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SPIGOT-5607: PlayerInteractEvent Left-Click Bug
By: DerFrZocker <derrieple@gmail.com>
This commit is contained in:
parent
b09234ee3f
commit
ccb7421c43
1 changed files with 18 additions and 24 deletions
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@ -1169,7 +1169,7 @@
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}
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}
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@@ -1611,13 +2299,65 @@
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@@ -1611,13 +2299,59 @@
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@Override
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public void handleAnimate(PacketPlayInArmAnimation packetplayinarmanimation) {
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PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinarmanimation, this, this.player.getLevel());
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@ -1181,19 +1181,13 @@
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+ double d0 = this.player.getX();
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+ double d1 = this.player.getY() + (double) this.player.getEyeHeight();
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+ double d2 = this.player.getZ();
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+ Vec3D vec3d = new Vec3D(d0, d1, d2);
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+ Location origin = new Location(this.player.level.getWorld(), d0, d1, d2, f2, f1);
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+
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+ float f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F);
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+ float f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F);
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+ float f5 = -MathHelper.cos(-f1 * 0.017453292F);
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+ float f6 = MathHelper.sin(-f1 * 0.017453292F);
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+ float f7 = f4 * f5;
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+ float f8 = f3 * f5;
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+ double d3 = player.gameMode.getGameModeForPlayer()== EnumGamemode.CREATIVE ? 5.0D : 4.5D;
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+ Vec3D vec3d1 = vec3d.add((double) f7 * d3, (double) f6 * d3, (double) f8 * d3);
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+ MovingObjectPosition movingobjectposition = this.player.level.clip(new RayTrace(vec3d, vec3d1, RayTrace.BlockCollisionOption.OUTLINE, RayTrace.FluidCollisionOption.NONE, player));
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+ double d3 = player.gameMode.getGameModeForPlayer() == EnumGamemode.CREATIVE ? 5.0D : 4.5D;
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+ // SPIGOT-5607: Only call interact event if no block or entity is being clicked. Use bukkit ray trace method, because it handles blocks and entities at the same time
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+ org.bukkit.util.RayTraceResult result = this.player.level.getWorld().rayTrace(origin, origin.getDirection(), d3, org.bukkit.FluidCollisionMode.NEVER, false, 0.1, entity -> entity != this.player.getBukkitEntity());
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+
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+ if (movingobjectposition == null || movingobjectposition.getType() != MovingObjectPosition.EnumMovingObjectType.BLOCK) {
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+ if (result == null) {
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+ CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_AIR, this.player.getInventory().getSelected(), EnumHand.MAIN_HAND);
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+ }
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+
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@ -1235,7 +1229,7 @@
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this.player.resetLastActionTime();
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IJumpable ijumpable;
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@@ -1702,6 +2442,7 @@
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@@ -1702,6 +2436,7 @@
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@Override
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public void handleInteract(PacketPlayInUseEntity packetplayinuseentity) {
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PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinuseentity, this, this.player.getLevel());
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@ -1243,7 +1237,7 @@
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WorldServer worldserver = this.player.getLevel();
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final Entity entity = packetplayinuseentity.getTarget(worldserver);
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@@ -1714,10 +2455,49 @@
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@@ -1714,10 +2449,49 @@
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if (entity.distanceToSqr(this.player.getEyePosition()) < PlayerConnection.MAX_INTERACTION_DISTANCE) {
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packetplayinuseentity.dispatch(new PacketPlayInUseEntity.c() {
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@ -1294,7 +1288,7 @@
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if (enuminteractionresult.consumesAction()) {
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CriterionTriggers.PLAYER_INTERACTED_WITH_ENTITY.trigger(PlayerConnection.this.player, itemstack, entity);
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if (enuminteractionresult.shouldSwing()) {
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@@ -1729,20 +2509,27 @@
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@@ -1729,20 +2503,27 @@
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@Override
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public void onInteraction(EnumHand enumhand) {
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@ -1325,7 +1319,7 @@
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} else {
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PlayerConnection.this.disconnect(IChatBaseComponent.translatable("multiplayer.disconnect.invalid_entity_attacked"));
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PlayerConnection.LOGGER.warn("Player {} tried to attack an invalid entity", PlayerConnection.this.player.getName().getString());
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@@ -1787,15 +2574,21 @@
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@@ -1787,15 +2568,21 @@
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@Override
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public void handleContainerClose(PacketPlayInCloseWindow packetplayinclosewindow) {
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PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinclosewindow, this, this.player.getLevel());
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@ -1349,7 +1343,7 @@
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this.player.containerMenu.sendAllDataToRemote();
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} else if (!this.player.containerMenu.stillValid(this.player)) {
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PlayerConnection.LOGGER.debug("Player {} interacted with invalid menu {}", this.player, this.player.containerMenu);
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@@ -1808,7 +2601,284 @@
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@@ -1808,7 +2595,284 @@
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boolean flag = packetplayinwindowclick.getStateId() != this.player.containerMenu.getStateId();
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this.player.containerMenu.suppressRemoteUpdates();
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@ -1635,7 +1629,7 @@
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ObjectIterator objectiterator = Int2ObjectMaps.fastIterable(packetplayinwindowclick.getChangedSlots()).iterator();
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while (objectiterator.hasNext()) {
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@@ -1848,6 +2918,7 @@
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@@ -1848,6 +2912,7 @@
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@Override
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public void handleContainerButtonClick(PacketPlayInEnchantItem packetplayinenchantitem) {
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PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinenchantitem, this, this.player.getLevel());
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@ -1643,7 +1637,7 @@
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this.player.resetLastActionTime();
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if (this.player.containerMenu.containerId == packetplayinenchantitem.getContainerId() && !this.player.isSpectator()) {
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if (!this.player.containerMenu.stillValid(this.player)) {
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@@ -1885,6 +2956,43 @@
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@@ -1885,6 +2950,43 @@
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boolean flag1 = packetplayinsetcreativeslot.getSlotNum() >= 1 && packetplayinsetcreativeslot.getSlotNum() <= 45;
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boolean flag2 = itemstack.isEmpty() || itemstack.getDamageValue() >= 0 && itemstack.getCount() <= 64 && !itemstack.isEmpty();
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@ -1687,7 +1681,7 @@
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if (flag1 && flag2) {
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this.player.inventoryMenu.getSlot(packetplayinsetcreativeslot.getSlotNum()).set(itemstack);
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@@ -1907,6 +3015,7 @@
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@@ -1907,6 +3009,7 @@
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}
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private void updateSignText(PacketPlayInUpdateSign packetplayinupdatesign, List<FilteredText> list) {
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@ -1695,7 +1689,7 @@
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this.player.resetLastActionTime();
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WorldServer worldserver = this.player.getLevel();
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BlockPosition blockposition = packetplayinupdatesign.getPos();
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@@ -1923,18 +3032,37 @@
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@@ -1923,18 +3026,37 @@
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if (!tileentitysign.isEditable() || !this.player.getUUID().equals(tileentitysign.getPlayerWhoMayEdit())) {
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PlayerConnection.LOGGER.warn("Player {} just tried to change non-editable sign", this.player.getName().getString());
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@ -1735,7 +1729,7 @@
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tileentitysign.setChanged();
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worldserver.sendBlockUpdated(blockposition, iblockdata, iblockdata, 3);
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@@ -1944,6 +3072,7 @@
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@@ -1944,6 +3066,7 @@
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@Override
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public void handleKeepAlive(PacketPlayInKeepAlive packetplayinkeepalive) {
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@ -1743,7 +1737,7 @@
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if (this.keepAlivePending && packetplayinkeepalive.getId() == this.keepAliveChallenge) {
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int i = (int) (SystemUtils.getMillis() - this.keepAliveTime);
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@@ -1958,7 +3087,17 @@
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@@ -1958,7 +3081,17 @@
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@Override
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public void handlePlayerAbilities(PacketPlayInAbilities packetplayinabilities) {
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PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinabilities, this, this.player.getLevel());
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@ -1762,7 +1756,7 @@
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}
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@Override
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@@ -1967,8 +3106,50 @@
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@@ -1967,8 +3100,50 @@
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this.player.updateOptions(packetplayinsettings);
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}
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