SPIGOT-2000: Picking up items to shield slot working inconsistently when inventory is full

This commit is contained in:
PurkkaKoodari 2019-06-06 01:32:32 +03:00 committed by md_5
parent 7cc7719ffd
commit b7db6fba12
3 changed files with 26 additions and 0 deletions

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@ -127,6 +127,9 @@
+ +
+ // Possibly < 0; fix here so we do not have to modify code below + // Possibly < 0; fix here so we do not have to modify code below
+ this.pickupDelay = 0; + this.pickupDelay = 0;
+ } else if (this.pickupDelay == 0) {
+ // ensure that the code below isn't triggered if canHold says we can't pick the items up
+ this.pickupDelay = -1;
+ } + }
+ // CraftBukkit end + // CraftBukkit end
+ +

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@ -85,6 +85,12 @@
+ } + }
+ if (remains <= 0) return itemstack.getCount(); + if (remains <= 0) return itemstack.getCount();
+ } + }
+ ItemStack offhandItemStack = this.getItem(this.items.size() + this.armor.size());
+ if (this.a(offhandItemStack, itemstack)) {
+ remains -= (offhandItemStack.getMaxStackSize() < this.getMaxStackSize() ? offhandItemStack.getMaxStackSize() : this.getMaxStackSize()) - offhandItemStack.getCount();
+ }
+ if (remains <= 0) return itemstack.getCount();
+
+ return itemstack.getCount() - remains; + return itemstack.getCount() - remains;
+ } + }
+ // CraftBukkit end + // CraftBukkit end

View file

@ -56,5 +56,22 @@ public class PlayerInventoryTest extends AbstractTestingBase {
assertEquals(1, inventory.canHold(itemStack1Coal)); assertEquals(1, inventory.canHold(itemStack1Coal));
assertEquals(2, inventory.canHold(itemStack32Coal)); assertEquals(2, inventory.canHold(itemStack32Coal));
assertEquals(2, inventory.canHold(itemStack64Coal)); assertEquals(2, inventory.canHold(itemStack64Coal));
// free space for 32 items in non-empty off-hand slot
inventory.setItem(inventory.items.size() - 1, itemStackApple);
inventory.setItem(inventory.items.size() - 2, itemStackApple);
inventory.setItem(inventory.items.size() + inventory.armor.size(), itemStack32Coal);
assertEquals(1, inventory.canHold(itemStack1Coal));
assertEquals(32, inventory.canHold(itemStack32Coal));
assertEquals(32, inventory.canHold(itemStack64Coal));
// free space for 1 item in non-empty off-hand slot and another slot
inventory.setItem(inventory.items.size() - 1, itemStack63Coal);
inventory.setItem(inventory.items.size() + inventory.armor.size(), itemStack63Coal);
assertEquals(1, inventory.canHold(itemStack1Coal));
assertEquals(2, inventory.canHold(itemStack32Coal));
assertEquals(2, inventory.canHold(itemStack64Coal));
} }
} }