From cbfe48b1ccdbd2eb64c2445f886f01611eab56d5 Mon Sep 17 00:00:00 2001
From: JRoy <joshroy126@gmail.com>
Date: Thu, 27 Aug 2020 12:32:35 -0400
Subject: [PATCH] Add PlayerShearBlockEvent

---
 .../event/block/PlayerShearBlockEvent.java    | 107 ++++++++++++++++++
 1 file changed, 107 insertions(+)
 create mode 100644 paper-api/src/main/java/io/papermc/paper/event/block/PlayerShearBlockEvent.java

diff --git a/paper-api/src/main/java/io/papermc/paper/event/block/PlayerShearBlockEvent.java b/paper-api/src/main/java/io/papermc/paper/event/block/PlayerShearBlockEvent.java
new file mode 100644
index 0000000000..33c6e1868e
--- /dev/null
+++ b/paper-api/src/main/java/io/papermc/paper/event/block/PlayerShearBlockEvent.java
@@ -0,0 +1,107 @@
+package io.papermc.paper.event.block;
+
+import java.util.List;
+import org.bukkit.block.Block;
+import org.bukkit.entity.Player;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.bukkit.inventory.EquipmentSlot;
+import org.bukkit.inventory.ItemStack;
+import org.jetbrains.annotations.ApiStatus;
+import org.jspecify.annotations.NullMarked;
+
+/**
+ * Called when a player uses sheers on a block.
+ * <p>
+ * This event is <b>not</b> called when breaking blocks with shears but instead only when a
+ * player uses the sheer item on a block to garner drops from said block and/or change its state.
+ * <p>
+ * Examples include shearing a pumpkin to turn it into a carved pumpkin or shearing a beehive to get honeycomb.
+ */
+@NullMarked
+public class PlayerShearBlockEvent extends PlayerEvent implements Cancellable {
+
+    private static final HandlerList HANDLER_LIST = new HandlerList();
+
+    private final Block block;
+    private final ItemStack item;
+    private final EquipmentSlot hand;
+    private final List<ItemStack> drops;
+
+    private boolean cancelled;
+
+    @ApiStatus.Internal
+    public PlayerShearBlockEvent(final Player player, final Block block, final ItemStack item, final EquipmentSlot hand, final List<ItemStack> drops) {
+        super(player);
+        this.block = block;
+        this.item = item;
+        this.hand = hand;
+        this.drops = drops;
+    }
+
+    /**
+     * Gets the block being sheared in this event.
+     *
+     * @return The {@link Block} which block is being sheared in this event.
+     */
+    public Block getBlock() {
+        return this.block;
+    }
+
+    /**
+     * Gets the item used to shear the block.
+     *
+     * @return The {@link ItemStack} of the shears.
+     */
+    public ItemStack getItem() {
+        return this.item;
+    }
+
+    /**
+     * Gets the hand used to shear the block.
+     *
+     * @return Either {@link EquipmentSlot#HAND} OR {@link EquipmentSlot#OFF_HAND}.
+     */
+    public EquipmentSlot getHand() {
+        return this.hand;
+    }
+
+    /**
+     * Gets the resulting drops of this event.
+     *
+     * @return A mutable {@link List list} of {@link ItemStack items} that will be dropped as result of this event.
+     */
+    public List<ItemStack> getDrops() {
+        return this.drops;
+    }
+
+    /**
+     * Gets whether the shearing of the block should be cancelled or not.
+     *
+     * @return Whether the shearing of the block should be cancelled or not.
+     */
+    @Override
+    public boolean isCancelled() {
+        return this.cancelled;
+    }
+
+    /**
+     * Sets whether the shearing of the block should be cancelled or not.
+     *
+     * @param cancel whether the shearing of the block should be cancelled or not.
+     */
+    @Override
+    public void setCancelled(final boolean cancel) {
+        this.cancelled = cancel;
+    }
+
+    @Override
+    public HandlerList getHandlers() {
+        return HANDLER_LIST;
+    }
+
+    public static HandlerList getHandlerList() {
+        return HANDLER_LIST;
+    }
+}