Ability to control player's insomnia and phantoms

This commit is contained in:
Jan Villim 2022-01-22 17:56:19 +01:00
parent e151b6fc3f
commit bc5dd992ab
2 changed files with 49 additions and 5 deletions

View file

@ -1,11 +1,22 @@
--- a/net/minecraft/world/entity/EntitySelector.java
+++ b/net/minecraft/world/entity/EntitySelector.java
@@ -27,8 +27,14 @@
@@ -27,8 +27,25 @@
};
public static final Predicate<Entity> CAN_BE_COLLIDED_WITH = EntitySelector.NO_SPECTATORS.and(Entity::canBeCollidedWith);
public static final Predicate<Entity> CAN_BE_PICKED = EntitySelector.NO_SPECTATORS.and(Entity::isPickable);
+ public static Predicate<Player> IS_INSOMNIAC = (player) -> net.minecraft.util.Mth.clamp(((net.minecraft.server.level.ServerPlayer) player).getStats().getValue(net.minecraft.stats.Stats.CUSTOM.get(net.minecraft.stats.Stats.TIME_SINCE_REST)), 1, Integer.MAX_VALUE) >= 72000; // Paper - Add phantom creative and insomniac controls
+ // Paper start - Ability to control player's insomnia and phantoms
+ public static Predicate<Player> IS_INSOMNIAC = (player) -> {
+ net.minecraft.server.level.ServerPlayer serverPlayer = (net.minecraft.server.level.ServerPlayer) player;
+ int playerInsomniaTicks = serverPlayer.level().paperConfig().entities.behavior.playerInsomniaStartTicks;
+ if (playerInsomniaTicks <= 0) {
+ return false;
+ }
+
+ return net.minecraft.util.Mth.clamp(serverPlayer.getStats().getValue(net.minecraft.stats.Stats.CUSTOM.get(net.minecraft.stats.Stats.TIME_SINCE_REST)), 1, Integer.MAX_VALUE) >= playerInsomniaTicks;
+ };
+ // Paper end - Ability to control player's insomnia and phantoms
+
private EntitySelector() {}
+ // Paper start - Affects Spawning API
+ public static final Predicate<Entity> PLAYER_AFFECTS_SPAWNING = (entity) -> {
@ -15,7 +26,7 @@
public static Predicate<Entity> withinDistance(double x, double y, double z, double max) {
double d4 = max * max;
@@ -39,13 +45,18 @@
@@ -39,13 +56,18 @@
}
public static Predicate<Entity> pushableBy(Entity entity) {

View file

@ -1,6 +1,30 @@
--- a/net/minecraft/world/level/levelgen/PhantomSpawner.java
+++ b/net/minecraft/world/level/levelgen/PhantomSpawner.java
@@ -48,7 +48,7 @@
@@ -32,13 +32,22 @@
} else if (!world.getGameRules().getBoolean(GameRules.RULE_DOINSOMNIA)) {
return 0;
} else {
+ // Paper start - Ability to control player's insomnia and phantoms
+ if (world.paperConfig().entities.behavior.phantomsSpawnAttemptMaxSeconds <= 0) {
+ return 0;
+ }
+ // Paper end - Ability to control player's insomnia and phantoms
RandomSource randomsource = world.random;
--this.nextTick;
if (this.nextTick > 0) {
return 0;
} else {
- this.nextTick += (60 + randomsource.nextInt(60)) * 20;
+ // Paper start - Ability to control player's insomnia and phantoms
+ int spawnAttemptMinSeconds = world.paperConfig().entities.behavior.phantomsSpawnAttemptMinSeconds;
+ int spawnAttemptMaxSeconds = world.paperConfig().entities.behavior.phantomsSpawnAttemptMaxSeconds;
+ this.nextTick += (spawnAttemptMinSeconds + randomsource.nextInt(spawnAttemptMaxSeconds - spawnAttemptMinSeconds + 1)) * 20;
+ // Paper end - Ability to control player's insomnia and phantoms
if (world.getSkyDarken() < 5 && world.dimensionType().hasSkyLight()) {
return 0;
} else {
@@ -48,7 +57,7 @@
while (iterator.hasNext()) {
ServerPlayer entityplayer = (ServerPlayer) iterator.next();
@ -9,7 +33,16 @@
BlockPos blockposition = entityplayer.blockPosition();
if (!world.dimensionType().hasSkyLight() || blockposition.getY() >= world.getSeaLevel() && world.canSeeSky(blockposition)) {
@@ -69,12 +69,22 @@
@@ -59,7 +68,7 @@
int j = Mth.clamp(serverstatisticmanager.getValue(Stats.CUSTOM.get(Stats.TIME_SINCE_REST)), 1, Integer.MAX_VALUE);
boolean flag2 = true;
- if (randomsource.nextInt(j) >= 72000) {
+ if (randomsource.nextInt(j) >= world.paperConfig().entities.behavior.playerInsomniaStartTicks) { // Paper - Ability to control player's insomnia and phantoms
BlockPos blockposition1 = blockposition.above(20 + randomsource.nextInt(15)).east(-10 + randomsource.nextInt(21)).south(-10 + randomsource.nextInt(21));
BlockState iblockdata = world.getBlockState(blockposition1);
FluidState fluid = world.getFluidState(blockposition1);
@@ -69,12 +78,22 @@
int k = 1 + randomsource.nextInt(difficultydamagescaler.getDifficulty().getId() + 1);
for (int l = 0; l < k; ++l) {