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Use SpawnReason.NATURAL for Phantom spawning
By: klugemonkey <klugemonkey@spawnchunk.com>
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1 changed files with 11 additions and 0 deletions
11
paper-server/nms-patches/MobSpawnerPhantom.patch
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11
paper-server/nms-patches/MobSpawnerPhantom.patch
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--- a/net/minecraft/server/MobSpawnerPhantom.java
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+++ b/net/minecraft/server/MobSpawnerPhantom.java
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@@ -54,7 +54,7 @@
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entityphantom.setPositionRotation(blockposition1, 0.0F, 0.0F);
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groupdataentity = entityphantom.prepare(difficultydamagescaler, groupdataentity, (NBTTagCompound) null);
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- world.addEntity(entityphantom);
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+ world.addEntity(entityphantom, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.NATURAL); // CraftBukkit
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}
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i += k;
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