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Synchronize PalettedContainer instead of ThreadingDetector/Semaphore
Mojang has flaws in their logic about chunks being concurrently wrote to. So we constantly see crashes around multiple threads writing. Additionally, java has optimized synchronization so well that its in many times faster than trying to manage read write locks for low contention situations. And this is extremely a low contention situation.
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--- a/net/minecraft/world/level/chunk/PalettedContainer.java
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+++ b/net/minecraft/world/level/chunk/PalettedContainer.java
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@@ -30,14 +30,14 @@
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public final IdMap<T> registry;
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private volatile PalettedContainer.Data<T> data;
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private final PalettedContainer.Strategy strategy;
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- private final ThreadingDetector threadingDetector = new ThreadingDetector("PalettedContainer");
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+ // private final ThreadingDetector threadingDetector = new ThreadingDetector("PalettedContainer"); // Paper - unused
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public void acquire() {
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- this.threadingDetector.checkAndLock();
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+ // this.threadingDetector.checkAndLock(); // Paper - disable this - use proper synchronization
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}
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public void release() {
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- this.threadingDetector.checkAndUnlock();
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+ // this.threadingDetector.checkAndUnlock(); // Paper - disable this
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}
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public static <T> Codec<PalettedContainer<T>> codecRW(IdMap<T> idList, Codec<T> entryCodec, PalettedContainer.Strategy paletteProvider, T defaultValue) {
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@@ -110,7 +110,7 @@
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}
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@Override
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- public int onResize(int newBits, T object) {
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+ public synchronized int onResize(int newBits, T object) { // Paper - synchronize
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PalettedContainer.Data<T> data = this.data;
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PalettedContainer.Data<T> data2 = this.createOrReuseData(data, newBits);
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data2.copyFrom(data.palette, data.storage);
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@@ -135,7 +135,7 @@
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return this.getAndSet(this.strategy.getIndex(x, y, z), value);
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}
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- private T getAndSet(int index, T value) {
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+ private synchronized T getAndSet(int index, T value) { // Paper - synchronize
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int i = this.data.palette.idFor(value);
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int j = this.data.storage.getAndSet(index, i);
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return this.data.palette.valueFor(j);
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@@ -151,7 +151,7 @@
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}
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}
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- private void set(int index, T value) {
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+ private synchronized void set(int index, T value) { // Paper - synchronize
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int i = this.data.palette.idFor(value);
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this.data.storage.set(index, i);
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}
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@@ -174,7 +174,7 @@
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intSet.forEach(id -> action.accept(palette.valueFor(id)));
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}
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- public void read(FriendlyByteBuf buf) {
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+ public synchronized void read(FriendlyByteBuf buf) { // Paper - synchronize
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this.acquire();
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try {
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@@ -189,7 +189,7 @@
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}
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@Override
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- public void write(FriendlyByteBuf buf) {
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+ public synchronized void write(FriendlyByteBuf buf) { // Paper - synchronize
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this.acquire();
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try {
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@@ -237,7 +237,7 @@
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}
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@Override
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- public PalettedContainerRO.PackedData<T> pack(IdMap<T> idList, PalettedContainer.Strategy paletteProvider) {
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+ public synchronized PalettedContainerRO.PackedData<T> pack(IdMap<T> idList, PalettedContainer.Strategy paletteProvider) { // Paper - synchronize
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this.acquire();
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PalettedContainerRO.PackedData var12;
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