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https://github.com/PaperMC/Paper.git
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even moar patches
This commit is contained in:
parent
07ee610d8e
commit
c720ef617e
25 changed files with 24 additions and 74 deletions
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@ -22,8 +22,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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implementation("org.spongepowered:configurate-yaml:4.1.2") // Paper - config files
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implementation("commons-lang:commons-lang:2.6")
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+ implementation("net.fabricmc:mapping-io:0.3.0") // Paper - needed to read mappings for stacktrace deobfuscation
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runtimeOnly("org.xerial:sqlite-jdbc:3.41.2.2")
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runtimeOnly("com.mysql:mysql-connector-j:8.0.32")
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runtimeOnly("org.xerial:sqlite-jdbc:3.42.0.0")
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runtimeOnly("com.mysql:mysql-connector-j:8.0.33")
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runtimeOnly("com.lmax:disruptor:3.4.4") // Paper
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@@ -0,0 +0,0 @@ tasks.check {
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}
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@ -624,7 +624,7 @@ diff --git a/src/main/java/org/spigotmc/WatchdogThread.java b/src/main/java/org/
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/spigotmc/WatchdogThread.java
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+++ b/src/main/java/org/spigotmc/WatchdogThread.java
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@@ -0,0 +0,0 @@ public final class WatchdogThread extends io.papermc.paper.util.TickThread // Pa
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@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
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log.log( Level.SEVERE, "During the run of the server, a plugin set an excessive velocity on an entity" );
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log.log( Level.SEVERE, "This may be the cause of the issue, or it may be entirely unrelated" );
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log.log( Level.SEVERE, org.bukkit.craftbukkit.CraftServer.excessiveVelEx.getMessage());
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@ -633,7 +633,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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{
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log.log( Level.SEVERE, "\t\t" + stack );
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}
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@@ -0,0 +0,0 @@ public final class WatchdogThread extends io.papermc.paper.util.TickThread // Pa
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@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
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}
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log.log( Level.SEVERE, "\tStack:" );
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//
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@ -9,8 +9,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/build.gradle.kts
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+++ b/build.gradle.kts
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@@ -0,0 +0,0 @@ dependencies {
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runtimeOnly("org.apache.maven.resolver:maven-resolver-connector-basic:1.7.3")
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runtimeOnly("org.apache.maven.resolver:maven-resolver-transport-http:1.7.3")
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runtimeOnly("org.apache.maven.resolver:maven-resolver-connector-basic:1.9.10")
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runtimeOnly("org.apache.maven.resolver:maven-resolver-transport-http:1.9.10")
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+ testImplementation("io.github.classgraph:classgraph:4.8.47") // Paper - mob goal test
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testImplementation("junit:junit:4.13.2")
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@ -21,7 +21,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@ public class MapItem extends ComplexItem {
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int j2 = (j / i + k1 - 64) * i;
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int k2 = (k / i + l1 - 64) * i;
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Multiset<MaterialColor> multiset = LinkedHashMultiset.create();
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Multiset<MapColor> multiset = LinkedHashMultiset.create();
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- LevelChunk chunk = world.getChunk(SectionPos.blockToSectionCoord(j2), SectionPos.blockToSectionCoord(k2));
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+ LevelChunk chunk = world.getChunkIfLoaded(SectionPos.blockToSectionCoord(j2), SectionPos.blockToSectionCoord(k2)); // Paper - Maps shouldn't load chunks
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@ -86,17 +86,17 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ return false;
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+ }
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+ // Paper end - prevent retracting when we're facing the wrong way
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BlockState iblockdata1 = (BlockState) state.setValue(PistonBaseBlock.EXTENDED, true);
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if (!world.isClientSide) {
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boolean flag = this.getNeighborSignal(world, pos, enumdirection);
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@@ -0,0 +0,0 @@ public class PistonBaseBlock extends DirectionalBlock {
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BlockState iblockdata1 = (BlockState) ((BlockState) Blocks.MOVING_PISTON.defaultBlockState().setValue(MovingPistonBlock.FACING, enumdirection)).setValue(MovingPistonBlock.TYPE, this.isSticky ? PistonType.STICKY : PistonType.DEFAULT);
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BlockState iblockdata2 = (BlockState) ((BlockState) Blocks.MOVING_PISTON.defaultBlockState().setValue(MovingPistonBlock.FACING, enumdirection)).setValue(MovingPistonBlock.TYPE, this.isSticky ? PistonType.STICKY : PistonType.DEFAULT);
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world.setBlock(pos, iblockdata1, 20);
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- world.setBlockEntity(MovingPistonBlock.newMovingBlockEntity(pos, iblockdata1, (BlockState) this.defaultBlockState().setValue(PistonBaseBlock.FACING, Direction.from3DDataValue(data & 7)), enumdirection, false, true));
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+ world.setBlockEntity(MovingPistonBlock.newMovingBlockEntity(pos, iblockdata1, (BlockState) this.defaultBlockState().setValue(PistonBaseBlock.FACING, Direction.from3DDataValue(data & 7)), enumdirection, false, true)); // Paper - diff on change
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world.blockUpdated(pos, iblockdata1.getBlock());
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iblockdata1.updateNeighbourShapes(world, pos, 2);
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world.setBlock(pos, iblockdata2, 20);
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- world.setBlockEntity(MovingPistonBlock.newMovingBlockEntity(pos, iblockdata2, (BlockState) this.defaultBlockState().setValue(PistonBaseBlock.FACING, Direction.from3DDataValue(data & 7)), enumdirection, false, true));
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+ world.setBlockEntity(MovingPistonBlock.newMovingBlockEntity(pos, iblockdata2, (BlockState) this.defaultBlockState().setValue(PistonBaseBlock.FACING, Direction.from3DDataValue(data & 7)), enumdirection, false, true)); // Paper - diff on change
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world.blockUpdated(pos, iblockdata2.getBlock());
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iblockdata2.updateNeighbourShapes(world, pos, 2);
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if (this.isSticky) {
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@@ -0,0 +0,0 @@ public class PistonBaseBlock extends DirectionalBlock {
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}
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@ -122,13 +122,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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/** @deprecated */
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@Deprecated
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public boolean canBeReplaced(BlockState state, BlockPlaceContext context) {
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- return this.material.isReplaceable() && (context.getItemInHand().isEmpty() || !context.getItemInHand().is(this.asItem()));
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+ return this.material.isReplaceable() && (context.getItemInHand().isEmpty() || !context.getItemInHand().is(this.asItem())) && (state.isDestroyable() || (context.getPlayer() != null && context.getPlayer().getAbilities().instabuild)); // Paper
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- return state.canBeReplaced() && (context.getItemInHand().isEmpty() || !context.getItemInHand().is(this.asItem()));
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+ return state.canBeReplaced() && (context.getItemInHand().isEmpty() || !context.getItemInHand().is(this.asItem())) && (state.isDestroyable() || (context.getPlayer() != null && context.getPlayer().getAbilities().instabuild)); // Paper;
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}
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/** @deprecated */
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@@ -0,0 +0,0 @@ public abstract class BlockBehaviour implements FeatureElement {
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return ((Block) this.owner).builtInRegistryHolder();
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return this.legacySolid;
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}
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+ // Paper start
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@ -137,15 +137,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+ // Paper end
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+
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public Material getMaterial() {
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return this.material;
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public boolean isValidSpawn(BlockGetter world, BlockPos pos, EntityType<?> type) {
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return this.getBlock().properties.isValidSpawn.test(this.asState(), world, pos, type);
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}
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@@ -0,0 +0,0 @@ public abstract class BlockBehaviour implements FeatureElement {
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}
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public PushReaction getPistonPushReaction() {
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- return this.getBlock().getPistonPushReaction(this.asState());
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+ return !isDestroyable() ? PushReaction.BLOCK : this.getBlock().getPistonPushReaction(this.asState()); // Paper
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- return this.pushReaction;
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+ return !this.isDestroyable() ? PushReaction.BLOCK : this.pushReaction; // Paper
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}
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public boolean isSolidRender(BlockGetter world, BlockPos pos) {
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@ -164,6 +164,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+ }
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+ // Paper end - prevent destroying unbreakable blocks
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if (k < 0 && !this.level.getBlockState(temp).getMaterial().isSolid()) {
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if (k < 0 && !this.level.getBlockState(temp).isSolid()) {
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return false;
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}
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@ -31,7 +31,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ double vec3d_dx = player.getX() - this.entity.getX();
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+ double vec3d_dz = player.getZ() - this.entity.getZ();
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+ // Paper end - remove allocation of Vec3D here
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double d0 = (double) Math.min(this.getEffectiveRange(), io.papermc.paper.chunk.PlayerChunkLoader.getSendViewDistance(player) * 16); // Paper - per player view distance
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double d0 = (double) Math.min(this.getEffectiveRange(), ChunkMap.this.viewDistance * 16);
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- double d1 = vec3d.x * vec3d.x + vec3d.z * vec3d.z;
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+ double d1 = vec3d_dx * vec3d_dx + vec3d_dz * vec3d_dz; // Paper
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double d2 = d0 * d0;
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@ -11,7 +11,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@Override
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public void handlePickItem(ServerboundPickItemPacket packet) {
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
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- this.player.getInventory().pickSlot(packet.getSlot());
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+ // Paper start - validate pick item position
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+ if (!(packet.getSlot() >= 0 && packet.getSlot() < this.player.getInventory().items.size())) {
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@ -1,50 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 27 Apr 2020 02:48:06 -0700
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Subject: [PATCH] Reduce MutableInt allocations from light engine
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We can abuse the fact light is single threaded and share an instance
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per light engine instance
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diff --git a/src/main/java/net/minecraft/world/level/lighting/BlockLightEngine.java b/src/main/java/net/minecraft/world/level/lighting/BlockLightEngine.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/lighting/BlockLightEngine.java
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+++ b/src/main/java/net/minecraft/world/level/lighting/BlockLightEngine.java
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@@ -0,0 +0,0 @@ import org.apache.commons.lang3.mutable.MutableInt;
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public final class BlockLightEngine extends LayerLightEngine<BlockLightSectionStorage.BlockDataLayerStorageMap, BlockLightSectionStorage> {
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private static final Direction[] DIRECTIONS = Direction.values();
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private final BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
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+ private final MutableInt mutableInt = new MutableInt(); // Paper
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public BlockLightEngine(LightChunkGetter chunkProvider) {
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super(chunkProvider, LightLayer.BLOCK, new BlockLightSectionStorage(chunkProvider));
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@@ -0,0 +0,0 @@ public final class BlockLightEngine extends LayerLightEngine<BlockLightSectionSt
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if (direction == null) {
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return 15;
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} else {
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- MutableInt mutableInt = new MutableInt();
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+ //MutableInt mutableint = new MutableInt(); // Paper - share mutableint, single threaded
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BlockState blockState = this.getStateAndOpacity(targetId, mutableInt);
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if (mutableInt.getValue() >= 15) {
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return 15;
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diff --git a/src/main/java/net/minecraft/world/level/lighting/SkyLightEngine.java b/src/main/java/net/minecraft/world/level/lighting/SkyLightEngine.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/lighting/SkyLightEngine.java
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+++ b/src/main/java/net/minecraft/world/level/lighting/SkyLightEngine.java
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@@ -0,0 +0,0 @@ import org.apache.commons.lang3.mutable.MutableInt;
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public final class SkyLightEngine extends LayerLightEngine<SkyLightSectionStorage.SkyDataLayerStorageMap, SkyLightSectionStorage> {
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private static final Direction[] DIRECTIONS = Direction.values();
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private static final Direction[] HORIZONTALS = new Direction[]{Direction.NORTH, Direction.SOUTH, Direction.WEST, Direction.EAST};
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+ private final MutableInt mutableInt = new MutableInt(); // Paper
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public SkyLightEngine(LightChunkGetter chunkProvider) {
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super(chunkProvider, LightLayer.SKY, new SkyLightSectionStorage(chunkProvider));
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@@ -0,0 +0,0 @@ public final class SkyLightEngine extends LayerLightEngine<SkyLightSectionStorag
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if (level >= 15) {
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return level;
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} else {
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- MutableInt mutableInt = new MutableInt();
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+ //MutableInt mutableint = new MutableInt(); // Paper - share mutableint, single threaded
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BlockState blockState = this.getStateAndOpacity(targetId, mutableInt);
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if (mutableInt.getValue() >= 15) {
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return 15;
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