Update from upstream SpigotMC

Upstream merge (we must go deeper) SpigotMC/Spigot@1e7bc383c3
This commit is contained in:
Zach Brown 2014-08-18 10:43:17 -05:00
parent 706fab83cd
commit b742f7a892
122 changed files with 7 additions and 125 deletions

2
Bukkit

@ -1 +1 @@
Subproject commit 8d5b4c1e9acc499377da0d807e7ca2245d5c3bdf
Subproject commit f210234e59275330f83b994e199c76f6abd41ee7

View file

@ -5,19 +5,6 @@ Subject: [PATCH] Fix slow tab complete for some commands.
Use online players instead of offline players, which is very slow.
diff --git a/src/main/java/org/bukkit/command/defaults/DeopCommand.java b/src/main/java/org/bukkit/command/defaults/DeopCommand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/command/defaults/DeopCommand.java
+++ b/src/main/java/org/bukkit/command/defaults/DeopCommand.java
@@ -0,0 +0,0 @@ public class DeopCommand extends VanillaCommand {
if (args.length == 1) {
List<String> completions = new ArrayList<String>();
- for (OfflinePlayer player : Bukkit.getOfflinePlayers()) {
+ for (OfflinePlayer player : Bukkit.getOnlinePlayers()) { // Spigot - offline players is slow
String playerName = player.getName();
if (player.isOp() && StringUtil.startsWithIgnoreCase(playerName, args[0])) {
completions.add(playerName);
diff --git a/src/main/java/org/bukkit/command/defaults/WhitelistCommand.java b/src/main/java/org/bukkit/command/defaults/WhitelistCommand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/command/defaults/WhitelistCommand.java
@ -27,7 +14,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
if (args[0].equalsIgnoreCase("add")) {
List<String> completions = new ArrayList<String>();
- for (OfflinePlayer player : Bukkit.getOfflinePlayers()) {
+ for (OfflinePlayer player : Bukkit.getOnlinePlayers()) { // Spigot - offline players is slow
+ for (OfflinePlayer player : Bukkit.getOnlinePlayers()) { // Spigot - well maybe sometimes you haven't turned the whitelist on just yet.
String name = player.getName();
if (StringUtil.startsWithIgnoreCase(name, args[1]) && !player.isWhitelisted()) {
completions.add(name);

@ -1 +1 @@
Subproject commit 0b2ed13a5d24fd9620f8b03c1bf888e3eccd715e
Subproject commit 07d4558b48d0717cb7f9e07015c76599b9fe9697

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@ -1,38 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: ItsHarry <info@itsjerryandharry.com>
Date: Thu, 5 Dec 2013 21:58:11 +0100
Subject: [PATCH] Allow Teleportation of Vehicles and Passengers
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
return false;
}
- if (entity.vehicle != null || entity.passenger != null) {
- return false;
- }
+ // Spigot Start
+ // if (entity.vehicle != null || entity.passenger != null) {
+ // return false;
+ // }
+ // Spigot End
// From = Players current Location
Location from = this.getLocation();
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
if (event.isCancelled()) {
return false;
}
+
+ // Spigot Start
+ eject();
+ leaveVehicle();
+ // Spigot End
// Update the From Location
from = event.getFrom();
--

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@ -1,57 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: myiume <cursed_kidd@yahoo.com>
Date: Wed, 19 Feb 2014 15:40:37 +0200
Subject: [PATCH] Fix PlayerFishEvent not properly cancelling. Fixes
BUKKIT-5245,BUKKIT-5396
PlayerFishEvent event states are not properly being cancelled,
the FishingHookEntity being deleted when the event is cancelled,
thus making the event happen. The event states of CAUGHT_ENTITY,
CAUGHT_FISH, FAILED_ATTEMPT, IN_GROUND must keep the
EntityFishingHook alive in order to cancel the event.
Removed the entity despawn lines when event is cancelled
and added a cancelled action for FAILED_ATTEMPT state.
diff --git a/src/main/java/net/minecraft/server/EntityFishingHook.java b/src/main/java/net/minecraft/server/EntityFishingHook.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/EntityFishingHook.java
+++ b/src/main/java/net/minecraft/server/EntityFishingHook.java
@@ -0,0 +0,0 @@ public class EntityFishingHook extends Entity {
this.world.getServer().getPluginManager().callEvent(playerFishEvent);
if (playerFishEvent.isCancelled()) {
- this.die();
- this.owner.hookedFish = null;
return 0;
}
// CraftBukkit end
@@ -0,0 +0,0 @@ public class EntityFishingHook extends Entity {
this.world.getServer().getPluginManager().callEvent(playerFishEvent);
if (playerFishEvent.isCancelled()) {
- this.die();
- this.owner.hookedFish = null;
return 0;
}
// CraftBukkit end
@@ -0,0 +0,0 @@ public class EntityFishingHook extends Entity {
this.world.getServer().getPluginManager().callEvent(playerFishEvent);
if (playerFishEvent.isCancelled()) {
- this.die();
- this.owner.hookedFish = null;
return 0;
}
// CraftBukkit end
@@ -0,0 +0,0 @@ public class EntityFishingHook extends Entity {
if (b0 == 0) {
PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), null, (Fish) this.getBukkitEntity(), PlayerFishEvent.State.FAILED_ATTEMPT);
this.world.getServer().getPluginManager().callEvent(playerFishEvent);
+
+ if (playerFishEvent.isCancelled()) {
+ return 0;
+ }
}
// CraftBukkit end
--

View file

@ -10,8 +10,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -0,0 +0,0 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
return false;
}
// If this entity is riding another entity, we must dismount before teleporting.
entity.mount(null);
- entity.world = ((CraftWorld) location.getWorld()).getHandle();
+ // Spigot start

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