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Changed order of shadow_color in Codec; Used xmap instead of comapFlatMap
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4221937aea
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1 changed files with 5 additions and 8 deletions
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@ -79,10 +79,7 @@ public final class AdventureCodecs {
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public static final Codec<Component> COMPONENT_CODEC = recursive("adventure Component", AdventureCodecs::createCodec);
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public static final StreamCodec<RegistryFriendlyByteBuf, Component> STREAM_COMPONENT_CODEC = ByteBufCodecs.fromCodecWithRegistriesTrusted(COMPONENT_CODEC);
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static final Codec<ShadowColor> SHADOW_COLOR_CODEC = Codec.INT.comapFlatMap(s -> {
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@Nullable ShadowColor value = ShadowColor.shadowColor(s);
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return value != null ? DataResult.success(value) : DataResult.error(() -> "Cannot convert " + s + " to adventure ShadowColor");
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}, ShadowColor::value);
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static final Codec<ShadowColor> SHADOW_COLOR_CODEC = Codec.INT.xmap(ShadowColor::shadowColor, ShadowColor::value);
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static final Codec<TextColor> TEXT_COLOR_CODEC = Codec.STRING.comapFlatMap(s -> {
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if (s.startsWith("#")) {
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@ -225,6 +222,7 @@ public final class AdventureCodecs {
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public static final MapCodec<Style> STYLE_MAP_CODEC = mapCodec((instance) -> {
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return instance.group(
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TEXT_COLOR_CODEC.optionalFieldOf("color").forGetter(nullableGetter(Style::color)),
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SHADOW_COLOR_CODEC.optionalFieldOf("shadow_color").forGetter(nullableGetter(Style::shadowColor)),
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Codec.BOOL.optionalFieldOf("bold").forGetter(decorationGetter(TextDecoration.BOLD)),
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Codec.BOOL.optionalFieldOf("italic").forGetter(decorationGetter(TextDecoration.ITALIC)),
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Codec.BOOL.optionalFieldOf("underlined").forGetter(decorationGetter(TextDecoration.UNDERLINED)),
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@ -233,11 +231,11 @@ public final class AdventureCodecs {
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CLICK_EVENT_CODEC.optionalFieldOf("clickEvent").forGetter(nullableGetter(Style::clickEvent)),
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HOVER_EVENT_CODEC.optionalFieldOf("hoverEvent").forGetter(nullableGetter(Style::hoverEvent)),
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Codec.STRING.optionalFieldOf("insertion").forGetter(nullableGetter(Style::insertion)),
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KEY_CODEC.optionalFieldOf("font").forGetter(nullableGetter(Style::font)),
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SHADOW_COLOR_CODEC.optionalFieldOf("shadow_color").forGetter(nullableGetter(Style::shadowColor))
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).apply(instance, (textColor, bold, italic, underlined, strikethrough, obfuscated, clickEvent, hoverEvent, insertion, font, shadowColor) -> {
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KEY_CODEC.optionalFieldOf("font").forGetter(nullableGetter(Style::font))
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).apply(instance, (textColor, shadowColor,bold, italic, underlined, strikethrough, obfuscated, clickEvent, hoverEvent, insertion, font) -> {
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return Style.style(builder -> {
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textColor.ifPresent(builder::color);
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shadowColor.ifPresent(builder::shadowColor);
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bold.ifPresent(styleBooleanConsumer(builder, TextDecoration.BOLD));
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italic.ifPresent(styleBooleanConsumer(builder, TextDecoration.ITALIC));
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underlined.ifPresent(styleBooleanConsumer(builder, TextDecoration.UNDERLINED));
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@ -247,7 +245,6 @@ public final class AdventureCodecs {
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hoverEvent.ifPresent(builder::hoverEvent);
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insertion.ifPresent(builder::insertion);
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font.ifPresent(builder::font);
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shadowColor.ifPresent(builder::shadowColor);
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});
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});
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});
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