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stupid ChunkPosition's are relative to the chunk
By: Tahg <tahgtahv@gmail.com>
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1 changed files with 1 additions and 1 deletions
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@ -89,7 +89,7 @@ public class CraftChunk implements Chunk {
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for (Object obj : chunk.l.keySet().toArray()) {
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if (!(obj instanceof ChunkPosition)) continue;
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ChunkPosition position = (ChunkPosition) obj;
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entities[index++] = worldServer.getWorld().getBlockAt(position.a, position.b, position.c).getState();
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entities[index++] = worldServer.getWorld().getBlockAt(position.a + (chunk.j << 4), position.b, position.c + (chunk.k << 4)).getState();
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}
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return entities;
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}
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