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SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning
By: Lauriichan <laura.endress@playuniverse.org>
This commit is contained in:
parent
3c1bbc1492
commit
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4 changed files with 330 additions and 0 deletions
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@ -7,6 +7,7 @@ import org.bukkit.World;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.material.MaterialData;
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import org.bukkit.metadata.Metadatable;
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import org.jetbrains.annotations.ApiStatus;
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import org.jetbrains.annotations.Contract;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@ -47,6 +48,15 @@ public interface BlockState extends Metadatable {
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@NotNull
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BlockData getBlockData();
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/**
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* Returns a copy of this BlockState as an unplaced BlockState.
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*
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* @return a copy of the block state
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*/
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@NotNull
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@ApiStatus.Experimental
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BlockState copy();
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/**
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* Gets the type of this block state.
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*
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@ -0,0 +1,229 @@
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package org.bukkit.event.world;
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import com.google.common.base.Preconditions;
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import java.util.Collections;
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import java.util.LinkedHashMap;
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import java.util.Map;
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import org.bukkit.NamespacedKey;
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import org.bukkit.World;
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import org.bukkit.event.HandlerList;
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import org.bukkit.generator.structure.Structure;
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import org.bukkit.util.BlockTransformer;
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import org.bukkit.util.BoundingBox;
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import org.bukkit.util.EntityTransformer;
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import org.jetbrains.annotations.ApiStatus;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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/**
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* This event will sometimes fire synchronously, depending on how it was
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* triggered.
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* <p>
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* The constructor provides a boolean to indicate if the event was fired
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* synchronously or asynchronously. When asynchronous, this event can be called
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* from any thread, sans the main thread, and has limited access to the API.
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* <p>
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* If a {@link Structure} is naturally placed in a chunk of the world, this
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* event will be asynchronous. If a player executes the '/place structure'
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* command, this event will be synchronous.
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*
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* Allows to register transformers that can modify the blocks placed and
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* entities spawned by the structure.
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* <p>
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* Care should be taken to check {@link #isAsynchronous()} and treat the event
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* appropriately.
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* <p>
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*/
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@ApiStatus.Experimental
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public class AsyncStructureGenerateEvent extends WorldEvent {
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public static enum Cause {
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COMMAND,
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WORLD_GENERATION,
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CUSTOM;
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}
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private static final HandlerList handlers = new HandlerList();
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private final Cause cause;
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private final Structure structure;
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private final BoundingBox boundingBox;
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private final int chunkX, chunkZ;
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private final Map<NamespacedKey, BlockTransformer> blockTransformers = new LinkedHashMap<>();
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private final Map<NamespacedKey, EntityTransformer> entityTransformers = new LinkedHashMap<>();
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public AsyncStructureGenerateEvent(@NotNull World world, boolean async, @NotNull Cause cause, @NotNull Structure structure, @NotNull BoundingBox boundingBox, int chunkX, int chunkZ) {
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super(world, async);
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this.structure = structure;
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this.boundingBox = boundingBox;
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this.chunkX = chunkX;
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this.chunkZ = chunkZ;
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this.cause = cause;
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}
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/**
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* Gets the event cause.
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*
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* @return the event cause
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*/
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@NotNull
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public Cause getCause() {
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return cause;
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}
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/**
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* Gets a block transformer by key.
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*
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* @param key the key of the block transformer
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*
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* @return the block transformer or null
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*/
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@Nullable
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public BlockTransformer getBlockTransformer(@NotNull NamespacedKey key) {
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Preconditions.checkNotNull(key, "NamespacedKey cannot be null");
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return blockTransformers.get(key);
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}
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/**
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* Sets a block transformer to a key.
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*
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* @param key the key
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* @param transformer the block transformer
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*/
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public void setBlockTransformer(@NotNull NamespacedKey key, @NotNull BlockTransformer transformer) {
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Preconditions.checkNotNull(key, "NamespacedKey cannot be null");
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Preconditions.checkNotNull(transformer, "BlockTransformer cannot be null");
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blockTransformers.put(key, transformer);
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}
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/**
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* Removes a block transformer.
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*
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* @param key the key of the block transformer
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*/
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public void removeBlockTransformer(@NotNull NamespacedKey key) {
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Preconditions.checkNotNull(key, "NamespacedKey cannot be null");
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blockTransformers.remove(key);
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}
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/**
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* Removes all block transformers.
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*/
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public void clearBlockTransformers() {
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blockTransformers.clear();
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}
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/**
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* Gets all block transformers in a unmodifiable map.
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*
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* @return the block transformers in a map
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*/
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@NotNull
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public Map<NamespacedKey, BlockTransformer> getBlockTransformers() {
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return Collections.unmodifiableMap(blockTransformers);
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}
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/**
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* Gets a entity transformer by key.
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*
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* @param key the key of the entity transformer
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*
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* @return the entity transformer or null
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*/
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@Nullable
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public EntityTransformer getEntityTransformer(@NotNull NamespacedKey key) {
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Preconditions.checkNotNull(key, "NamespacedKey cannot be null");
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return entityTransformers.get(key);
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}
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/**
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* Sets a entity transformer to a key.
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*
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* @param key the key
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* @param transformer the entity transformer
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*/
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public void setEntityTransformer(@NotNull NamespacedKey key, @NotNull EntityTransformer transformer) {
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Preconditions.checkNotNull(key, "NamespacedKey cannot be null");
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Preconditions.checkNotNull(transformer, "EntityTransformer cannot be null");
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entityTransformers.put(key, transformer);
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}
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/**
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* Removes a entity transformer.
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*
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* @param key the key of the entity transformer
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*/
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public void removeEntityTransformer(@NotNull NamespacedKey key) {
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Preconditions.checkNotNull(key, "NamespacedKey cannot be null");
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entityTransformers.remove(key);
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}
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/**
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* Removes all entity transformers.
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*/
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public void clearEntityTransformers() {
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entityTransformers.clear();
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}
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/**
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* Gets all entity transformers in a unmodifiable map.
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*
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* @return the entity transformers in a map
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*/
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@NotNull
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public Map<NamespacedKey, EntityTransformer> getEntityTransformers() {
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return Collections.unmodifiableMap(entityTransformers);
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}
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/**
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* Get the structure reference that is generated.
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*
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* @return the structure
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*/
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@NotNull
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public Structure getStructure() {
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return structure;
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}
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/**
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* Get the bounding box of the structure.
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*
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* @return the bounding box
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*/
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@NotNull
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public BoundingBox getBoundingBox() {
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return boundingBox.clone();
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}
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/**
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* Get the x coordinate of the origin chunk of the structure.
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*
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* @return the chunk x coordinate
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*/
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public int getChunkX() {
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return chunkX;
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}
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/**
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* Get the z coordinate of the origin chunk of the structure.
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*
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* @return the chunk z coordinate
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*/
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public int getChunkZ() {
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return chunkZ;
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}
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@NotNull
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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@NotNull
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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@ -0,0 +1,62 @@
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package org.bukkit.util;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.generator.LimitedRegion;
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import org.jetbrains.annotations.ApiStatus;
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import org.jetbrains.annotations.NotNull;
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/**
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* A BlockTransformer is used to modify blocks that are placed by structure.
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*/
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@FunctionalInterface
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@ApiStatus.Experimental
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public interface BlockTransformer {
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/**
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* The TransformationState allows access to the original block state and the
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* block state of the block that was at the location of the transformation
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* in the world before the transformation started.
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*/
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public static interface TransformationState {
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/**
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* Creates a clone of the original block state that a structure wanted
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* to place and caches it for the current transformer.
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*
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* @return a clone of the original block state.
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*/
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@NotNull
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BlockState getOriginal();
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/**
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* Creates a clone of the block state that was at the location of the
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* currently modified block at the start of the transformation process
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* and caches it for the current transformer.
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*
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* @return a clone of the world block state.
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*/
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@NotNull
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BlockState getWorld();
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}
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/**
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* Transforms a block in a structure.
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*
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* NOTE: The usage of {@link BlockData#createBlockState()} can provide even
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* more flexibility to return the exact block state you might want to
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* return.
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*
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* @param region the accessible region
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* @param x the x position of the block
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* @param y the y position of the block
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* @param z the z position of the block
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* @param current the state of the block that should be placed
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* @param state the state of this transformation.
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*
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* @return the new block state
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*/
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@NotNull
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BlockState transform(@NotNull LimitedRegion region, int x, int y, int z, @NotNull BlockState current, @NotNull TransformationState state);
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}
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@ -0,0 +1,29 @@
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package org.bukkit.util;
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import org.bukkit.entity.Entity;
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import org.bukkit.generator.LimitedRegion;
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import org.jetbrains.annotations.ApiStatus;
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import org.jetbrains.annotations.NotNull;
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/**
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* A EntityTransformer is used to modify entities that are spawned by structure.
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*/
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@FunctionalInterface
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@ApiStatus.Experimental
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public interface EntityTransformer {
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/**
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* Transforms a entity in a structure.
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*
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* @param region the accessible region
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* @param x the x position of the entity
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* @param y the y position of the entity
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* @param z the z position of the entity
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* @param entity the entity
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* @param allowedToSpawn if the entity is allowed to spawn
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*
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* @return {@code true} if the entity should be spawned otherwise
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* {@code false}
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*/
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boolean transform(@NotNull LimitedRegion region, int x, int y, int z, @NotNull Entity entity, boolean allowedToSpawn);
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}
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