Add PlayerResourcePackStatusEvent.

This event is called when the server received status updates about the progress of a resource pack which it attempted to send to the client.

By: Adam Thomas <aet2505@gmail.com>
This commit is contained in:
Bukkit/Spigot 2015-07-13 18:21:21 +01:00
parent abbe3b7bc6
commit c570447bea

View file

@ -0,0 +1,61 @@
package org.bukkit.event.player;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
/**
* Called when a player takes action on a resource pack request sent via
* {@link Player#setResourcePack(java.lang.String)}.
*/
public class PlayerResourcePackStatusEvent extends PlayerEvent {
private static final HandlerList handlers = new HandlerList();
private final Status status;
public PlayerResourcePackStatusEvent(final Player who, Status resourcePackStatus) {
super(who);
this.status = resourcePackStatus;
}
/**
* Gets the status of this pack.
*
* @return the current status
*/
public Status getStatus() {
return status;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
/**
* Status of the resource pack.
*/
public enum Status {
/**
* The resource pack has been successfully downloaded and applied to the
* client.
*/
SUCCESSFULLY_LOADED,
/**
* The client refused to accept the resource pack.
*/
DECLINED,
/**
* The client accepted the pack, but download failed.
*/
FAILED_DOWNLOAD,
/**
* The client accepted the pack and is beginning a download of it.
*/
ACCEPTED;
}
}