getting reset
+ /**
+ * Set the shooter of this projectile.
+ *
+ * @param source the {@link org.bukkit.projectiles.ProjectileSource} that shot this projectile
+ * @param resetPickupStatus whether the {@link org.bukkit.entity.AbstractArrow.PickupStatus} should be reset
+ */
+ void setShooter(@Nullable org.bukkit.projectiles.ProjectileSource source, boolean resetPickupStatus);
+ // Paper end - Fix PickupStatus getting reset
}

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@ -0,0 +1,65 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Tamion <70228790+notTamion@users.noreply.github.com>
Date: Sun, 21 Jul 2024 19:11:22 +0200
Subject: [PATCH] Fix PickupStatus getting reset
diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
@@ -0,0 +0,0 @@ public abstract class AbstractArrow extends Projectile {
@Override
public void setOwner(@Nullable Entity entity) {
+ // Paper start - Fix PickupStatus getting reset
+ this.setOwner(entity, true);
+ }
+
+ public void setOwner(@Nullable Entity entity, boolean resetPickup) {
+ // Paper end - Fix PickupStatus getting reset
super.setOwner(entity);
+ if (!resetPickup) return; // Paper - Fix PickupStatus getting reset
Entity entity1 = entity;
byte b0 = 0;
diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
@@ -0,0 +0,0 @@ public abstract class Projectile extends Entity implements TraceableEntity {
public boolean deflect(ProjectileDeflection deflection, @Nullable Entity deflector, @Nullable Entity owner, boolean fromAttack) {
if (!this.level().isClientSide) {
deflection.deflect(this, deflector, this.random);
- this.setOwner(owner);
+ // Paper start - Fix PickupStatus getting reset
+ if (this instanceof AbstractArrow arrow) {
+ arrow.setOwner(owner, false);
+ } else {
+ this.setOwner(owner);
+ }
+ // Paper end - Fix PickupStatus getting reset
this.onDeflection(deflector, fromAttack);
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java
@@ -0,0 +0,0 @@ public class CraftAbstractArrow extends AbstractProjectile implements AbstractAr
this.getHandle().setSoundEvent(org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(sound));
}
// Paper end
+
+ // Paper start - Fix PickupStatus getting reset - Copy of CraftProjectile#setShooter, calling setOwner(Entity,boolean)
+ @Override
+ public void setShooter(org.bukkit.projectiles.ProjectileSource shooter, boolean resetPickupStatus) {
+ if (shooter instanceof CraftEntity craftEntity) {
+ this.getHandle().setOwner(craftEntity.getHandle(), resetPickupStatus);
+ } else {
+ this.getHandle().setOwner(null, resetPickupStatus);
+ }
+ this.getHandle().projectileSource = shooter;
+ }
+ // Paper end - Fix PickupStatus getting reset
}