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Finish chunk tick iteration optimisation port from Moonrise
This commit is contained in:
parent
4efd24b336
commit
b653276565
5 changed files with 98 additions and 403 deletions
|
@ -25105,7 +25105,7 @@ index 3dc1daa3c6a04d3ff1a2353773b465fc380994a2..3575782f13a7f3c52e64dc5046803305
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}
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}
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 60f678c26fb5144386d8697ddfd5b6d841563b6f..9aec513f05b10e78579f79ccda6acf285f13222e 100644
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index 60f678c26fb5144386d8697ddfd5b6d841563b6f..17fafa62f21e505f9f77cf486f7f766a404f7c31 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -46,7 +46,7 @@ import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemp
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@ -25117,7 +25117,7 @@ index 60f678c26fb5144386d8697ddfd5b6d841563b6f..9aec513f05b10e78579f79ccda6acf28
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public static final org.slf4j.Logger LOGGER = com.mojang.logging.LogUtils.getLogger(); // Paper
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private static final List<ChunkStatus> CHUNK_STATUSES = ChunkStatus.getStatusList();
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@@ -71,6 +71,61 @@ public class ServerChunkCache extends ChunkSource {
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@@ -71,6 +71,62 @@ public class ServerChunkCache extends ChunkSource {
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private final ca.spottedleaf.concurrentutil.map.ConcurrentLong2ReferenceChainedHashTable<net.minecraft.world.level.chunk.LevelChunk> fullChunks = new ca.spottedleaf.concurrentutil.map.ConcurrentLong2ReferenceChainedHashTable<>();
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long chunkFutureAwaitCounter;
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// Paper end
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@ -25176,10 +25176,11 @@ index 60f678c26fb5144386d8697ddfd5b6d841563b6f..9aec513f05b10e78579f79ccda6acf28
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+ return load ? this.syncLoad(chunkX, chunkZ, toStatus) : null;
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+ }
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+ // Paper end - rewrite chunk system
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+ private ServerChunkCache.ChunkAndHolder[] iterationCopy; // Paper - chunk tick iteration optimisations
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public ServerChunkCache(ServerLevel world, LevelStorageSource.LevelStorageAccess session, DataFixer dataFixer, StructureTemplateManager structureTemplateManager, Executor workerExecutor, ChunkGenerator chunkGenerator, int viewDistance, int simulationDistance, boolean dsync, ChunkProgressListener worldGenerationProgressListener, ChunkStatusUpdateListener chunkStatusChangeListener, Supplier<DimensionDataStorage> persistentStateManagerFactory) {
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this.level = world;
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@@ -97,13 +152,7 @@ public class ServerChunkCache extends ChunkSource {
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@@ -97,13 +153,7 @@ public class ServerChunkCache extends ChunkSource {
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}
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// CraftBukkit end
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// Paper start
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@ -25194,7 +25195,7 @@ index 60f678c26fb5144386d8697ddfd5b6d841563b6f..9aec513f05b10e78579f79ccda6acf28
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@Nullable
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public ChunkAccess getChunkAtImmediately(int x, int z) {
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@@ -174,63 +223,25 @@ public class ServerChunkCache extends ChunkSource {
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@@ -174,63 +224,25 @@ public class ServerChunkCache extends ChunkSource {
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@Nullable
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@Override
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public ChunkAccess getChunk(int x, int z, ChunkStatus leastStatus, boolean create) {
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@ -25210,13 +25211,13 @@ index 60f678c26fb5144386d8697ddfd5b6d841563b6f..9aec513f05b10e78579f79ccda6acf28
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- }
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- // Paper end - Perf: Optimise getChunkAt calls for loaded chunks
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- ProfilerFiller gameprofilerfiller = this.level.getProfiler();
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-
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- gameprofilerfiller.incrementCounter("getChunk");
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- long k = ChunkPos.asLong(x, z);
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+ // Paper start - rewrite chunk system
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+ if (leastStatus == ChunkStatus.FULL) {
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+ final LevelChunk ret = this.fullChunks.get(ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkKey(x, z));
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- gameprofilerfiller.incrementCounter("getChunk");
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- long k = ChunkPos.asLong(x, z);
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-
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- for (int l = 0; l < 4; ++l) {
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- if (k == this.lastChunkPos[l] && leastStatus == this.lastChunkStatus[l]) {
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- ChunkAccess ichunkaccess = this.lastChunk[l];
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@ -25268,7 +25269,7 @@ index 60f678c26fb5144386d8697ddfd5b6d841563b6f..9aec513f05b10e78579f79ccda6acf28
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}
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private void clearCache() {
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@@ -261,56 +272,59 @@ public class ServerChunkCache extends ChunkSource {
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@@ -261,56 +273,59 @@ public class ServerChunkCache extends ChunkSource {
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}
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private CompletableFuture<ChunkResult<ChunkAccess>> getChunkFutureMainThread(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) {
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@ -25364,7 +25365,7 @@ index 60f678c26fb5144386d8697ddfd5b6d841563b6f..9aec513f05b10e78579f79ccda6acf28
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}
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@Override
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@@ -323,16 +337,7 @@ public class ServerChunkCache extends ChunkSource {
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@@ -323,16 +338,7 @@ public class ServerChunkCache extends ChunkSource {
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}
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public boolean runDistanceManagerUpdates() { // Paper - public
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@ -25382,7 +25383,7 @@ index 60f678c26fb5144386d8697ddfd5b6d841563b6f..9aec513f05b10e78579f79ccda6acf28
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}
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// Paper start
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@@ -342,13 +347,14 @@ public class ServerChunkCache extends ChunkSource {
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@@ -342,13 +348,14 @@ public class ServerChunkCache extends ChunkSource {
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// Paper end
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public boolean isPositionTicking(long pos) {
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@ -25401,7 +25402,7 @@ index 60f678c26fb5144386d8697ddfd5b6d841563b6f..9aec513f05b10e78579f79ccda6acf28
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try (co.aikar.timings.Timing timed = level.timings.chunkSaveData.startTiming()) { // Paper - Timings
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this.chunkMap.saveAllChunks(flush);
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} // Paper - Timings
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@@ -361,12 +367,7 @@ public class ServerChunkCache extends ChunkSource {
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@@ -361,12 +368,7 @@ public class ServerChunkCache extends ChunkSource {
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}
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public void close(boolean save) throws IOException {
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@ -25415,7 +25416,7 @@ index 60f678c26fb5144386d8697ddfd5b6d841563b6f..9aec513f05b10e78579f79ccda6acf28
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}
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// CraftBukkit start - modelled on below
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@@ -394,6 +395,7 @@ public class ServerChunkCache extends ChunkSource {
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@@ -394,6 +396,7 @@ public class ServerChunkCache extends ChunkSource {
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this.level.getProfiler().popPush("chunks");
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if (tickChunks) {
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this.level.timings.chunks.startTiming(); // Paper - timings
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@ -25423,7 +25424,7 @@ index 60f678c26fb5144386d8697ddfd5b6d841563b6f..9aec513f05b10e78579f79ccda6acf28
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this.tickChunks();
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this.level.timings.chunks.stopTiming(); // Paper - timings
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this.chunkMap.tick();
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@@ -408,6 +410,7 @@ public class ServerChunkCache extends ChunkSource {
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@@ -408,6 +411,7 @@ public class ServerChunkCache extends ChunkSource {
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}
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private void tickChunks() {
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@ -25431,7 +25432,45 @@ index 60f678c26fb5144386d8697ddfd5b6d841563b6f..9aec513f05b10e78579f79ccda6acf28
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long i = this.level.getGameTime();
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long j = i - this.lastInhabitedUpdate;
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@@ -460,14 +463,19 @@ public class ServerChunkCache extends ChunkSource {
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@@ -417,18 +421,29 @@ public class ServerChunkCache extends ChunkSource {
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gameprofilerfiller.push("pollingChunks");
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gameprofilerfiller.push("filteringLoadedChunks");
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- List<ServerChunkCache.ChunkAndHolder> list = Lists.newArrayListWithCapacity(this.chunkMap.size());
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- Iterator iterator = this.chunkMap.getChunks().iterator();
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- if (this.level.getServer().tickRateManager().runsNormally()) this.level.timings.chunkTicks.startTiming(); // Paper
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+ // Paper start - chunk tick iteration optimisations
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+ List<ServerChunkCache.ChunkAndHolder> list;
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+ {
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+ final ca.spottedleaf.moonrise.common.list.ReferenceList<net.minecraft.server.level.ServerChunkCache.ChunkAndHolder> tickingChunks =
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+ ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel) this.level).moonrise$getTickingChunks();
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- while (iterator.hasNext()) {
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- ChunkHolder playerchunk = (ChunkHolder) iterator.next();
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- LevelChunk chunk = playerchunk.getTickingChunk();
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+ final ServerChunkCache.ChunkAndHolder[] raw = tickingChunks.getRawDataUnchecked();
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+ final int size = tickingChunks.size();
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- if (chunk != null) {
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- list.add(new ServerChunkCache.ChunkAndHolder(chunk, playerchunk));
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+ if (this.iterationCopy == null || this.iterationCopy.length < size) {
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+ this.iterationCopy = new ServerChunkCache.ChunkAndHolder[raw.length];
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}
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+ System.arraycopy(raw, 0, this.iterationCopy, 0, size);
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+
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+ list = it.unimi.dsi.fastutil.objects.ObjectArrayList.wrap(
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+ this.iterationCopy, size
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+ );
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}
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+ // Paper end - chunk tick iteration optimisations
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+ Iterator iterator = null; // Paper - chunk tick iteration optimisations
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+ if (this.level.getServer().tickRateManager().runsNormally()) this.level.timings.chunkTicks.startTiming(); // Paper
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+
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+ // Paper - chunk tick iteration optimisations
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if (this.level.tickRateManager().runsNormally()) {
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gameprofilerfiller.popPush("naturalSpawnCount");
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@@ -460,14 +475,19 @@ public class ServerChunkCache extends ChunkSource {
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LevelChunk chunk1 = chunkproviderserver_a.chunk;
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ChunkPos chunkcoordintpair = chunk1.getPos();
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@ -25453,7 +25492,35 @@ index 60f678c26fb5144386d8697ddfd5b6d841563b6f..9aec513f05b10e78579f79ccda6acf28
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}
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}
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}
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@@ -493,11 +501,12 @@ public class ServerChunkCache extends ChunkSource {
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@@ -482,22 +502,35 @@ public class ServerChunkCache extends ChunkSource {
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}
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gameprofilerfiller.popPush("broadcast");
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- list.forEach((chunkproviderserver_a1) -> {
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- this.level.timings.broadcastChunkUpdates.startTiming(); // Paper - timing
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- chunkproviderserver_a1.holder.broadcastChanges(chunkproviderserver_a1.chunk);
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- this.level.timings.broadcastChunkUpdates.stopTiming(); // Paper - timing
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- });
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+ // Paper start - chunk tick iteration optimisations
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+ this.level.timings.broadcastChunkUpdates.startTiming(); // Paper - timing
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+ {
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+ final it.unimi.dsi.fastutil.objects.ObjectArrayList<net.minecraft.server.level.ServerChunkCache.ChunkAndHolder> chunks = (it.unimi.dsi.fastutil.objects.ObjectArrayList<net.minecraft.server.level.ServerChunkCache.ChunkAndHolder>)list;
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+ final ServerChunkCache.ChunkAndHolder[] raw = chunks.elements();
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+ final int size = chunks.size();
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+
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+ Objects.checkFromToIndex(0, size, raw.length);
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+ for (int idx = 0; idx < size; ++idx) {
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+ final ServerChunkCache.ChunkAndHolder holder = raw[idx];
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+ raw[idx] = null;
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+
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+ holder.holder().broadcastChanges(holder.chunk());
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+ }
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+ }
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+ this.level.timings.broadcastChunkUpdates.stopTiming(); // Paper - timing
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+ // Paper end - chunk tick iteration optimisations
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gameprofilerfiller.pop();
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gameprofilerfiller.pop();
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}
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}
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private void getFullChunk(long pos, Consumer<LevelChunk> chunkConsumer) {
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@ -25470,7 +25537,7 @@ index 60f678c26fb5144386d8697ddfd5b6d841563b6f..9aec513f05b10e78579f79ccda6acf28
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}
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@@ -591,6 +600,12 @@ public class ServerChunkCache extends ChunkSource {
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@@ -591,6 +624,12 @@ public class ServerChunkCache extends ChunkSource {
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this.chunkMap.setServerViewDistance(watchDistance);
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}
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@ -25483,7 +25550,7 @@ index 60f678c26fb5144386d8697ddfd5b6d841563b6f..9aec513f05b10e78579f79ccda6acf28
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public void setSimulationDistance(int simulationDistance) {
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this.distanceManager.updateSimulationDistance(simulationDistance);
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}
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@@ -669,21 +684,19 @@ public class ServerChunkCache extends ChunkSource {
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@@ -669,21 +708,19 @@ public class ServerChunkCache extends ChunkSource {
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@Override
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// CraftBukkit start - process pending Chunk loadCallback() and unloadCallback() after each run task
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public boolean pollTask() {
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|
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@ -37,10 +37,10 @@ index edb36dee707433d4f9419aef6ac6cc0bec5f285e..c282566ee45d79b4fb3297989e054c80
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// Paper end
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 9aec513f05b10e78579f79ccda6acf285f13222e..96a03770d47c47e07615815bcc3d474d6cd7711b 100644
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index 17fafa62f21e505f9f77cf486f7f766a404f7c31..2ed9a088d0fd56043d161909ce8e0df683a6413a 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -437,7 +437,19 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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@@ -449,14 +449,26 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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gameprofilerfiller.popPush("naturalSpawnCount");
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this.level.timings.countNaturalMobs.startTiming(); // Paper - timings
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int k = this.distanceManager.getNaturalSpawnChunkCount();
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|
@ -61,6 +61,14 @@ index 9aec513f05b10e78579f79ccda6acf285f13222e..96a03770d47c47e07615815bcc3d474d
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this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings
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this.lastSpawnState = spawnercreature_d;
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gameprofilerfiller.popPush("spawnAndTick");
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boolean flag = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit
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- Util.shuffle(list, this.level.random);
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+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) Util.shuffle(list, this.level.random); // Paper - per player mob spawns - do not need this when per-player is enabled
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// Paper start - PlayerNaturallySpawnCreaturesEvent
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int chunkRange = level.spigotConfig.mobSpawnRange;
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chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index fd61e10fd3151bf8cc206a93d4ede22a7c681dbf..23ddb7735623e502eda2b7b3029c6597f4b0f9a0 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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|
|
|
@ -37,10 +37,10 @@ index c282566ee45d79b4fb3297989e054c803873a294..dc64227e3b0d7855ef8870935aa437b7
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}
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// Paper end
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 96a03770d47c47e07615815bcc3d474d6cd7711b..5f195875564822f422127462fbbeea5df4a4e1cb 100644
|
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index 2ed9a088d0fd56043d161909ce8e0df683a6413a..cdb9160244cc69acd36ac9afcfe109a15ab2ab58 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
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@@ -443,7 +443,17 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
|
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@@ -455,7 +455,17 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
|
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if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
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// re-set mob counts
|
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for (ServerPlayer player : this.level.players) {
|
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|
|
|
@ -6,10 +6,10 @@ Subject: [PATCH] Write SavedData IO async
|
|||
Co-Authored-By: Shane Freeder <theboyetronic@gmail.com>
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
||||
index 5f195875564822f422127462fbbeea5df4a4e1cb..5149f7a5f0ee8620df582dcf26151e5842463cae 100644
|
||||
index cdb9160244cc69acd36ac9afcfe109a15ab2ab58..8a0b00d645e4cf2ca96ec7e8ebc6ef726a0ab8b0 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
||||
@@ -368,6 +368,13 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
|
||||
@@ -369,6 +369,13 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
|
||||
|
||||
public void close(boolean save) throws IOException {
|
||||
((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)this.level).moonrise$getChunkTaskScheduler().chunkHolderManager.close(save, true); // Paper - rewrite chunk system
|
||||
|
|
|
@ -1,380 +0,0 @@
|
|||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
||||
Date: Sat, 23 Sep 2023 21:36:36 -0700
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||||
Subject: [PATCH] Optimise chunk tick iteration
|
||||
|
||||
When per-player mob spawning is enabled we do not need to randomly
|
||||
shuffle the chunk list. Additionally, we can use the NearbyPlayers
|
||||
class to quickly retrieve nearby players instead of possible
|
||||
searching all players on the server.
|
||||
|
||||
diff --git a/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java b/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java
|
||||
index c3ce8a42dddd76b7189ad5685b23f9d9f8ccadb3..f164256d59b761264876ca0c85f812d101bfd5de 100644
|
||||
--- a/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java
|
||||
+++ b/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java
|
||||
@@ -17,7 +17,8 @@ public final class NearbyPlayers {
|
||||
GENERAL_SMALL,
|
||||
GENERAL_REALLY_SMALL,
|
||||
TICK_VIEW_DISTANCE,
|
||||
- VIEW_DISTANCE;
|
||||
+ VIEW_DISTANCE, // Paper - optimise chunk iteration
|
||||
+ SPAWN_RANGE, // Paper - optimise chunk iteration
|
||||
}
|
||||
|
||||
private static final NearbyMapType[] MOB_TYPES = NearbyMapType.values();
|
||||
@@ -26,10 +27,12 @@ public final class NearbyPlayers {
|
||||
private static final int GENERAL_AREA_VIEW_DISTANCE = 33;
|
||||
private static final int GENERAL_SMALL_VIEW_DISTANCE = 10;
|
||||
private static final int GENERAL_REALLY_SMALL_VIEW_DISTANCE = 3;
|
||||
+ private static final int SPAWN_RANGE_VIEW_DISTANCE = net.minecraft.server.level.DistanceManager.MOB_SPAWN_RANGE; // Paper - optimise chunk iteration
|
||||
|
||||
public static final int GENERAL_AREA_VIEW_DISTANCE_BLOCKS = (GENERAL_AREA_VIEW_DISTANCE << 4);
|
||||
public static final int GENERAL_SMALL_AREA_VIEW_DISTANCE_BLOCKS = (GENERAL_SMALL_VIEW_DISTANCE << 4);
|
||||
public static final int GENERAL_REALLY_SMALL_AREA_VIEW_DISTANCE_BLOCKS = (GENERAL_REALLY_SMALL_VIEW_DISTANCE << 4);
|
||||
+ public static final int SPAWN_RANGE_VIEW_DISTANCE_BLOCKS = (SPAWN_RANGE_VIEW_DISTANCE << 4); // Paper - optimise chunk iteration
|
||||
|
||||
private final ServerLevel world;
|
||||
private final Reference2ReferenceOpenHashMap<ServerPlayer, TrackedPlayer[]> players = new Reference2ReferenceOpenHashMap<>();
|
||||
@@ -80,6 +83,7 @@ public final class NearbyPlayers {
|
||||
players[NearbyMapType.GENERAL_REALLY_SMALL.ordinal()].update(chunk.x, chunk.z, GENERAL_REALLY_SMALL_VIEW_DISTANCE);
|
||||
players[NearbyMapType.TICK_VIEW_DISTANCE.ordinal()].update(chunk.x, chunk.z, ChunkSystem.getTickViewDistance(player));
|
||||
players[NearbyMapType.VIEW_DISTANCE.ordinal()].update(chunk.x, chunk.z, ChunkSystem.getLoadViewDistance(player));
|
||||
+ players[NearbyMapType.SPAWN_RANGE.ordinal()].update(chunk.x, chunk.z, SPAWN_RANGE_VIEW_DISTANCE); // Paper - optimise chunk iteration
|
||||
}
|
||||
|
||||
public TrackedChunk getChunk(final ChunkPos pos) {
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
|
||||
index 13d15a135dd0373bef4a5ac9ffb56dbbf53353a0..472b9494f8a34a8ba90d6a2936b0db7530a229ad 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
|
||||
@@ -77,11 +77,19 @@ public class ChunkHolder {
|
||||
|
||||
// Paper start
|
||||
public void onChunkAdd() {
|
||||
-
|
||||
+ // Paper start - optimise chunk tick iteration
|
||||
+ if (this.needsBroadcastChanges()) {
|
||||
+ this.chunkMap.needsChangeBroadcasting.add(this);
|
||||
+ }
|
||||
+ // Paper end - optimise chunk tick iteration
|
||||
}
|
||||
|
||||
public void onChunkRemove() {
|
||||
-
|
||||
+ // Paper start - optimise chunk tick iteration
|
||||
+ if (this.needsBroadcastChanges()) {
|
||||
+ this.chunkMap.needsChangeBroadcasting.remove(this);
|
||||
+ }
|
||||
+ // Paper end - optimise chunk tick iteration
|
||||
}
|
||||
// Paper end
|
||||
|
||||
@@ -216,7 +224,7 @@ public class ChunkHolder {
|
||||
|
||||
if (i < 0 || i >= this.changedBlocksPerSection.length) return; // CraftBukkit - SPIGOT-6086, SPIGOT-6296
|
||||
if (this.changedBlocksPerSection[i] == null) {
|
||||
- this.hasChangedSections = true;
|
||||
+ this.hasChangedSections = true; this.addToBroadcastMap(); // Paper - optimise chunk tick iteration
|
||||
this.changedBlocksPerSection[i] = new ShortOpenHashSet();
|
||||
}
|
||||
|
||||
@@ -236,6 +244,7 @@ public class ChunkHolder {
|
||||
int k = this.lightEngine.getMaxLightSection();
|
||||
|
||||
if (y >= j && y <= k) {
|
||||
+ this.addToBroadcastMap(); // Paper - optimise chunk tick iteration
|
||||
int l = y - j;
|
||||
|
||||
if (lightType == LightLayer.SKY) {
|
||||
@@ -254,9 +263,19 @@ public class ChunkHolder {
|
||||
this.broadcast(this.getPlayers(onChunkViewEdge), packet); // Paper - rewrite chunk system
|
||||
}
|
||||
// Paper end - starlight
|
||||
+ // Paper start - optimise chunk tick iteration
|
||||
+ public final boolean needsBroadcastChanges() {
|
||||
+ return this.hasChangedSections || !this.skyChangedLightSectionFilter.isEmpty() || !this.blockChangedLightSectionFilter.isEmpty();
|
||||
+ }
|
||||
+
|
||||
+ private void addToBroadcastMap() {
|
||||
+ io.papermc.paper.util.TickThread.ensureTickThread(this.chunkMap.level, this.pos, "Asynchronous ChunkHolder update is not allowed");
|
||||
+ this.chunkMap.needsChangeBroadcasting.add(this);
|
||||
+ }
|
||||
+ // Paper end - optimise chunk tick iteration
|
||||
|
||||
public void broadcastChanges(LevelChunk chunk) {
|
||||
- if (this.hasChangedSections || !this.skyChangedLightSectionFilter.isEmpty() || !this.blockChangedLightSectionFilter.isEmpty()) {
|
||||
+ if (this.needsBroadcastChanges()) { // Paper - optimise chunk tick iteration; moved into above, other logic needs to call
|
||||
Level world = chunk.getLevel();
|
||||
List list;
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
||||
index 48f7997e8a20f5a5a77516cbde990d0aacc2078a..dbe9df1e1973db133f7c8516256697ef7c968137 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
||||
@@ -194,6 +194,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
this.playerEntityTrackerTrackMaps[i].remove(player);
|
||||
}
|
||||
// Paper end - use distance map to optimise tracker
|
||||
+ this.playerMobSpawnMap.remove(player); // Paper - optimise chunk tick iteration
|
||||
}
|
||||
|
||||
void updateMaps(ServerPlayer player) {
|
||||
@@ -243,6 +244,10 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
}
|
||||
public final io.papermc.paper.util.player.NearbyPlayers nearbyPlayers;
|
||||
// Paper end
|
||||
+ // Paper start - optimise chunk tick iteration
|
||||
+ public final it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<ChunkHolder> needsChangeBroadcasting = new it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<>();
|
||||
+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobSpawnMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
|
||||
+ // Paper end - optimise chunk tick iteration
|
||||
|
||||
public ChunkMap(ServerLevel world, LevelStorageSource.LevelStorageAccess session, DataFixer dataFixer, StructureTemplateManager structureTemplateManager, Executor executor, BlockableEventLoop<Runnable> mainThreadExecutor, LightChunkGetter chunkProvider, ChunkGenerator chunkGenerator, ChunkProgressListener worldGenerationProgressListener, ChunkStatusUpdateListener chunkStatusChangeListener, Supplier<DimensionDataStorage> persistentStateManagerFactory, int viewDistance, boolean dsync) {
|
||||
super(new RegionStorageInfo(session.getLevelId(), world.dimension(), "chunk"), session.getDimensionPath(world.dimension()).resolve("region"), dataFixer, dsync);
|
||||
@@ -411,7 +416,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
}
|
||||
// Paper end - Optional per player mob spawns
|
||||
|
||||
- private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
|
||||
+ public static double euclideanDistanceSquared(ChunkPos pos, Entity entity) { // Paper - optimise chunk iteration; public
|
||||
double d0 = (double) SectionPos.sectionToBlockCoord(pos.x, 8);
|
||||
double d1 = (double) SectionPos.sectionToBlockCoord(pos.z, 8);
|
||||
double d2 = d0 - entity.getX();
|
||||
diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
|
||||
index ed5154e41ca858f4d6b4d1c276c66831c038d2a6..cdb3c2cde5d9133ef60cf96d91762e6a7c8aeb4a 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
|
||||
@@ -49,7 +49,7 @@ public abstract class DistanceManager {
|
||||
private static final int INITIAL_TICKET_LIST_CAPACITY = 4;
|
||||
final Long2ObjectMap<ObjectSet<ServerPlayer>> playersPerChunk = new Long2ObjectOpenHashMap();
|
||||
// Paper - rewrite chunk system
|
||||
- private final DistanceManager.FixedPlayerDistanceChunkTracker naturalSpawnChunkCounter = new DistanceManager.FixedPlayerDistanceChunkTracker(8);
|
||||
+ public static final int MOB_SPAWN_RANGE = 8; //private final DistanceManager.FixedPlayerDistanceChunkTracker naturalSpawnChunkCounter = new DistanceManager.FixedPlayerDistanceChunkTracker(8); // Paper - optimise chunk tick iteration
|
||||
// Paper - rewrite chunk system
|
||||
private final ChunkMap chunkMap; // Paper
|
||||
|
||||
@@ -135,7 +135,7 @@ public abstract class DistanceManager {
|
||||
long i = chunkcoordintpair.toLong();
|
||||
|
||||
// Paper - no longer used
|
||||
- this.naturalSpawnChunkCounter.update(i, 0, true);
|
||||
+ //this.naturalSpawnChunkCounter.update(i, 0, true); // Paper - optimise chunk tick iteration
|
||||
//this.playerTicketManager.update(i, 0, true); // Paper - no longer used
|
||||
//this.tickingTicketsTracker.addTicket(TicketType.PLAYER, chunkcoordintpair, this.getPlayerTicketLevel(), chunkcoordintpair); // Paper - no longer used
|
||||
}
|
||||
@@ -149,7 +149,7 @@ public abstract class DistanceManager {
|
||||
if (objectset != null) objectset.remove(player); // Paper - some state corruption happens here, don't crash, clean up gracefully
|
||||
if (objectset == null || objectset.isEmpty()) { // Paper
|
||||
this.playersPerChunk.remove(i);
|
||||
- this.naturalSpawnChunkCounter.update(i, Integer.MAX_VALUE, false);
|
||||
+ //this.naturalSpawnChunkCounter.update(i, Integer.MAX_VALUE, false); // Paper - optimise chunk tick iteration
|
||||
//this.playerTicketManager.update(i, Integer.MAX_VALUE, false); // Paper - no longer used
|
||||
//this.tickingTicketsTracker.removeTicket(TicketType.PLAYER, chunkcoordintpair, this.getPlayerTicketLevel(), chunkcoordintpair); // Paper - no longer used
|
||||
}
|
||||
@@ -191,13 +191,11 @@ public abstract class DistanceManager {
|
||||
}
|
||||
|
||||
public int getNaturalSpawnChunkCount() {
|
||||
- this.naturalSpawnChunkCounter.runAllUpdates();
|
||||
- return this.naturalSpawnChunkCounter.chunks.size();
|
||||
+ return this.chunkMap.playerMobSpawnMap.size(); // Paper - optimise chunk tick iteration
|
||||
}
|
||||
|
||||
public boolean hasPlayersNearby(long chunkPos) {
|
||||
- this.naturalSpawnChunkCounter.runAllUpdates();
|
||||
- return this.naturalSpawnChunkCounter.chunks.containsKey(chunkPos);
|
||||
+ return this.chunkMap.playerMobSpawnMap.getObjectsInRange(chunkPos) != null; // Paper - optimise chunk tick iteration
|
||||
}
|
||||
|
||||
public String getDebugStatus() {
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
||||
index 01577dbb16ff6abc9edcf897f7fadaad14350184..e2c67c011503c9c37b9d637c0268717baac13e32 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
||||
@@ -499,18 +499,10 @@ public class ServerChunkCache extends ChunkSource {
|
||||
|
||||
gameprofilerfiller.push("pollingChunks");
|
||||
gameprofilerfiller.push("filteringLoadedChunks");
|
||||
- List<ServerChunkCache.ChunkAndHolder> list = Lists.newArrayListWithCapacity(this.chunkMap.size());
|
||||
- Iterator iterator = this.chunkMap.getChunks().iterator();
|
||||
+ // Paper - optimise chunk tick iteration
|
||||
if (this.level.getServer().tickRateManager().runsNormally()) this.level.timings.chunkTicks.startTiming(); // Paper
|
||||
|
||||
- while (iterator.hasNext()) {
|
||||
- ChunkHolder playerchunk = (ChunkHolder) iterator.next();
|
||||
- LevelChunk chunk = playerchunk.getTickingChunk();
|
||||
-
|
||||
- if (chunk != null) {
|
||||
- list.add(new ServerChunkCache.ChunkAndHolder(chunk, playerchunk));
|
||||
- }
|
||||
- }
|
||||
+ // Paper - optimise chunk tick iteration
|
||||
|
||||
if (this.level.tickRateManager().runsNormally()) {
|
||||
gameprofilerfiller.popPush("naturalSpawnCount");
|
||||
@@ -545,38 +537,109 @@ public class ServerChunkCache extends ChunkSource {
|
||||
gameprofilerfiller.popPush("spawnAndTick");
|
||||
boolean flag = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit
|
||||
|
||||
- Util.shuffle(list, this.level.random);
|
||||
- // Paper start - PlayerNaturallySpawnCreaturesEvent
|
||||
- int chunkRange = level.spigotConfig.mobSpawnRange;
|
||||
- chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
|
||||
- chunkRange = Math.min(chunkRange, 8);
|
||||
- for (ServerPlayer entityPlayer : this.level.players()) {
|
||||
- entityPlayer.playerNaturallySpawnedEvent = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityPlayer.getBukkitEntity(), (byte) chunkRange);
|
||||
- entityPlayer.playerNaturallySpawnedEvent.callEvent();
|
||||
+ // Paper start - optimise chunk tick iteration
|
||||
+ ChunkMap playerChunkMap = this.chunkMap;
|
||||
+ for (ServerPlayer player : this.level.players) {
|
||||
+ if (!player.affectsSpawning || player.isSpectator()) {
|
||||
+ playerChunkMap.playerMobSpawnMap.remove(player);
|
||||
+ player.playerNaturallySpawnedEvent = null;
|
||||
+ player.lastEntitySpawnRadiusSquared = -1.0;
|
||||
+ continue;
|
||||
+ }
|
||||
+
|
||||
+ int viewDistance = io.papermc.paper.chunk.system.ChunkSystem.getTickViewDistance(player);
|
||||
+
|
||||
+ // copied and modified from isOutisdeRange
|
||||
+ int chunkRange = (int)level.spigotConfig.mobSpawnRange;
|
||||
+ chunkRange = (chunkRange > viewDistance) ? viewDistance : chunkRange;
|
||||
+ chunkRange = (chunkRange > DistanceManager.MOB_SPAWN_RANGE) ? DistanceManager.MOB_SPAWN_RANGE : chunkRange;
|
||||
+
|
||||
+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(player.getBukkitEntity(), (byte)chunkRange);
|
||||
+ event.callEvent();
|
||||
+ if (event.isCancelled() || event.getSpawnRadius() < 0) {
|
||||
+ playerChunkMap.playerMobSpawnMap.remove(player);
|
||||
+ player.playerNaturallySpawnedEvent = null;
|
||||
+ player.lastEntitySpawnRadiusSquared = -1.0;
|
||||
+ continue;
|
||||
+ }
|
||||
+
|
||||
+ int range = Math.min(event.getSpawnRadius(), DistanceManager.MOB_SPAWN_RANGE); // limit to max spawn range
|
||||
+ int chunkX = io.papermc.paper.util.CoordinateUtils.getChunkCoordinate(player.getX());
|
||||
+ int chunkZ = io.papermc.paper.util.CoordinateUtils.getChunkCoordinate(player.getZ());
|
||||
+
|
||||
+ playerChunkMap.playerMobSpawnMap.addOrUpdate(player, chunkX, chunkZ, range);
|
||||
+ player.lastEntitySpawnRadiusSquared = (double)((range << 4) * (range << 4)); // used in anyPlayerCloseEnoughForSpawning
|
||||
+ player.playerNaturallySpawnedEvent = event;
|
||||
}
|
||||
- // Paper end - PlayerNaturallySpawnCreaturesEvent
|
||||
+ // Paper end - optimise chunk tick iteration
|
||||
int l = this.level.getGameRules().getInt(GameRules.RULE_RANDOMTICKING);
|
||||
boolean flag1 = this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) != 0L && this.level.getLevelData().getGameTime() % this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) == 0L; // CraftBukkit
|
||||
- Iterator iterator1 = list.iterator();
|
||||
+ // Paper - optimise chunk tick iteration
|
||||
|
||||
int chunksTicked = 0; // Paper
|
||||
- while (iterator1.hasNext()) {
|
||||
- ServerChunkCache.ChunkAndHolder chunkproviderserver_a = (ServerChunkCache.ChunkAndHolder) iterator1.next();
|
||||
- LevelChunk chunk1 = chunkproviderserver_a.chunk;
|
||||
+ // Paper start - optimise chunk tick iteration
|
||||
+ io.papermc.paper.util.player.NearbyPlayers nearbyPlayers = this.chunkMap.getNearbyPlayers(); // Paper - optimise chunk tick iteration
|
||||
+ Iterator<LevelChunk> chunkIterator;
|
||||
+ if (this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
|
||||
+ chunkIterator = this.tickingChunks.iterator();
|
||||
+ } else {
|
||||
+ chunkIterator = this.tickingChunks.unsafeIterator();
|
||||
+ List<LevelChunk> shuffled = Lists.newArrayListWithCapacity(this.tickingChunks.size());
|
||||
+ while (chunkIterator.hasNext()) {
|
||||
+ shuffled.add(chunkIterator.next());
|
||||
+ }
|
||||
+ Util.shuffle(shuffled, this.level.random);
|
||||
+ chunkIterator = shuffled.iterator();
|
||||
+ }
|
||||
+ try {
|
||||
+ // Paper end - optimise chunk tick iteration
|
||||
+ while (chunkIterator.hasNext()) {
|
||||
+ LevelChunk chunk1 = chunkIterator.next();
|
||||
+ // Paper end - optimise chunk tick iteration
|
||||
ChunkPos chunkcoordintpair = chunk1.getPos();
|
||||
|
||||
- if (this.level.isNaturalSpawningAllowed(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair)) {
|
||||
+ // Paper start - optimise chunk tick iteration
|
||||
+ com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> playersNearby
|
||||
+ = nearbyPlayers.getPlayers(chunkcoordintpair, io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.SPAWN_RANGE);
|
||||
+ if (playersNearby == null) {
|
||||
+ continue;
|
||||
+ }
|
||||
+ Object[] rawData = playersNearby.getRawData();
|
||||
+ boolean spawn = false;
|
||||
+ boolean tick = false;
|
||||
+ for (int itr = 0, len = playersNearby.size(); itr < len; ++itr) {
|
||||
+ ServerPlayer player = (ServerPlayer)rawData[itr];
|
||||
+ if (player.isSpectator()) {
|
||||
+ continue;
|
||||
+ }
|
||||
+
|
||||
+ double distance = ChunkMap.euclideanDistanceSquared(chunkcoordintpair, player);
|
||||
+ spawn |= player.lastEntitySpawnRadiusSquared >= distance;
|
||||
+ tick |= ((double)io.papermc.paper.util.player.NearbyPlayers.SPAWN_RANGE_VIEW_DISTANCE_BLOCKS) * ((double)io.papermc.paper.util.player.NearbyPlayers.SPAWN_RANGE_VIEW_DISTANCE_BLOCKS) >= distance;
|
||||
+ if (spawn & tick) {
|
||||
+ break;
|
||||
+ }
|
||||
+ }
|
||||
+ if (tick && chunk1.chunkStatus.isOrAfter(net.minecraft.server.level.FullChunkStatus.ENTITY_TICKING)) {
|
||||
+ // Paper end - optimise chunk tick iteration
|
||||
chunk1.incrementInhabitedTime(j);
|
||||
- if (flag && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair, true)) { // Spigot
|
||||
+ if (spawn && flag && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair)) { // Spigot // Paper - optimise chunk tick iteration
|
||||
NaturalSpawner.spawnForChunk(this.level, chunk1, spawnercreature_d, this.spawnFriendlies, this.spawnEnemies, flag1);
|
||||
}
|
||||
|
||||
- if (this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) {
|
||||
+ if (true || this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) { // Paper - optimise chunk tick iteration
|
||||
this.level.tickChunk(chunk1, l);
|
||||
if ((chunksTicked++ & 1) == 0) net.minecraft.server.MinecraftServer.getServer().executeMidTickTasks(); // Paper
|
||||
}
|
||||
}
|
||||
}
|
||||
+ // Paper start - optimise chunk tick iteration
|
||||
+ } finally {
|
||||
+ if (chunkIterator instanceof io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet.Iterator safeIterator) {
|
||||
+ safeIterator.finishedIterating();
|
||||
+ }
|
||||
+ }
|
||||
+ // Paper end - optimise chunk tick iteration
|
||||
this.level.timings.chunkTicks.stopTiming(); // Paper
|
||||
|
||||
gameprofilerfiller.popPush("customSpawners");
|
||||
@@ -588,11 +651,23 @@ public class ServerChunkCache extends ChunkSource {
|
||||
}
|
||||
|
||||
gameprofilerfiller.popPush("broadcast");
|
||||
- list.forEach((chunkproviderserver_a1) -> {
|
||||
+ // Paper - optimise chunk tick iteration
|
||||
this.level.timings.broadcastChunkUpdates.startTiming(); // Paper - timing
|
||||
- chunkproviderserver_a1.holder.broadcastChanges(chunkproviderserver_a1.chunk);
|
||||
+ // Paper start - optimise chunk tick iteration
|
||||
+ if (!this.chunkMap.needsChangeBroadcasting.isEmpty()) {
|
||||
+ it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<ChunkHolder> copy = this.chunkMap.needsChangeBroadcasting.clone();
|
||||
+ this.chunkMap.needsChangeBroadcasting.clear();
|
||||
+ for (ChunkHolder holder : copy) {
|
||||
+ holder.broadcastChanges(holder.getFullChunkNowUnchecked()); // LevelChunks are NEVER unloaded
|
||||
+ if (holder.needsBroadcastChanges()) {
|
||||
+ // I DON'T want to KNOW what DUMB plugins might be doing.
|
||||
+ this.chunkMap.needsChangeBroadcasting.add(holder);
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ // Paper end - optimise chunk tick iteration
|
||||
this.level.timings.broadcastChunkUpdates.stopTiming(); // Paper - timing
|
||||
- });
|
||||
+ // Paper - optimise chunk tick iteration
|
||||
gameprofilerfiller.pop();
|
||||
gameprofilerfiller.pop();
|
||||
}
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
||||
index 09a80b6816e50ea0d733725c59164520136308d6..6a4637eef14cbd84bbe26ef16f004b8f93367a3d 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
||||
@@ -342,6 +342,9 @@ public class ServerPlayer extends Player {
|
||||
});
|
||||
}
|
||||
// Paper end - replace player chunk loader
|
||||
+ // Paper start - optimise chunk tick iteration
|
||||
+ public double lastEntitySpawnRadiusSquared = -1.0;
|
||||
+ // Paper end - optimise chunk tick iteration
|
||||
|
||||
public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile, ClientInformation clientOptions) {
|
||||
super(world, world.getSharedSpawnPos(), world.getSharedSpawnAngle(), profile);
|
Loading…
Reference in a new issue