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[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
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1 changed files with 2 additions and 2 deletions
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@ -19,11 +19,11 @@ index b473709774fbbd502d5e04c98041ae7c829b4083..fd675585c61387156892b179af593ad6
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index f3679a3ad2d51612381bc47bb23eeffec924d478..3db6a4903c77729145a797b747d992abaf6e6b5d 100644
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index f3679a3ad2d51612381bc47bb23eeffec924d478..3435eb1584546d2963324372ddab1645dcf6327a 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1545,7 +1545,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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this.player.resetIdleTimer();
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if (blockposition.getY() < this.minecraftServer.getMaxBuildHeight()) {
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- if (this.teleportPos == null && this.player.h((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && worldserver.a((EntityHuman) this.player, blockposition)) {
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