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Fix OfflinePlayer#getBedSpawnLocation
When calling getBedSpawnLocation on an instance of CraftOfflinePlayer the world was incorrect due to the logic for reading the NBT not being up-to-date.
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1 changed files with 14 additions and 4 deletions
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@ -37,6 +37,7 @@ import org.bukkit.profile.PlayerProfile;
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@SerializableAs("Player")
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public class CraftOfflinePlayer implements OfflinePlayer, ConfigurationSerializable {
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private static final org.slf4j.Logger LOGGER = com.mojang.logging.LogUtils.getLogger(); // Paper
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private final GameProfile profile;
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private final CraftServer server;
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private final PlayerDataStorage storage;
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@ -361,11 +362,20 @@ public class CraftOfflinePlayer implements OfflinePlayer, ConfigurationSerializa
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if (data == null) return null;
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if (data.contains("SpawnX") && data.contains("SpawnY") && data.contains("SpawnZ")) {
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String spawnWorld = data.getString("SpawnWorld");
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if (spawnWorld.equals("")) {
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spawnWorld = this.server.getWorlds().get(0).getName();
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// Paper start - fix wrong world
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final float respawnAngle = data.getFloat("SpawnAngle");
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org.bukkit.World spawnWorld = this.server.getWorld(data.getString("SpawnWorld")); // legacy
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if (data.contains("SpawnDimension")) {
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com.mojang.serialization.DataResult<net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level>> result = net.minecraft.world.level.Level.RESOURCE_KEY_CODEC.parse(net.minecraft.nbt.NbtOps.INSTANCE, data.get("SpawnDimension"));
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net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> levelKey = result.resultOrPartial(LOGGER::error).orElse(net.minecraft.world.level.Level.OVERWORLD);
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net.minecraft.server.level.ServerLevel level = this.server.console.getLevel(levelKey);
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spawnWorld = level != null ? level.getWorld() : spawnWorld;
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}
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return new Location(this.server.getWorld(spawnWorld), data.getInt("SpawnX"), data.getInt("SpawnY"), data.getInt("SpawnZ"));
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if (spawnWorld == null) {
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return null;
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}
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return new Location(spawnWorld, data.getInt("SpawnX"), data.getInt("SpawnY"), data.getInt("SpawnZ"), respawnAngle, 0);
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// Paper end
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}
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return null;
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}
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