mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-02 04:56:50 +01:00
[Bleeding] Stop filtering out 0 damage for Humans. Fixes BUKKIT-1348
This commit is contained in:
parent
9d0ea52021
commit
bdccfd29ec
1 changed files with 4 additions and 4 deletions
|
@ -566,7 +566,7 @@ public abstract class EntityHuman extends EntityLiving {
|
|||
|
||||
if (entity instanceof EntityMonster || entity instanceof EntityArrow) {
|
||||
if (this.world.difficulty == 0) {
|
||||
i = 0;
|
||||
return false; // CraftBukkit - i = 0 -> return false
|
||||
}
|
||||
|
||||
if (this.world.difficulty == 1) {
|
||||
|
@ -577,10 +577,10 @@ public abstract class EntityHuman extends EntityLiving {
|
|||
i = i * 3 / 2;
|
||||
}
|
||||
}
|
||||
|
||||
/* CraftBukkit start - Don't filter out 0 damage
|
||||
if (i == 0) {
|
||||
return false;
|
||||
} else {
|
||||
} else { CraftBukkit end */
|
||||
Entity entity1 = entity;
|
||||
|
||||
if (entity instanceof EntityArrow && ((EntityArrow) entity).shooter != null) {
|
||||
|
@ -593,7 +593,7 @@ public abstract class EntityHuman extends EntityLiving {
|
|||
|
||||
this.a(StatisticList.x, i);
|
||||
return super.damageEntity(damagesource, i);
|
||||
}
|
||||
//} // CraftBukkit
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue