mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-29 15:49:00 +01:00
parent
6932cf79b5
commit
bffa3708e8
1 changed files with 6 additions and 6 deletions
|
@ -1024,13 +1024,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
+
|
||||
+ double dist = MCUtil.distance(playerChunkX, 0, playerChunkZ, coord.x, 0, coord.z);
|
||||
+ // Prioritize immediate
|
||||
+ if (dist <= 4 * 4) {
|
||||
+ updateChunkPriorityMap(priorities, coord.pair(), (int) (27 - Math.sqrt(dist)));
|
||||
+ if (dist <= 4) {
|
||||
+ updateChunkPriorityMap(priorities, coord.pair(), (int) (27 - dist));
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ // Prioritize nearby chunks
|
||||
+ updateChunkPriorityMap(priorities, coord.pair(), (int) (20 - Math.sqrt(dist) * twoThirdModifier));
|
||||
+ updateChunkPriorityMap(priorities, coord.pair(), (int) (20 - dist * twoThirdModifier));
|
||||
+ });
|
||||
+
|
||||
+ // Prioritize Frustum near 3
|
||||
|
@ -1040,7 +1040,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
+ if (shouldSkipPrioritization(coord)) return;
|
||||
+
|
||||
+ double dist = MCUtil.distance(playerChunkX, 0, playerChunkZ, coord.x, 0, coord.z);
|
||||
+ updateChunkPriorityMap(priorities, coord.pair(), (int) (25 - Math.sqrt(dist) * twoThirdModifier));
|
||||
+ updateChunkPriorityMap(priorities, coord.pair(), (int) (25 - dist * twoThirdModifier));
|
||||
+ });
|
||||
+
|
||||
+ // Prioritize Frustum near 5
|
||||
|
@ -1051,7 +1051,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
+ if (shouldSkipPrioritization(coord)) return;
|
||||
+
|
||||
+ double dist = MCUtil.distance(playerChunkX, 0, playerChunkZ, coord.x, 0, coord.z);
|
||||
+ updateChunkPriorityMap(priorities, coord.pair(), (int) (25 - Math.sqrt(dist) * twoThirdModifier));
|
||||
+ updateChunkPriorityMap(priorities, coord.pair(), (int) (25 - dist * twoThirdModifier));
|
||||
+ });
|
||||
+ }
|
||||
+
|
||||
|
@ -1064,7 +1064,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
+ return;
|
||||
+ }
|
||||
+ double dist = MCUtil.distance(playerChunkX, 0, playerChunkZ, coord.x, 0, coord.z);
|
||||
+ updateChunkPriorityMap(priorities, coord.pair(), (int) (25 - Math.sqrt(dist) * twoThirdModifier));
|
||||
+ updateChunkPriorityMap(priorities, coord.pair(), (int) (25 - dist * twoThirdModifier));
|
||||
+ });
|
||||
+ }
|
||||
+
|
||||
|
|
Loading…
Reference in a new issue