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Add ZombieVillager conversion without entity event (#8111)
The ZombieVillager#setConversionTime API method internally calls startConversion which always broadcasts the entity event responsible for playing the respective sound at the beginning of a conversion. This is not always wanted by developers when modifying already converting zombies in particular. This commit expands the ZombieVillager interface with another overload of the setConversionTime method that also takes a simple toggle flag indicating whether or not the entity event should be published to the world.
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2 changed files with 79 additions and 0 deletions
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@ -701,3 +701,30 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ boolean isInterested();
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+ // Paper end
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}
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diff --git a/src/main/java/org/bukkit/entity/ZombieVillager.java b/src/main/java/org/bukkit/entity/ZombieVillager.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/entity/ZombieVillager.java
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+++ b/src/main/java/org/bukkit/entity/ZombieVillager.java
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@@ -0,0 +0,0 @@ public interface ZombieVillager extends Zombie {
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* @param conversionPlayer the player
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*/
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void setConversionPlayer(@Nullable OfflinePlayer conversionPlayer);
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+
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+ // Paper start - missing entity behaviour api - converting without entity event
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+ /**
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+ * Sets the amount of ticks until this entity will be converted to a
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+ * Villager as a result of being cured.
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+ * <p>
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+ * When this reaches 0, the entity will be converted. A value of less than 0
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+ * will stop the current conversion process without converting the current
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+ * entity.
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+ *
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+ * @param time new conversion time
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+ * @param broadcastEntityEvent whether this conversion time mutation should broadcast the
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+ * org.bukkit.{@link org.bukkit.EntityEffect#ZOMBIE_TRANSFORM} entity event to the
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+ * world. If false, no entity event is published, preventing for example the
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+ * org.bukkit.{@link org.bukkit.Sound#ENTITY_ZOMBIE_VILLAGER_CURE} from playing.
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+ */
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+ void setConversionTime(int time, boolean broadcastEntityEvent);
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+ // Paper stop - missing entity behaviour api - converting without entity event
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}
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@ -118,6 +118,32 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Override
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protected boolean shouldDespawnInPeaceful() {
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return true;
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diff --git a/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java b/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
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@@ -0,0 +0,0 @@ public class ZombieVillager extends Zombie implements VillagerDataHolder {
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}
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public void startConverting(@Nullable UUID uuid, int delay) {
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+ // Paper start - missing entity behaviour api - converting without entity event
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+ this.startConverting(uuid, delay, true);
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+ }
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+
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+ public void startConverting(@Nullable UUID uuid, int delay, boolean broadcastEntityEvent) {
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+ // Paper end - missing entity behaviour api - converting without entity event
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this.conversionStarter = uuid;
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this.villagerConversionTime = delay;
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this.getEntityData().set(ZombieVillager.DATA_CONVERTING_ID, true);
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@@ -0,0 +0,0 @@ public class ZombieVillager extends Zombie implements VillagerDataHolder {
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this.removeEffect(MobEffects.WEAKNESS, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.CONVERSION);
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this.addEffect(new MobEffectInstance(MobEffects.DAMAGE_BOOST, delay, Math.min(this.level.getDifficulty().getId() - 1, 0)), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.CONVERSION);
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// CraftBukkit end
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- this.level.broadcastEntityEvent(this, (byte) 16);
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+ if (broadcastEntityEvent) this.level.broadcastEntityEvent(this, (byte) 16); // Paper - missing entity behaviour api - converting without entity event
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}
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@Override
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/ThrownTrident.java b/src/main/java/net/minecraft/world/entity/projectile/ThrownTrident.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/ThrownTrident.java
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@ -563,6 +589,32 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// Paper end
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@Override
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftVillagerZombie.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftVillagerZombie.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftVillagerZombie.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftVillagerZombie.java
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@@ -0,0 +0,0 @@ public class CraftVillagerZombie extends CraftZombie implements ZombieVillager {
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@Override
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public void setConversionTime(int time) {
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+ // Paper start - missing entity behaviour api - converting without entity event
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+ this.setConversionTime(time, true);
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+ }
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+
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+ @Override
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+ public void setConversionTime(int time, boolean broadcastEntityEvent) {
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+ // Paper stop - missing entity behaviour api - converting without entity event
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if (time < 0) {
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this.getHandle().villagerConversionTime = -1;
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this.getHandle().getEntityData().set(net.minecraft.world.entity.monster.ZombieVillager.DATA_CONVERTING_ID, false);
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this.getHandle().conversionStarter = null;
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this.getHandle().removeEffect(MobEffects.DAMAGE_BOOST, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.CONVERSION);
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} else {
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- this.getHandle().startConverting((UUID) null, time);
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+ this.getHandle().startConverting((UUID) null, time, broadcastEntityEvent); // Paper - missing entity behaviour api - converting without entity event
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftWither.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftWither.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftWither.java
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