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Fix turtle lag (for real this time) (#1503)
Amends #1502, to further fix #1501
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1 changed files with 13 additions and 12 deletions
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@ -5,24 +5,25 @@ Subject: [PATCH] Fix turtle lag
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diff --git a/src/main/java/net/minecraft/server/EntityTurtle.java b/src/main/java/net/minecraft/server/EntityTurtle.java
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index 1b09f577e9..b515eeb230 100644
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index 1b09f577e..4f5592d1c 100644
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--- a/src/main/java/net/minecraft/server/EntityTurtle.java
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+++ b/src/main/java/net/minecraft/server/EntityTurtle.java
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@@ -0,0 +0,0 @@ public class EntityTurtle extends EntityAnimal {
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this.datawatcher.set(EntityTurtle.bI, Boolean.valueOf(flag));
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}
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++this.d;
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}
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+ private boolean isTravelling() { return dI(); } // Paper - OBFHELPER
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private boolean dI() {
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return ((Boolean) this.datawatcher.get(EntityTurtle.bJ)).booleanValue();
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}
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- if (this.a.dA() || this.a.getNavigation().p()) {
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+ if (/*this.a.dA() ||*/ this.a.getNavigation().p()) { // Paper - Fix GH-1501
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Vec3D vec3d = RandomPositionGenerator.a((EntityCreature) this.a, 16, 3, new Vec3D((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ()), 0.3141592741012573D);
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if (vec3d == null) {
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@@ -0,0 +0,0 @@ public class EntityTurtle extends EntityAnimal {
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}
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public boolean a() {
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- return !this.a.dH() && !this.a.dy() && this.a.isInWater();
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+ return !this.a.isTravelling() && !this.a.dH() && !this.a.dy() && this.a.isInWater(); // Paper
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}
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public void e() {
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- if (this.a.dA() || this.a.getNavigation().p()) {
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+ if (/*this.a.dA() ||*/ this.a.getNavigation().p()) { // Paper - Fix GH-1501
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BlockPosition blockposition = this.a.dC();
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Vec3D vec3d = RandomPositionGenerator.a((EntityCreature) this.a, 16, 3, new Vec3D((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ()), 0.3141592741012573D);
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public void c() {
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--
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