diff --git a/Spigot-Server-Patches/Optimize-Light-Engine.patch b/Spigot-Server-Patches/Optimize-Light-Engine.patch index ceb2d61708..f6bc378468 100644 --- a/Spigot-Server-Patches/Optimize-Light-Engine.patch +++ b/Spigot-Server-Patches/Optimize-Light-Engine.patch @@ -1056,17 +1056,19 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 + ChunkLightQueue(long chunk) {} + } + -+ static class PendingChunkLight { ++ static class PendingLightTask { + long chunkId; -+ int priority; ++ IntSupplier priority; + Runnable pre; + Runnable post; ++ boolean fastUpdate; + -+ public PendingChunkLight(long chunkId, int priority, Runnable pre, Runnable post) { ++ public PendingLightTask(long chunkId, IntSupplier priority, Runnable pre, Runnable post, boolean fastUpdate) { + this.chunkId = chunkId; + this.priority = priority; + this.pre = pre; + this.post = post; ++ this.fastUpdate = fastUpdate; + } + } + @@ -1076,7 +1078,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 + private int size = 0; + private int lowestPriority = MAX_PRIORITIES; + private final it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap[] buckets = new it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap[MAX_PRIORITIES]; -+ private final java.util.concurrent.ConcurrentLinkedQueue pendingChunks = new java.util.concurrent.ConcurrentLinkedQueue<>(); ++ private final java.util.concurrent.ConcurrentLinkedQueue pendingTasks = new java.util.concurrent.ConcurrentLinkedQueue<>(); + private final java.util.concurrent.ConcurrentLinkedQueue priorityChanges = new java.util.concurrent.ConcurrentLinkedQueue<>(); + + private LightQueue() { @@ -1095,7 +1097,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 + remove.post.addAll(existing.post); + } + } -+ if (this.buckets[priority].containsKey(pair)) { ++ if (!this.buckets[priority].isEmpty()) { + if (lowestPriority > priority) { + lowestPriority = priority; + } @@ -1103,23 +1105,27 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 + }); + } + -+ public final void addChunk(long chunkId, int priority, Runnable pre, Runnable post) { -+ pendingChunks.add(new PendingChunkLight(chunkId, priority, pre, post)); ++ public final void addChunk(long chunkId, IntSupplier priority, Runnable pre, Runnable post) { ++ pendingTasks.add(new PendingLightTask(chunkId, priority, pre, post, true)); + queueUpdate(); + } + -+ public final void add(long chunkId, int priority, LightEngineThreaded.Update type, Runnable run) { -+ add(chunkId, priority, type, run, false); ++ public final void add(long chunkId, IntSupplier priority, LightEngineThreaded.Update type, Runnable run) { ++ pendingTasks.add(new PendingLightTask(chunkId, priority, type == Update.PRE_UPDATE ? run : null, type == Update.POST_UPDATE ? run : null, false)); + } -+ public final void add(long chunkId, int priority, LightEngineThreaded.Update type, Runnable run, boolean shouldFastUpdate) { -+ ChunkLightQueue lightQueue = this.buckets[priority].computeIfAbsent(chunkId, ChunkLightQueue::new); -+ this.size++; -+ if (type == Update.PRE_UPDATE) { -+ lightQueue.pre.add(run); -+ } else { -+ lightQueue.post.add(run); ++ public final void add(PendingLightTask update) { ++ int priority = update.priority.getAsInt(); ++ ChunkLightQueue lightQueue = this.buckets[priority].computeIfAbsent(update.chunkId, ChunkLightQueue::new); ++ ++ if (update.pre != null) { ++ this.size++; ++ lightQueue.pre.add(update.pre); + } -+ if (shouldFastUpdate) { ++ if (update.post != null) { ++ this.size++; ++ lightQueue.post.add(update.post); ++ } ++ if (update.fastUpdate) { + lightQueue.shouldFastUpdate = true; + } + @@ -1129,7 +1135,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 + } + + public final boolean isEmpty() { -+ return this.size == 0 && this.pendingChunks.isEmpty(); ++ return this.size == 0 && this.pendingTasks.isEmpty(); + } + + public final int size() { @@ -1137,10 +1143,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 + } + + public boolean poll(java.util.List pre, java.util.List post) { -+ PendingChunkLight chunk; -+ while ((chunk = pendingChunks.poll()) != null) { -+ add(chunk.chunkId, chunk.priority, Update.PRE_UPDATE, chunk.pre, true); -+ add(chunk.chunkId, chunk.priority, Update.POST_UPDATE, chunk.post, true); ++ PendingLightTask pending; ++ while ((pending = pendingTasks.poll()) != null) { ++ add(pending); + } + Runnable run; + while ((run = priorityChanges.poll()) != null) { @@ -1188,20 +1193,22 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 this.b = threadedmailbox; } @@ -0,0 +0,0 @@ public class LightEngineThreaded extends LightEngine implements AutoCloseable { + } private void a(int i, int j, IntSupplier intsupplier, LightEngineThreaded.Update lightenginethreaded_update, Runnable runnable) { - this.e.a(ChunkTaskQueueSorter.a(() -> { +- this.e.a(ChunkTaskQueueSorter.a(() -> { - this.c.add(Pair.of(lightenginethreaded_update, runnable)); - if (this.c.size() >= this.f) { - this.b(); - } -+ // Paper start -+ int priority = intsupplier.getAsInt(); -+ this.queue.add(ChunkCoordIntPair.pair(i, j), priority, lightenginethreaded_update, runnable); -+ // Paper end - - }, ChunkCoordIntPair.pair(i, j), intsupplier)); +- +- }, ChunkCoordIntPair.pair(i, j), intsupplier)); ++ // Paper start - replace method ++ this.queue.add(ChunkCoordIntPair.pair(i, j), intsupplier, lightenginethreaded_update, runnable); ++ // Paper end } + + @Override @@ -0,0 +0,0 @@ public class LightEngineThreaded extends LightEngine implements AutoCloseable { public CompletableFuture a(IChunkAccess ichunkaccess, boolean flag) { ChunkCoordIntPair chunkcoordintpair = ichunkaccess.getPos(); @@ -1214,8 +1221,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 + CompletableFuture future = new CompletableFuture<>(); + IntSupplier prioritySupplier = playerChunkMap.getPrioritySupplier(pair); + boolean[] skippedPre = {false}; -+ int priority = prioritySupplier.getAsInt(); -+ this.queue.addChunk(pair, priority, SystemUtils.a(() -> { ++ this.queue.addChunk(pair, prioritySupplier, SystemUtils.a(() -> { + if (!isChunkLightStatus(pair)) { + this.d.c(chunkcoordintpair); // copied from end of method to release light ticket + future.complete(ichunkaccess); @@ -1339,6 +1345,23 @@ diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/j index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/PlayerChunkMap.java +++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java +@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { + Mailbox mailbox = Mailbox.a("main", iasynctaskhandler::a); + + this.worldLoadListener = worldloadlistener; +- ThreadedMailbox lightthreaded; ThreadedMailbox threadedmailbox1 = lightthreaded = ThreadedMailbox.a(executor, "light"); // Paper ++ // Paper start - use light thread ++ ThreadedMailbox lightthreaded; ThreadedMailbox threadedmailbox1 = lightthreaded = ThreadedMailbox.a(java.util.concurrent.Executors.newSingleThreadExecutor(r -> { ++ Thread thread = new Thread(r); ++ thread.setName(((WorldDataServer)world.getWorldData()).getName() + " - Light"); ++ thread.setDaemon(true); ++ thread.setPriority(Thread.NORM_PRIORITY+1); ++ return thread; ++ }), "light"); ++ // Paper end + + this.p = new ChunkTaskQueueSorter(ImmutableList.of(threadedmailbox, mailbox, threadedmailbox1), executor, Integer.MAX_VALUE); + this.mailboxWorldGen = this.p.a(threadedmailbox, false); @@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { // Paper end }