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Add validation checks to CraftPlayer.teleport

This commit is contained in:
md_5 2018-07-11 09:06:48 +10:00
parent ab13683d8e
commit ca6d2cf9dc

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@ -487,6 +487,10 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause) {
Preconditions.checkArgument(location != null, "location");
Preconditions.checkArgument(location.getWorld() != null, "location.world");
location.checkFinite();
EntityPlayer entity = getHandle();
if (getHealth() == 0 || entity.dead) {