Add PlayerItemDamageEvent

By: md_5 <md_5@live.com.au>
This commit is contained in:
Bukkit/Spigot 2018-12-26 08:00:00 +11:00
parent 2f1a805931
commit c4d30af0eb

View file

@ -0,0 +1,65 @@
package org.bukkit.event.player;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.bukkit.inventory.ItemStack;
/**
* Called when an item used by the player takes durability damage as a result of
* being used.
*/
public class PlayerItemDamageEvent extends PlayerEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
private final ItemStack item;
private int damage;
private boolean cancelled = false;
public PlayerItemDamageEvent(Player player, ItemStack what, int damage) {
super(player);
this.item = what;
this.damage = damage;
}
/**
* Gets the item being damaged.
*
* @return the item
*/
public ItemStack getItem() {
return item;
}
/**
* Gets the amount of durability damage this item will be taking.
*
* @return durability change
*/
public int getDamage() {
return damage;
}
public void setDamage(int damage) {
this.damage = damage;
}
@Override
public boolean isCancelled() {
return cancelled;
}
@Override
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}