Made KillCommand set the player health to 0 to allow it to work in Creative. Fixes BUKKIT-2949

By: EvilSeph <evilseph@gmail.com>
This commit is contained in:
Bukkit/Spigot 2012-11-15 21:08:19 -05:00
parent 8cb39a7daf
commit bf632e042c

View file

@ -30,7 +30,7 @@ public class KillCommand extends VanillaCommand {
if (ede.isCancelled()) return true;
ede.getEntity().setLastDamageCause(ede);
player.damage(ede.getDamage());
player.setHealth(0);
sender.sendMessage("Ouch. That look like it hurt.");
} else {
sender.sendMessage("You can only perform this command as a player");