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Fix recursion in EntityFox (#2418)
I changed a method call without looking at the implications. super.processDeath would re-invoke the unmapped method, whereas super.d would call the super method.
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1 changed files with 3 additions and 3 deletions
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@ -1,4 +1,4 @@
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From 5d6dc2bb82c80b978eaccdeb9e69dbf34d723805 Mon Sep 17 00:00:00 2001
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From 11a05d88ac3b775120ee4c8319d2c249400e45f2 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Tue, 21 Aug 2018 01:39:35 +0100
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Subject: [PATCH] Improve death events
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@ -61,7 +61,7 @@ index 627925e3ba..e516db2701 100644
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}
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diff --git a/src/main/java/net/minecraft/server/EntityFox.java b/src/main/java/net/minecraft/server/EntityFox.java
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index 85231309fd..97059b8239 100644
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index 85231309fd..1da2f013fc 100644
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--- a/src/main/java/net/minecraft/server/EntityFox.java
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+++ b/src/main/java/net/minecraft/server/EntityFox.java
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@@ -597,15 +597,25 @@ public class EntityFox extends EntityAnimal {
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@ -74,7 +74,7 @@ index 85231309fd..97059b8239 100644
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+ ItemStack itemstack = this.getEquipment(EnumItemSlot.MAINHAND).cloneItemStack(); // Paper
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+
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+ // Paper start - Cancellable death event
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.processDeath(damagesource);
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.d(damagesource);
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+
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+ // Below is code to drop
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+
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