Stop loading the 'flying' setting from player.dat until it is properly implemented and used in NMS. Fixes BUKKIT-1183

This commit is contained in:
EvilSeph 2012-03-15 05:00:37 -04:00
parent adebd466fb
commit c625d00351

View file

@ -24,7 +24,7 @@ public class PlayerAbilities {
NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("abilities");
this.isInvulnerable = nbttagcompound1.getBoolean("invulnerable");
this.isFlying = nbttagcompound1.getBoolean("flying");
//this.isFlying = nbttagcompound1.getBoolean("flying"); // CraftBukkit - not fully implemented.
this.canFly = nbttagcompound1.getBoolean("mayfly");
this.canInstantlyBuild = nbttagcompound1.getBoolean("instabuild");
}