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https://github.com/PaperMC/Paper.git
synced 2025-01-16 06:30:46 +01:00
Skip Improve-exact-choice-recipe-ingredients for now
This commit is contained in:
parent
292fb8b8e7
commit
c2e37b8c98
27 changed files with 32 additions and 61 deletions
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@ -8,19 +8,11 @@ diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/ma
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -0,0 +0,0 @@ import net.minecraft.world.level.storage.loot.LootTable;
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import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets;
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import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
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import net.minecraft.world.phys.AABB;
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+import net.minecraft.world.phys.EntityHitResult;
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import net.minecraft.world.phys.HitResult;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.scores.PlayerTeam;
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
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return this.level().clip(raytrace);
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}
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+ public @Nullable EntityHitResult getTargetEntity(int maxDistance) {
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+ public @Nullable net.minecraft.world.phys.EntityHitResult getTargetEntity(int maxDistance) {
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+ if (maxDistance < 1 || maxDistance > 120) {
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+ throw new IllegalArgumentException("maxDistance must be between 1-120");
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+ }
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@ -32,7 +24,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ List<Entity> entityList = this.level().getEntities(this, getBoundingBox().expandTowards(direction.x * maxDistance, direction.y * maxDistance, direction.z * maxDistance).inflate(1.0D, 1.0D, 1.0D), EntitySelector.NO_SPECTATORS.and(Entity::isPickable));
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+
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+ double distance = 0.0D;
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+ EntityHitResult result = null;
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+ net.minecraft.world.phys.EntityHitResult result = null;
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+
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+ for (Entity entity : entityList) {
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+ final double inflationAmount = (double) entity.getPickRadius();
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@ -43,7 +35,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ Vec3 rayTrace = rayTraceResult.get();
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+ double distanceTo = start.distanceToSqr(rayTrace);
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+ if (distanceTo < distance || distance == 0.0D) {
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+ result = new EntityHitResult(entity, rayTrace);
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+ result = new net.minecraft.world.phys.EntityHitResult(entity, rayTrace);
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+ distance = distanceTo;
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+ }
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+ }
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@ -59,13 +51,6 @@ diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -0,0 +0,0 @@
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package org.bukkit.craftbukkit.entity;
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+import com.destroystokyo.paper.entity.TargetEntityInfo;
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import com.google.common.base.Preconditions;
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import com.google.common.collect.Sets;
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import java.util.ArrayList;
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@@ -0,0 +0,0 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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}
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return null;
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@ -76,9 +61,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ return rayTrace == null ? null : rayTrace.getEntity().getBukkitEntity();
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+ }
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+
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+ public TargetEntityInfo getTargetEntityInfo(int maxDistance, boolean ignoreBlocks) {
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+ public com.destroystokyo.paper.entity.TargetEntityInfo getTargetEntityInfo(int maxDistance, boolean ignoreBlocks) {
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+ net.minecraft.world.phys.EntityHitResult rayTrace = rayTraceEntity(maxDistance, ignoreBlocks);
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+ return rayTrace == null ? null : new TargetEntityInfo(rayTrace.getEntity().getBukkitEntity(), new org.bukkit.util.Vector(rayTrace.getLocation().x, rayTrace.getLocation().y, rayTrace.getLocation().z));
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+ return rayTrace == null ? null : new com.destroystokyo.paper.entity.TargetEntityInfo(rayTrace.getEntity().getBukkitEntity(), new org.bukkit.util.Vector(rayTrace.getLocation().x, rayTrace.getLocation().y, rayTrace.getLocation().z));
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+ }
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+
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+ @Override
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@ -46,8 +46,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // Paper end - Add more Zombie API
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+
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@Override
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public boolean hurt(DamageSource source, float amount) {
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if (!super.hurt(source, amount)) {
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public boolean hurtServer(ServerLevel world, DamageSource source, float amount) {
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if (!super.hurtServer(world, source, amount)) {
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@@ -0,0 +0,0 @@ public class Zombie extends Monster {
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nbt.putBoolean("CanBreakDoors", this.canBreakDoors());
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nbt.putInt("InWaterTime", this.isInWater() ? this.inWaterTime : -1);
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@ -58,10 +58,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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+ // Paper start - Prevent moving into unloaded chunks
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+ if (this.player.level().paperConfig().chunks.preventMovingIntoUnloadedChunks && (this.player.getX() != toX || this.player.getZ() != toZ) && !worldserver.areChunksLoadedForMove(this.player.getBoundingBox().expandTowards(new Vec3(toX, toY, toZ).subtract(this.player.position())))) {
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+ this.internalTeleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot(), Collections.emptySet());
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+ this.internalTeleport(PositionMoveRotation.of(this.player), Collections.emptySet());
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+ return;
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+ }
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+ // Paper end - Prevent moving into unloaded chunks
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if (!this.player.isChangingDimension() && (!this.player.level().getGameRules().getBoolean(GameRules.RULE_DISABLE_ELYTRA_MOVEMENT_CHECK) || !flag)) {
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if (this.shouldCheckPlayerMovement(flag)) {
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float f2 = flag ? 300.0F : 100.0F;
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@ -5,22 +5,6 @@ Subject: [PATCH] Book size limits
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Puts some limits on the size of books.
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ServerboundEditBookPacket.java b/src/main/java/net/minecraft/network/protocol/game/ServerboundEditBookPacket.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ServerboundEditBookPacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ServerboundEditBookPacket.java
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@@ -0,0 +0,0 @@ public record ServerboundEditBookPacket(int slot, List<String> pages, Optional<S
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public static final StreamCodec<FriendlyByteBuf, ServerboundEditBookPacket> STREAM_CODEC = StreamCodec.composite(
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ByteBufCodecs.VAR_INT,
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ServerboundEditBookPacket::slot,
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- ByteBufCodecs.stringUtf8(8192).apply(ByteBufCodecs.list(200)),
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+ ByteBufCodecs.stringUtf8(net.minecraft.world.item.component.WritableBookContent.PAGE_EDIT_LENGTH).apply(ByteBufCodecs.list(net.minecraft.world.item.component.WritableBookContent.MAX_PAGES)), // Paper - limit books
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ServerboundEditBookPacket::pages,
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- ByteBufCodecs.stringUtf8(128).apply(ByteBufCodecs::optional),
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+ ByteBufCodecs.stringUtf8(net.minecraft.world.item.component.WrittenBookContent.TITLE_MAX_LENGTH).apply(ByteBufCodecs::optional), // Paper - limit books
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ServerboundEditBookPacket::title,
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ServerboundEditBookPacket::new
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);
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@ -9,11 +9,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/world/entity/monster/Drowned.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Drowned.java
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@@ -0,0 +0,0 @@ public class Drowned extends Zombie implements RangedAttackMob {
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this.goalSelector.addGoal(7, new RandomStrollGoal(this, 1.0D));
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this.targetSelector.addGoal(1, (new HurtByTargetGoal(this, new Class[]{Drowned.class})).setAlertOthers(ZombifiedPiglin.class));
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this.targetSelector.addGoal(2, new NearestAttackableTargetGoal<>(this, Player.class, 10, true, false, this::okTarget));
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this.goalSelector.addGoal(7, new RandomStrollGoal(this, 1.0));
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this.targetSelector.addGoal(1, new HurtByTargetGoal(this, Drowned.class).setAlertOthers(ZombifiedPiglin.class));
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this.targetSelector.addGoal(2, new NearestAttackableTargetGoal<>(this, Player.class, 10, true, false, (target, world) -> this.okTarget(target)));
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- this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false));
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+ if (this.level().spigotConfig.zombieAggressiveTowardsVillager) this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false)); // Paper - Check drowned for villager aggression config
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+ if (this.level().spigotConfig.zombieAggressiveTowardsVillager) this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false)); // Paper - Check drowned for villager aggression config
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this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, IronGolem.class, true));
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this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, Axolotl.class, true, false));
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this.targetSelector.addGoal(5, new NearestAttackableTargetGoal<>(this, Turtle.class, 10, true, false, Turtle.BABY_ON_LAND_SELECTOR));
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@ -40,7 +40,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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if (!this.player.canInteractWithBlock(pos, 1.0D)) {
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+ if (true) return; // Paper - Don't allow digging into unloaded chunks; Don't notify if unreasonably far away
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this.debugLogging(pos, false, sequence, "too far");
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} else if (pos.getY() >= worldHeight) {
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} else if (pos.getY() > worldHeight) {
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this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
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@@ -0,0 +0,0 @@ public class ServerPlayerGameMode {
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this.debugLogging(pos, true, sequence, "stopped destroying");
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@ -72,6 +72,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ return;
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+ }
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+ // Paper end - Don't allow digging into unloaded chunks
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this.player.gameMode.handleBlockBreakAction(blockposition, packetplayinblockdig_enumplayerdigtype, packet.getDirection(), this.player.level().getMaxBuildHeight(), packet.getSequence());
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this.player.gameMode.handleBlockBreakAction(blockposition, packetplayinblockdig_enumplayerdigtype, packet.getDirection(), this.player.level().getMaxY(), packet.getSequence());
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this.player.connection.ackBlockChangesUpTo(packet.getSequence());
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return;
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@ -45,18 +45,18 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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private static final int DEFAULT_MAX_THREADS = 255;
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private static final int DEFAULT_SAFE_FILE_OPERATION_RETRIES = 10;
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private static final String MAX_THREADS_SYSTEM_PROPERTY = "max.bg.threads";
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- private static final ExecutorService BACKGROUND_EXECUTOR = makeExecutor("Main");
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+ private static final ExecutorService BACKGROUND_EXECUTOR = makeExecutor("Main", -1); // Paper - Perf: add priority
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private static final ExecutorService IO_POOL = makeIoExecutor("IO-Worker-", false);
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private static final ExecutorService DOWNLOAD_POOL = makeIoExecutor("Download-", true);
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- private static final TracingExecutor BACKGROUND_EXECUTOR = makeExecutor("Main");
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+ private static final TracingExecutor BACKGROUND_EXECUTOR = makeExecutor("Main", -1); // Paper - Perf: add priority
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private static final TracingExecutor IO_POOL = makeIoExecutor("IO-Worker-", false);
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private static final TracingExecutor DOWNLOAD_POOL = makeIoExecutor("Download-", true);
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// Paper start - don't submit BLOCKING PROFILE LOOKUPS to the world gen thread
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@@ -0,0 +0,0 @@ public class Util {
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return FILENAME_DATE_TIME_FORMATTER.format(ZonedDateTime.now());
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}
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- private static ExecutorService makeExecutor(String name) {
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- private static TracingExecutor makeExecutor(String name) {
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- int i = Mth.clamp(Runtime.getRuntime().availableProcessors() - 1, 1, getMaxThreads());
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+ private static ExecutorService makeExecutor(String s, int priorityModifier) { // Paper - Perf: add priority
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+ private static TracingExecutor makeExecutor(String s, final int priorityModifier) { // Paper - Perf: add priority
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+ // Paper start - Perf: use simpler thread pool that allows 1 thread and reduce worldgen thread worker count for low core count CPUs
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+ int cpus = Runtime.getRuntime().availableProcessors() / 2;
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+ int i;
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@ -70,26 +70,28 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+ i = Math.min(8, i);
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+ i = Integer.getInteger("Paper.WorkerThreadCount", i);
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+
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ExecutorService executorService;
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if (i <= 0) {
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executorService = MoreExecutors.newDirectExecutorService();
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} else {
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- AtomicInteger atomicInteger = new AtomicInteger(1);
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- executorService = new ForkJoinPool(i, pool -> {
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- ForkJoinWorkerThread forkJoinWorkerThread = new ForkJoinWorkerThread(pool) {
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- final String string2 = "Worker-" + name + "-" + atomicInteger.getAndIncrement();
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+ executorService = new java.util.concurrent.ThreadPoolExecutor(i, i,0L, TimeUnit.MILLISECONDS, new java.util.concurrent.LinkedBlockingQueue<>(), target -> new io.papermc.paper.util.ServerWorkerThread(target, s, priorityModifier));
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+ }
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+ /*
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+ /* final String string2 = "Worker-" + name + "-" + atomicInteger.getAndIncrement();
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ForkJoinWorkerThread forkJoinWorkerThread = new ForkJoinWorkerThread(pool) {
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@Override
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protected void onTermination(Throwable throwable) {
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if (throwable != null) {
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protected void onStart() {
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@@ -0,0 +0,0 @@ public class Util {
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forkJoinWorkerThread.setName(string2);
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return forkJoinWorkerThread;
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}, Util::onThreadException, true);
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}
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+ }*/ // Paper end - Perf: use simpler thread pool
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- }
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+ }*/
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return executorService;
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return new TracingExecutor(executorService);
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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@ -18,7 +18,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- if (this.tickCount % 20 == 0) {
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- for (int i = 0; i < this.getPlayerList().players.size(); ++i) {
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- ServerPlayer entityplayer = (ServerPlayer) this.getPlayerList().players.get(i);
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- entityplayer.connection.send(new ClientboundSetTimePacket(entityplayer.level().getGameTime(), entityplayer.getPlayerTime(), entityplayer.level().getGameRules().getBoolean(GameRules.RULE_DAYLIGHT))); // Add support for per player time
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- entityplayer.connection.send(new ClientboundSetTimePacket(entityplayer.level().getGameTime(), entityplayer.getPlayerTime(), entityplayer.serverLevel().getGameRules().getBoolean(GameRules.RULE_DAYLIGHT))); // Add support for per player time
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+ // Paper start - Perf: Optimize time updates
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+ for (final ServerLevel level : this.getAllLevels()) {
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+ final boolean doDaylight = level.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT);
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@ -15,4 +15,4 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ this.setAirSupply(this.getMaxAirSupply()); // Paper - Reset players airTicks on respawn
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this.setRemainingFireTicks(0);
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this.fallDistance = 0;
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this.foodData = new FoodData(this);
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this.foodData = new FoodData();
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