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Revert a change made to getChunkFuture for isUnloading
Talked with leaf on it and understand what its going now even though it was a hack fix by Spigot, but seems ok. I had orig made this change thinking it was the source of another issue but that came out to not be true. Fixes #3573
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1f181040dd
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1 changed files with 4 additions and 13 deletions
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@ -413,7 +413,7 @@ index 7702fbefa598bce7e6a2d287f7ec36b78a62bff8..f7be94e801e58a39e0efcc813d95bbd6
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public void a() {
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super.a();
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 7a275bf3260f9fbefc41883c5ebdc1eb2196daf0..81a200ea4c533744890b6e19dd0d83f57351906c 100644
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index 7a275bf3260f9fbefc41883c5ebdc1eb2196daf0..b6a7e475c6ebe499c641db5967adb1674323a517 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -432,6 +432,26 @@ public class ChunkProviderServer extends IChunkProvider {
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@ -461,12 +461,8 @@ index 7a275bf3260f9fbefc41883c5ebdc1eb2196daf0..81a200ea4c533744890b6e19dd0d83f5
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} // Paper
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ichunkaccess = (IChunkAccess) ((Either) completablefuture.join()).map((ichunkaccess1) -> {
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return ichunkaccess1;
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@@ -527,13 +551,15 @@ public class ChunkProviderServer extends IChunkProvider {
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PlayerChunk.State currentChunkState = PlayerChunk.getChunkState(playerchunk.getTicketLevel());
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currentlyUnloading = (oldChunkState.isAtLeast(PlayerChunk.State.BORDER) && !currentChunkState.isAtLeast(PlayerChunk.State.BORDER));
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}
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- if (flag && !currentlyUnloading) {
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+ if (flag) { // Paper - don't care about unloading state
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@@ -530,10 +554,12 @@ public class ChunkProviderServer extends IChunkProvider {
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if (flag && !currentlyUnloading) {
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// CraftBukkit end
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this.chunkMapDistance.a(TicketType.UNKNOWN, chunkcoordintpair, l, chunkcoordintpair);
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+ if (isUrgent) this.chunkMapDistance.markUrgent(chunkcoordintpair); // Paper
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@ -478,7 +474,7 @@ index 7a275bf3260f9fbefc41883c5ebdc1eb2196daf0..81a200ea4c533744890b6e19dd0d83f5
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this.tickDistanceManager();
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playerchunk = this.getChunk(k);
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gameprofilerfiller.exit();
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@@ -542,12 +568,17 @@ public class ChunkProviderServer extends IChunkProvider {
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@@ -542,8 +568,13 @@ public class ChunkProviderServer extends IChunkProvider {
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}
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}
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}
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@ -494,11 +490,6 @@ index 7a275bf3260f9fbefc41883c5ebdc1eb2196daf0..81a200ea4c533744890b6e19dd0d83f5
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}
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private boolean a(@Nullable PlayerChunk playerchunk, int i) {
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- return playerchunk == null || playerchunk.oldTicketLevel > i; // CraftBukkit using oldTicketLevel for isLoaded checks
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+ return playerchunk == null || playerchunk.getTicketLevel() > i; // CraftBukkit using oldTicketLevel for isLoaded checks - Paper - keep vanilla check
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}
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public boolean isLoaded(int i, int j) {
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@@ -593,7 +624,8 @@ public class ChunkProviderServer extends IChunkProvider {
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return this.serverThreadQueue.executeNext();
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}
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