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Also recompute armor transient modifiers
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1 changed files with 35 additions and 1 deletions
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@ -10,8 +10,13 @@ We'll manually clear the applicable attribute modifiers, but, in the long run,
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we should just revert out of the broken behavior of trying to reuse ServerPlayer
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instances.
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== AT ==
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protected net.minecraft.world.entity.LivingEntity lastHandItemStacks
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protected net.minecraft.world.entity.LivingEntity lastArmorItemStacks
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protected net.minecraft.world.entity.LivingEntity lastBodyItemStack
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index cffbd3300967e5d80b5973b35a76235bb2aa1b73..bce4a59c82c8fd90501a51d4dd45113256df225f 100644
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index cffbd3300967e5d80b5973b35a76235bb2aa1b73..40fd2f093363b9436d53cde2831dcb1a78e48121 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -2285,8 +2285,11 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player imple
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@ -40,6 +45,35 @@ index cffbd3300967e5d80b5973b35a76235bb2aa1b73..bce4a59c82c8fd90501a51d4dd451132
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// this.setHealth(this.getMaxHealth()); // CraftBukkit
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if (this.serverLevel().getGameRules().getBoolean(GameRules.RULE_KEEPINVENTORY) || oldPlayer.isSpectator()) {
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this.getInventory().replaceWith(oldPlayer.getInventory());
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@@ -2328,6 +2334,12 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player imple
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this.setShoulderEntityLeft(oldPlayer.getShoulderEntityLeft());
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this.setShoulderEntityRight(oldPlayer.getShoulderEntityRight());
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this.setLastDeathLocation(oldPlayer.getLastDeathLocation());
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+ // Paper start - deal with upstream stupidity around attribute modifiers and recycling entity instances.
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+ this.lastArmorItemStacks.clear();
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+ this.lastHandItemStacks.clear();
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+ this.lastBodyItemStack = ItemStack.EMPTY;
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+ this.collectEquipmentChanges(false);
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+ // Paper end - deal with upstream stupidity around attribute modifiers and recycling entity instances.
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}
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@Override
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 1a93006d252ebfe5571904d8be1ceb62079db35a..5c40dfbb920cc3d83c27657784f3e2f5f5f9de5d 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3369,6 +3369,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
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@Nullable
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private Map<EquipmentSlot, ItemStack> collectEquipmentChanges() {
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+ // Paper start - deal with upstream stupidity around attribute modifiers and recycling entity instances.
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+ return collectEquipmentChanges(true);
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+ }
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+ protected Map<EquipmentSlot, ItemStack> collectEquipmentChanges(boolean fireEvent) {
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+ // Paper end - deal with upstream stupidity around attribute modifiers and recycling entity instances.
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Map<EquipmentSlot, ItemStack> map = null;
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Iterator iterator = EquipmentSlot.VALUES.iterator();
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diff --git a/src/main/java/net/minecraft/world/entity/ai/attributes/AttributeMap.java b/src/main/java/net/minecraft/world/entity/ai/attributes/AttributeMap.java
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index 94d04a20f97405e02d7cccaabadc7a7e86e336f7..684392007e6fd1f0a328bc5f59929fcabe1f1a6e 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/attributes/AttributeMap.java
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